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  1. #41
    Banned.
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    1. When you extract Aether, there’s a chance that Aether Poison Gas will infiltrate your body. The poison blocks gathering for a certain period of time unless you detoxify the poison.

    - Once you are poisoned the only way to detoxify yourself is to utter the "Cleansing Word.”

    - To utter the Cleansing Word, type the randomly given letters and numbers within the designated time

    - When you utter the Word, you get three chances to enter the correct letter/number sequence. If you fail three times, Vitality Extracting and Aether Extracting are prohibited.

    - The “/ExtractStatus” command provides your extraction status.

    - When you have Aether Poison Gas in your body, you can still move and activate other abilities, so move to a safe place before you utter the Cleansing Word.





    2. To address various issues during the extraction process, items’ alignment, icons, and function have been changed.

    - The icon for the Extraction Tool item has been changed.

    - When using the Auto-Arrange Cube function, Extraction Tools now move to the first space of the cube.

    - The gauge that shows during extraction is now red.

    - An item that is currently being worn cannot be extracted.



    3. The problem that color could not be applied when dyeing Fu-Rin-Ka-Zan's Shield and Shining Fu-Rin-Ka-Zan's Shield has been addressed.

    4. Abnormalities in the item levels of Gold Medals and Silver Medals have been addressed.

    5. Abnormal appearances when some items are equipped have been corrected.

    6. Tooltip formatting issues with some items have been addressed.



    UI

    1. An Instance Info window has been added to display information before entry into an instanced dungeon.

    - You can open the window by using the “/CheckEntry” command or by clicking on Instance Info in the Menu.

    - Not only can you check your own standby information, but also that of group members and alliance members.





    2. Number buttons have been added to some windows.

    - By clicking on the mouse, one can enter prices and volume.



    - The colors of numbers change as the prices go up for clearer verification of the volume entered.



    3. The search system of the Broker window is now more convenient.

    - When searching for an item in the list tab, you can set options such as “Include Keyword” and “Match Keyword.”

    - When you select Include Keyword, the system searches for items that include the keyword. Match Keyword searches for the item that directly corresponds to the keyword.



    - The item name automatically appears in the search window when you right-click while opening the list tab, or left-click while holding down the <Alt> key.

    - The item is registered when you right-click on the desired item while opening the Quantity tab.



    4. Auto-Arrange Cube is available for each cube when you have many cubes.

    - By right-clicking on the cube’s name, you can use the “Change Tab Name” and “Auto-Arrange Cube” functions.



    5. You can now check your appearance after applying “Color Spray” and “Hair Dye” by using the Preview function before purchasing them.



    6. When using the Plastic Surgery Ticket to change your appearance, a preview function has been added to check your appearance with a hat on.

    - When changing your appearance, you can see how you look with a hat on by clicking on the Hat button.



    Skill

    1. In the Chain Skill window, a function has been added to set up basic Chain Skills to be more convenient.

    - In the Chain Skill window, you can click and drag the Chain Skill icon onto skills that have the same condition for use.



    2. During PvP, if the distance from the opposing character becomes farther than the distance required to use a skill, it is possible to use the skill by adjusting the shooting distance.

    3. Elyos Templars cannot use the “Shield Retribution” skill unless they first equip a shield.

    4. Issues with the Ranger’s “Hunter’s Might” skill and using an attack skill after the Hunter's Resolution effect disappears have been addressed.

    5. The Assassin’s “Apply Poison” skill icon has been changed.



    6. The damage number in the tool tip explanation of the Spiritmaster’s “Ignite Aether” and “Magic Implosion” now displays properly.



    Quest

    1. The number of Repeat Quests available inside the Steel Rake Ship has been changed.

    (tl;dr: all of the "50 repeats for a gold" quests are now only 30 repeats)

    2. The drop rates for “[Group] How to use Stigma” and “[Group] Stop the Shulacks!” have been increased.

    3. Some title effects have been increased.

    Sage of Aion: now HP +150 Movement Speed +4% Flight Speed +3%


    Shining Intellectual: now HP +100 Movement Speed +3%




    4. NPCs subject to conversation are now indicated on the map while executing Abyss quests.

    5. When you get special rewards upon completion of a quest such as Greater Stigma Slot Expansion, Abyss Points, titles, cube expansion, or personal storage expansion, an explanation regarding the rewards no longer appears in the explanation window.

    6. To prevent situations where you cannot proceed with a quest due to an NPC’s death, some NPCs’ HP have been increased.

    - The Elyos NPC Pater and Asmodian NPC Needham will not attack any characters, and characters cannot attack them. (uh, wut? these NPCs are in Theobomos and Brusthonin, respectively)

    7. Typos and omissions in some quests and reward items have been addressed.



    Instanced Dungeons

    1. Stats of all monsters stationed in Dark Poeta have been changed.

    - By decreasing Elemental Defense, Magical Attacks will deal more damage.

    - Physical Defense has been slightly increased.

    - HP of all monsters except for some boss monsters has been decreased.

    2. Damage from Tahabata Pyrelord, the ultimate boss monster of Dark Poeta, has been decreased.

    3. The difficulty in attacking the Steel Rake Ship has been decreased.

    - Some monsters’ levels have been decreased.

    - Some monsters have been repositioned for an easier battle in a dungeon and the battle behaviors have been changed as well.

    - Food and Drink acquired in Hutkin's Safe area appear only around the door, and two people can acquire it, rather than three.

    4. When defeating the boss monster of the Steel Rake Ship, Golden Eye Mantutu, Engineer Lahulahu, or Captain Hutkin, there’s a high probability of acquiring a Stigma Stone.

    5. Madame Bovariki, who is at the bar in the middle layer of the Steel Rake Ship, can drop the Loot Depository Key at any time.

    - When you defeat Madame Bovariki, you acquire the key to the second floor of the bar.

    6. In the second floor of the Sea Song Tavern in the middle layer of the Steel Rake Ship, there is now an additional treasure chest.

    7. You can go between the lower and middle layers of the Steel Rake Ship using the elevator.

    - Elevator activation equipment is now available to move from the lower layer to the middle layer.

    8. The price of the “Captain’s Treasure Chest Key”has been decreased. You can purchase it from the general goods merchant Pegureronerk in the lower layer of the Steel Rake Ship

    9. For safety around the Dredgion exit, quard NPCs have been rearranged.

    10. The stats of monsters in the Abyss Fortresses have been adjusted.

    - Monsters’ maximum HP has been increased, but Physical Defense has been increased.

    11. Issues with gliding inside Asteria have been addressed.

    12. Problems with Krotan Refuge monsters appearing in Miren Fortress have been addressed.



    Character

    1. Elemental Defense has been slightly decreased.

    2. Possible casting distances of some skills appear correctly in the tool tip when changing weapons to equip a Polearm or Greatsword.

    3. Auto Transfer is no longer removed even when one attacks during the Auto Transfer.

    4. The number of Stigma Shards required for equipping a Stigma Stone has been decreased.

    5. Maximum Abyss points available for a character above 1-star officer have been increased.



    Level

    1. Characters can no longer penetrate into a building in certain areas of Teminon Landing.

    2. Characters can no longer stand in the middle of the sky in some areas of Sanctum’s Outer Port.

    3. Characters can no longer get stuck in the topography in some areas of Dark Poeta’s Timolia Mine.
    second half of the notes is pretty zzz

  2. #42
    E. Body
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    rofl steel rake.

  3. #43
    Salvage Bans
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    Trine Traverse
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    Odin
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    That was pretty crap, yeah.

  4. #44
    Relic Horn
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    2. During PvP, if the distance from the opposing character becomes farther than the distance required to use a skill, it is possible to use the skill by adjusting the shooting distance
    Is this a patch note telling people to move back into range before using a skill?

  5. #45
    Spiders are Awesome
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    I think it means that if you hit a skill just outside range, get an error, and then move into range, the skill will fire off now.

  6. #46
    Sea Torques
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    Yeah it's apparent from both halves that their translator is a lazy fuck.

  7. #47
    Ridill
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    No flying pets yet ;(

  8. #48
    Bagel
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    Quote Originally Posted by arus2001 View Post
    Honestly don't think it increases Attack enough to sacrifice not using your other damage skills in the chain.
    Quote Originally Posted by Maguspk View Post
    You lose it so quickly, even in solo situations sometimes, that it doesn't even last for more than one hit. Hardly worth noting the small attack bonus it gives when it is removed completely after the damage has been absorbed.
    Those right over there yonder. ^

  9. #49
    Nikkei's Hoe
    Worse than her at uno

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    Nerfing bosses before anyone even fights them. WoW v2 incoming.

  10. #50
    If I screw up again Im gone forever.
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    Quote Originally Posted by Halion View Post
    Yeah it's apparent from both halves that their translator is a lazy fuck.
    I REALLY hate to compare it to ffxi, but at least the notes aren't cryptic.

  11. #51
    Relic Horn
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    Quote Originally Posted by Eanae View Post
    Nerfing bosses before anyone even fights them. WoW v2 incoming.
    The Koreans have been fighting them for quite awhile.

  12. #52
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    You could already preview the dye options...o.0 And they haven't released the plastic surgery tickets yet have they? I'm kinda tempted to get one. o.o

  13. #53
    Nikkei's Hoe
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    Quote Originally Posted by Kurp View Post
    The Koreans have been fighting them for quite awhile.
    I realize this. And it's killable. So why nerf it for us?

  14. #54
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    Quote Originally Posted by Eanae View Post
    I realize this. And it's killable. So why nerf it for us?
    Because they think we suck. =(

  15. #55
    2600klub
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Eanae View Post
    Nerfing bosses before I've fought them. blahblahblah

    Fixed your post.

  16. #56
    Nikkei's Hoe
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    Quote Originally Posted by Gryffes View Post
    Fixed your post.
    If you think it's justified, WorldofWarcraft.com go back there please. Heaven forbid there be any challenging PVE content right?

  17. #57
    2600klub
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    Heaven forbid you've actually experienced the content before commenting on whether the changes were justified or not.

    All I'm hearing right now is that you need a mop because your vags leaking.

  18. #58
    Little Mother
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    I'm sure there's a lot more hardcore Korean players.

    I'm not surprised they are nerfing bosses considering how many casual QQers there are in our side of the world.

    Seeing what a joke WoW has become, maybe NCsoft thinks they have to accommodate for them.

    The worst part is that we have done Dark Poeta for a couple days now and are easily getting upper B ranks and getting close to A's. This is a group if people who mostly did not play CN or even knew what Dark Poeta was before the game was released in the States. The game is not hard if you're not an idiot, unfortunately, there are enough idiots to make the game way too easy for those of us who aren't mentally challenged, and that's what will lead to a lot of people quitting, just like WoW. I know tons of people who have quit because you don't get guaranteed golds from doing dungeons and world bosses, good gear is rare, and because they don't always get drops, they've gone back to WoW. To them I say GOOD RIDDANCE.

    It's not hard to look at Forums and see why they are nerfing stuff. Look at how much crying there is for PvP when the game has been out for over a year and people who have been playing for a fucking month think that they know everything about balance at level 32.

    "I'm a level 3x ____ and someone killed me with _____ omg fucking nerf this shit NCsoft this game is so broken blah blah QQ"

    The same thing will happen when the average level of the playerbase hits the point where they can do Dark Poeta, and they can't get simple boss mechanics into their head, such as "move out of AoE" or "don't stand there". I think NCsoft is just choosing to stop that shitfest before it even begins, and sadly players who are already successfully doing DP and realize how easy it is, will suffer for it. Oh well.

  19. #59
    Sassy Tyrant
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    Well in defense of the nerf, all I have read about the S boss of Dark Poeta is that it is hard as fuck. Like 90% of groups wipe at 25% or 5% due to an ability chain it does at those percents. If you guys check out the Dynamis-Poeta thread, says the first group even able to win it was a specific party build. Seems pretty limiting, and all the other jobs that aren't part of that specific group will never get drops from that boss.

    Not that I'm saying it should have gotten a nerf, because none of us know what the boss is actually like. I have confidence in the community to come up with some strategy that will eventually make the boss menial. Who knows if it really needed or didn't need that nerf, but I am a bit disappointed that I'm not going to be able to experience it myself to determine that.

  20. #60
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    We're all used to FFXI's take on how they handle boss mobs. The majority of the people QQ'ing are those that come from easier games. And right now, 95% (rough guess) of the AION playerbase is from WoW. So NC is just catering to the whims of the playerbase.

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