Trying to macro gears in for PLD/NIN Ichi cast.
What is the best combination? and whats the equipment cap for Spell Interruption Rate Down?
Thanks for helping.
Trying to macro gears in for PLD/NIN Ichi cast.
What is the best combination? and whats the equipment cap for Spell Interruption Rate Down?
Thanks for helping.
Shield skill + Haste
=o
Something like this:
Head-Koenig Schaller
Neck-Shield Torque
Legs-Homam Cosciales
Feet-Gallant Leggings (+1)
Earring-Loquacious Earring, Ethereal Earring, and/or Buckler Earring
There's also a possible lolAdaman cuirass augment from ANNM that gives Shield Skill and Spell Interruption Down, making it a cool macro piece. An ACP body with the Fast Cast augment is also good.
I'm interested to know the equip haste cap as well, at least roughly. When looking at a build for Rdm a couple of months ago, I saw that if there were no cap, one could achieve "100% spell interrupt down." But equipping it in practice seems lackluster from what I've so far seen -.-. Maybe a really low cap?
I was under the impression Pchan tested that the cap was 102?
If I'm not mistaken, the cap was tested to be 102%, and rdm was one of the few jobs that could actually reach said cap. That being said the best setup you're really going to get for -Ichi- would be:
Head: Koenig
Neck: Willpower Torque
Ear1/2: Loquac./Knightly Earring
Body: ACP/ANNM body
Waist: Resolute Belt
Legs: Valor Breeches
Feet: Karasutengu
That will give you roughly 47% spell interruption rate down (55 if you have merits).
http://www.bluegartr.com/forum/82143...eil-tests.html
Summary is that hitting -102% Spell Interruption Rate makes you uninterruptable. Aquaveil is worth -25% Spell Interruption Rate.
Why is it 102%? Nobody knows. Spaghetti Code, etc.
PLD can't hit it though, so you're definitely better off capping your shield proc rate and Ichi/Ni recast timers.
It's 102% for the same reason you need 26% listed equipment haste to cap your gear haste which is 25% haste.
I must have not stacked enough. It's kind of a hassle to get all the gear for stacking it on rdm but compared to other (most) efforts in the game I guess it's not that bad. Pretty sick really.. and at least now with composure aquaveil is more practical
That's what I thought at first, but it isn't. 25% (Aquaveil) + 50% (Hermit Wands) = 75% cleanly (aka, 64/256 * 3 = 192/256 = 75% even), then you need to get another 25% to hit 100%. The last 25% would require 26% spell interrupt rate down (like Haste or -%MDT) if it was just from flooring losses, but it doesn't.
It seems you need to exceed 100% spell interruption rate down, not hit it, to become immune to interrupts.
There wasn't really enough playing with various gear combinations to make the determination one way or the other. None of his tests did 2 wands + aquaveil + other gear like you listed. There were 2 wands + 5 other pieces of gear + merits to reach 102% without aquaveil, and 1 wand + 5 other pieces of gear + merits to reach 102% with it. This is enough to introduce a difference of >1% in translating into 256ths before summing them, especially since there were indications that karasutengu might have a peculiarly low value. Absent further testing, it seems to me that the most likely explanation is still a game calculation vs. item description discrepancy.
Ah, for some reason I had it in my head that he used those pieces together. It would be interesting to see if using those caused the cap to drop to 101%.
That's pretty much how I feel about it, since [shield] and [-interrupt] will be checked separately.
So [60% block] + [50% interrupt] = 80% chance of success (not 110 -> 100%)
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On a side-note, in case anyone wanted to see it in action, here's a [kinda outdated] video:
Rya's Uninterruption 02.11.2009
[Youtube]513tckqNkVU[/video]
mmm i was looking more for tests proving relation between damage taken/spell related skill to interruption rate.
The test from Pchan shows :
but nothing regarding damage received ?Originally Posted by Pchan
i mean, you could get hit 6-9 times during the casting duration but for less than some value=~ x*skill*interruptdown%, and not get interrupted ?
that alone would explain, before even talking about hitting interrupt down cap, why utsu ichi/ni casting from /nin is almost 100% interrupted, considering the dmg yu rreceive from one blow for xxx dmg.
same tests on goobbues theBoyadhaTree should yield more interesting results maybe, considering how hard hitting they are ?
Anecdotal etc: I've noticed interrupts at huge damage, and casts through huge damage, and I've noticed interrupts at 1-9 damage, and casts through 1-9 damage, in approximately equal amounts
I try to pay attention to interrupts that afflict me because I like knowing if there's any correlation between such things to but I haven't noticed any difference personally. That being said I rarely do something where I need to cast through damage so it's not a large enough sample size to draw anything but a cursory level of accurate conclusions from I wouldn't think
From gear only, nope. But several jobs, including PLD, NIN, and BLU can hit cap using Aquaveil from a SCH, or Choral Roll (presumably, since we don't know the magnitude of the COR's effect). Might not be too practical though, since if you have a SCH or COR you'll probably have better uses for them.
(Based on the previous threads):
http://www.bluegartr.com/forum/73637...questions.html
http://www.bluegartr.com/forum/82143...eil-tests.html