
Originally Posted by
CDF
Just a few things about mechanics of DA:
1) Saying DA may proc only on the first and second hits (or first and any one other) is a lot different than saying DA may proc a maximum of two times. For example, if DA were allowed to proc on any of the hits of Penta Thrust with the constraint of 2 DA maximum, there would be more opportunities for DA to proc than if DA were permitted to proc on the first two hits only.
It can easily be shown that DA processing on exactly two hits (first and another) is more likely than the other.
2) On a per-hit basis, DA is less influential on the average no. of hits of a 5-hit WS than that of a 1-hit. For example, given 10% DA, for a +2% increase in DA the average number of hits of Penta Thrust increases from 5.2 to 5.24 (0.769%) whereas for SC, the average increases from 1.1 to 1.12 (1.81%). Of course, you may have to account for possible differences in the first hit of the WS when assessing changes in average WS damage overall.
3) In light of (1) and (2), don't forget that DA doesn't just increase TP-phase damage; it also increases average WS damage.