Page 114 of 184 FirstFirst ... 64 104 112 113 114 115 116 124 164 ... LastLast
Results 2261 to 2280 of 3661

Thread: T.E.R.A.     submit to reddit submit to twitter

  1. #2261
    Ridill
    Join Date
    Jul 2006
    Posts
    12,621
    BG Level
    9
    FFXI Server
    Ramuh
    WoW Realm
    Kilrogg

    Quote Originally Posted by Rokku View Post
    Interesting, that's definitely a positive.
    It's a positive as long as drops aren't total shit like Aion. I understand low drop rate, but having run some of those end game instances for weeks (nearly every day) and not seeing a single "epic" piece of gear rly makes you scratch your head. Yeah, I understand "weeks" isn't a long time, but ppl have experienced far worse

  2. #2262
    Sea Torques
    Join Date
    Jun 2008
    Posts
    706
    BG Level
    5
    FFXIV Character
    Arista Flora
    FFXIV Server
    Cerberus
    FFXI Server
    Ragnarok

    Quote Originally Posted by BGtemp View Post
    ^ Yes, most instances etc are for 5 man parties or a 10 man group.
    5 man max. Can't make raids/alliances atm.

    And wait you guys have a warrior? That would work, or is she switching to Sayer. In that case I would highly recommend you guys find a lancer for your 5th spot, or you might end up pugging a tank for instances often.

  3. #2263
    Ridill
    Join Date
    Feb 2007
    Posts
    15,555
    BG Level
    9

    Quote Originally Posted by Katlan View Post
    It's a positive as long as drops aren't total shit like Aion. I understand low drop rate, but having run some of those end game instances for weeks (nearly every day) and not seeing a single "epic" piece of gear rly makes you scratch your head. Yeah, I understand "weeks" isn't a long time, but ppl have experienced far worse
    I could maybe see legitimizing such grinds if leveling a character was also a chore, but since most MMOs basically encourage, if not force you, to level multiple characters/classes, it's just a gross multiplication of a time sink. Ultimately, some hardcore players just need to accept they shoot themselves in the foot playing 24/7 and beating the development curve of new content. And when you get devs acting to delay these players, everyone else not them usually suffers. Which is partially why I quit Rift since Trion basically flipped soloists the bird when it came to reputation grinds, really the only thing you could do solo without a big/good guild.

  4. #2264
    Yoshi P
    Join Date
    Oct 2006
    Posts
    5,092
    BG Level
    8

    As far as environments go FFXIV has ton of space and while I played it my feeling was "god damn, there's alot of sheep and worthless mobs here." In TERA everything has a purpose, mobs that are around are tied to quests or mission, there's portals for missions, open temples, multiple hubs in each zone that have multiple quests. Everything is very well thought out, world is bigger but it all has a point. I love how even with a desert area you have some significant differences like the top part will be oasis type desert with vegetation and some ponds while the bottom is more of a rough dry terrain with ruins.

  5. #2265
    Relic Horn
    Join Date
    Apr 2009
    Posts
    3,132
    BG Level
    7

    Drop rate is decent. Ran the 38 dungeon 3 times in a row earlier and saw 4 blues and 2 golds. 1 hr CD on those. GL/AL is a 6 hr CD and drop rate gets worse(?).

    And yeah, 5 man max. They promised 10 man dungeons but so far there is no alliance system. The only way to possibly get more than 5 people in your group is through the group duel/BG menu.

  6. #2266
    Relic Horn
    Join Date
    Apr 2009
    Posts
    3,132
    BG Level
    7

    Quote Originally Posted by Cichy View Post
    As far as environments go FFXIV has ton of space and while I played it my feeling was "god damn, there's alot of sheep and worthless mobs here." In TERA everything has a purpose, mobs that are around are tied to quests or mission, there's portals for missions, open temples, multiple hubs in each zone that have multiple quests. Everything is very well thought out, world is bigger but it all has a point. I love how even with a desert area you have some significant differences like the top part will be oasis type desert with vegetation and some ponds while the bottom is more of a rough dry terrain with ruins.
    Which lags the living shit out of me, might I add.

  7. #2267
    I'd Rather Be in Zi'Tah
    Join Date
    Aug 2005
    Posts
    1,266
    BG Level
    6
    FFXIV Character
    Kaelie Niie
    FFXIV Server
    Gilgamesh
    FFXI Server
    Ramuh
    WoW Realm
    Kilrogg

    Quote Originally Posted by Fenux View Post
    I actually cannot emphasize how wrong you are about this being an NM hunting heavy game simply because it's an Asian MMO? lol

    Maybe you're stuck on thinking that because you played FFXI, the game with the absolute worst NM hunting system ever. No game is that flawed.

    The channel comment was actually immature. You're artificial game area comment becomes invalid as soon as you realize that TERA is probably the largest MMO you will play, if you do. There is also nothing wrong with limiting lag. XI's game world was small compared to even Aion IMO. Rate this around Aion size, except, half of Aion was an open battleground, which was kinda wack, and TERA is still incomplete. But then again, no MMO is complete.
    Sorry, if I made an assumption based on the Asian/Korean design elements that are definitely involved in TERA. Yes I played XI, I would hazard to guess that just about everyone who posts on these boards played XI for a considerable amount of time. My question was an honest one. In Aion we had many lower level named monsters that were overcamped by both players and goldsellers across multiple channels. This is a large part of my concerns over the channel system.

    How is my comment about channels in general being "immature". I as a player want to see a large social and interactive persistent world. When that world is split into even 2 different versions of the same game area, that area becomes less of a persistent world. When you can easily hit the "change channel" menu and end up standing in the same spot but all alone instead of with other people it is just a bit "less". Feel free to disagree with me. I know there are upsides to the system that people value higher than I do. Like I said, I this will not stop me from playing the game. I am looking forward to it immensely. I just wish they had come up with a more modern approach to the situation than falling back on the traditional Korean answer to the problem.

    I did ask what the size comparison's to other MMOs that have been out there recently so I do thank you. XI was a smaller world, but felt much much bigger than it was, simply due to the limited methods of travel. Having no real mounts, long duration/wait time boat rides and class specific teleportation made the world feel much larger than it is. Aion's world seemed extremely small in comparison to XI in comparison simply because the ease of travel with NPC teleporters and small independent zones (although still larger than XIs, but much much fewer of them) and flight made Aion feel small. WoW's world once felt large, and no longer does so because of faster and faster flying mounts. Where is once took a conservative 25minute flight to go from Darnassus to Silithius it now takes roughly 5. Rift's gameworld is no larger than a half of Kalimdor and it feels small to me. So if you are saying that Tera is huge and more importantly, feels huge, then I will look forward to the game even more.

  8. #2268
    Sea Torques
    Join Date
    Apr 2006
    Posts
    588
    BG Level
    5

    Channeling is hugely beneficial to the developers. Lag, crowding and competition issues are obviously fundamental problems of the genre and channeling is the cheapest and easiest part-solution. The alternative is pretty much to make twice as many zones. Or find innovative solutions to the problem, which is easier said than done. I think it's less lazy and more a matter of priority, but personally I think it's a huge sacrifice to make and a total immersion killer. Can't blame them too much for it though. Hopefully they use the resources saved wisely.

  9. #2269
    Ridill
    Join Date
    Feb 2007
    Posts
    15,555
    BG Level
    9

    My beef with anti-channel people is basically that removing the ability doesn't really give anything in return. One's sense of immersion is highly subjective, and someone who maybe doesn't play at a server's peak hours would experience the same game as someone who opted for a lesser inhabited channel. Meanwhile, if removed, you introduce congestion issues and the fact I can't think of any MMO that's ever successfully encouraged random partying since, while EXP might improve a little, loot tends to be lesser due to alternation between people and since you're leveling more quickly, you're making less cash to buy needed upgrades later. Randomly spawned NMs have, unfortunately, also been over-valued and hyped for too long. I'd argue anything that encourages camping is bad for a game.

  10. #2270
    Relic Horn
    Join Date
    Apr 2009
    Posts
    3,132
    BG Level
    7

    Quote Originally Posted by niwaar View Post
    How is my comment about channels in general being "immature".
    My assumption that you haven't played TERA is all, not anything to do with you personally.

  11. #2271
    Relic Horn
    Join Date
    Apr 2009
    Posts
    3,132
    BG Level
    7

    Quote Originally Posted by arus2001 View Post
    My beef with anti-channel people is basically that removing the ability doesn't really give anything in return. One's sense of immersion is highly subjective, and someone who maybe doesn't play at a server's peak hours would experience the same game as someone who opted for a lesser inhabited channel. Meanwhile, if removed, you introduce congestion issues and the fact I can't think of any MMO that's ever successfully encouraged random partying since, while EXP might improve a little, loot tends to be lesser due to alternation between people and since you're leveling more quickly, you're making less cash to buy needed upgrades later. Randomly spawned NMs have, unfortunately, also been over-valued and hyped for too long. I'd argue anything that encourages camping is bad for a game.
    Pretty much this. I think they've done an absolutely wonderful job at not encouraging open world hunting too much. In this case, dungeon gear is top tier, right above even the end game world bosses. There's always things you're going to want from world bosses, thus the competition, not to mention things like that are in 1 channel zones. The game is mainly 1-2 channels. 1 channel the entire midgame+ while in open PK zone so it really isn't as bad as people think. Like I said, the game is pretty massive, with every single mob serving a purpose, so channels can definitely come in handing, as opposed to making the game is bigger, which ends up being a drag. I would understand if the entire game is 3-4 channels which can end up in empty zones and all but 1-2 ain't bad at all. lol

    Also, all NA players that started playing Korean retail as of late, due to CPE, y'all niggas make some ugly as fuck accounts. lol

  12. #2272
    Sea Torques
    Join Date
    Jun 2008
    Posts
    706
    BG Level
    5
    FFXIV Character
    Arista Flora
    FFXIV Server
    Cerberus
    FFXI Server
    Ragnarok

    Quote Originally Posted by Fenux View Post
    Hahaha.. This is what my boy gets for renaming his guild.

    Gotta love Koreans loving non-Korean competition.



    At least they let him watch the fight I guess.
    ^ This boss about to spawn so my guild and I going to start shit.

  13. #2273
    Yoshi P
    Join Date
    Oct 2006
    Posts
    5,092
    BG Level
    8

    This was a great battlefield and a cool fight we did yesterday with Fenux

  14. #2274
    Sea Torques
    Join Date
    Jun 2008
    Posts
    706
    BG Level
    5
    FFXIV Character
    Arista Flora
    FFXIV Server
    Cerberus
    FFXI Server
    Ragnarok

    Quote Originally Posted by Cichy View Post
    This was a great battlefield and a cool fight we did yesterday with Fenux
    http://bucket.bluegartr.com/e850f3c9...9d56bbc9f7.jpg
    That was a nice one, you guys started the 42 instance yet?

  15. #2275
    Yoshi P
    Join Date
    Oct 2006
    Posts
    5,092
    BG Level
    8

    Fenux and his gf are already 42 but I still got bit to go, hopefully I can get that tonight and do the instance =)

  16. #2276
    Relic Horn
    Join Date
    Apr 2009
    Posts
    3,132
    BG Level
    7

    I was just looking at the Abercrombie moose fight recording I did. Gonna have to do that mission again for JC later. :3

  17. #2277
    Formerly BGTemp // TERA Fan
    Join Date
    Feb 2009
    Posts
    4,993
    BG Level
    7
    FFXI Server
    Bismarck

  18. #2278
    Relic Horn
    Join Date
    Apr 2009
    Posts
    3,132
    BG Level
    7

    Didn't know AOE was upgradable to movable by 15? I took Berserker from 12-18 without buying skill so it might have been a 14 skill but it seems they changed it for the NA version. :3

  19. #2279
    Yoshi P
    Join Date
    Oct 2006
    Posts
    5,092
    BG Level
    8

    This gold body is pure gold =)

  20. #2280
    Relic Horn
    Join Date
    Apr 2009
    Posts
    3,132
    BG Level
    7

    I see gold alright.

Page 114 of 184 FirstFirst ... 64 104 112 113 114 115 116 124 164 ... LastLast