If there's one thing in my life I don't regret, it has to be making my Pchan group.
If there's one thing in my life I don't regret, it has to be making my Pchan group.
Can we all at least agree that Pchan isn't always retarded and is somewhat respectable? Everyone deserves their credit :/
Well, yeah. My point was that if you're going to spam it, you're better off spamming something that has multiple augmented uses. +AGI and +RAcc both make Amemet+1 even more pro for endgame RNG and COR. +DEX and +Acc sure don't hurt a 61-71 melee, and if you get enough +Acc then it's going to trump Forager's 90% of the time. +4Acc like the pictured one is better than Forager's in nearly every situation, and better than Cuch sometimes. (Cuch has +5 Acc, -13 Atk, 4 DEX, and +2 STR vs. it, which could be worth it sometimes)
If you were going to spam endlessly for a piece you were only intending to use on Lesser Lolibri, I'd say screw it and spam NQs. They cost 193k less on Garuda and if you get Acc+2-4 they're still going to be better than an HQ Accura Mantle or HQ Amemet Mantle. Even if you get the best possible augments on the HQ (DEX+1, Acc+4), you'd still probably use a Cuchu over it optimally in some situations at 75.
Basically, I'd never augment or buy an Accura cape, and if I was really serious about getting an Amemet NQ purely to use for my DRG or SAM on Lesser Colibri, I'd spam 7k Amemet Mantles instead of 200k Amemet Mantle +1s. At the same time, if I owned an Amemet Mantle +1 and had no intention of selling it, I'd augment that shit because odds are it isn't going to get worse and it's only 200k.
Rumors of it, multiple claims of it on JP wiki / forums, but absolutely nobody posting proof. Well, nobody posting proof except this guy, but if you click on his screenshot link I think that you'll agree that it's not very good proof.
Cream Soda's math puts the HQ version (Acc+4) over Amemet+1/Forager's for SAM here: http://www.bluegartr.com/forum/showt...?p=3243030#486
No offense, but Amemet +1 is almost as good as Forager's and Cuchu is only competitive with Forager's because it has more STR (and so the same/more fSTR), DEX, and 9/8 Acc for 2H/1Hers.
Though we lack the pDIF formula we'd need to actually calculate it, it is assumed that percentage increases in attack only become larger as you work through the rest of the equations, because you subtract level correction from cRatio and, assuming it still works the old way, pDIF's slope is greater than one.
It's also going to become larger the less attack you have, the higher the monster's defense is, and the larger the level difference is (for instance, if you were level 55ish fighting Lesser Colibri).
The benefit of Accuracy in the TP phase is that it increases both your TP damage and your WS damage (because you increase your WS frequency by not missing as much.) Attack during the TP phase increase your TP phase damage, but that's it.
2% Hit rate is almost a 2% increase in damage (minus Zanshin, plus not being Acc-capped), while +15 Attack is probably around a 5-8% increase in pDIF.
220 Attack base, 50 attack from gear sans-back, 80 attack from buffs is probably being generous/average for a Lolibri party. So call it 350 Attack + 15 Attack
(365/230 Defense-.45) * Hit rate = (Hit Rate +2%) * (350/230 Defense-.45).
Hit rate would have to be 33% before it would be reasonable to use Accura Cape +1 over Amemet Mantle +1, again disregarding WS rate. However, WS rate is lower in the 50s because everyone isn't using /SAM yet.
So with all this mantle talk and math on board i am confused but have a Q of my own.
So for the poor people not able to spam foragers or Am+1
would NQ amemet with 5 acc augmented beat a cuch mantle? I already know it trumps a foragers so it comes down to me is 10 attack > 3 str 4 dex? to me would seem like it would be close to a wash. Oh also my friend got 5 acc 1 dex on amement so technically best i think would be a 3 str/dex vs 10 attack, to me the latter seems better, and if nothing is 5m cheaper on my server lol!
This mainly be for my mnk, though my sam would get use of it too, making the dex matter a bit more but not so much (already easy to cap acc on sam).
Got a decent one today lol... life belt has +2 STR, now my quick belt has +1 STR.
I was hoping for +acc really.
http://i48.tinypic.com/vhrfip.jpg
Gunna lol if quick belt can get haste+3
I'd like to see someone try and augment a sonic belt for haste.
http://i148.photobucket.com/albums/s...119_202401.png
Found this in whitegate.
Where did you get an 8-bit version of FFXI? Do want
Holy shit I bet they died when they opened that chest
I'm going to venture a guess and say no.