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Thread: Halo: Reach     submit to reddit submit to twitter

  1. #301
    CoP Dynamis
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    Lol I hope no one is comparing CoD to Halo. They require completely different play styles and attract different players. People are different get over it.

    Also anyone else not able to connect to servers atm?

  2. #302
    Sea Torques
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    Main problem is the fact that the explosion damage seems to go through cover a lot of the time and it has a much larger radius, coupled with lower jump height and movement speed, it gets fucking annoying fast.
    It's the same problem with the rockets and the plasma launcher (or whatever it's called), but I find the upgrade in power to suit them.

    Hit boxes are only a bit off, I got a screenshot of me noscoping a guy and my bullet missed his head but I still got the kill. I think it's just to make it fair for the different helmet types etc.

    Either way the grenades will be fixed before retail launch without a doubt, and the hitboxes aren't that bad at all once you get used to it, I just hope they lower the bloom on the DMR slightly.

  3. #303
    Sea Torques
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    Quote Originally Posted by Kiarax View Post
    That too. Lowering the power would probably lower the spam too I guess. Spawning with just one grenade would be nice too, two for the "grenadier" classes that they're having spawn with three currently.
    You spawn with 1 'nade in Slayer pro, and I have noticed a lot less spam. And 4/5 games of Arena I played were slayer pro so...

  4. #304
    Relic Horn
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    Alot of the damage seems out of whack atm. Not sure what to think.

  5. #305
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    I'm having a lot of fun, definitely loving the Scout class and the Covenant single-shot rifle.

  6. #306
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    Quote Originally Posted by Saxon View Post
    Hit boxes are only a bit off, I got a screenshot of me noscoping a guy and my bullet missed his head but I still got the kill. I think it's just to make it fair for the different helmet types etc.
    I've actually racked up a ton of melee kills without them even connecting. Probably more the netcode they're using. I don't even mean situations where you both melee eachother and both die, I mean I've swung at someone, completely missed so there's no sound effect or anything and they've still died from it.

  7. #307
    Yoshi P
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    The beta just started today guys >.< give them a little bit of a break. Yes if it was to go out as it is today, day1 of beta, the day it just was showed to the masses, the day where over 200,000 people played a open beta that for the most part did not crash all that badly... it would suck, all would say that.

    Just one thing, today is day1 of beta, the day it just was showed to the masses, the day where over 200,000 people played a open beta that for the most part did not crash all that badly

    also lol putting halo and CoD side by side... wtf is wrong with people? CoD and halo are nothing like each other, it be like me saying SO = FF

  8. #308
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    Half of us have been playing for a few days now. Where only 5000 people or so were online at a time.

  9. #309
    Yoshi P
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    Quote Originally Posted by Kiarax View Post
    Half of us have been playing for a few days now. Where only 5000 people or so were online at a time.
    hmm well still, maybe its not as strong. But the beta has been out 3 days? I still stand by my smug remark, if the game was to go into retail is it is now; it would suck. We all no very well It will not. So give it a few weeks, see if they fix anything.

    The retail date is sometime in September, right?

  10. #310
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    Quote Originally Posted by dejet View Post
    hmm well still, maybe its not as strong. But the beta has been out 3 days? I still stand by my smug remark, if the game was to go into retail is it is now; it would suck. We all no very well It will not. So give it a few weeks, see if they fix anything.

    The retail date is sometime in September, right?
    September 15 I think

  11. #311
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    Quote Originally Posted by Belragga View Post
    Lol I hope no one is comparing CoD to Halo. They require completely different play styles and attract different players. People are different get over it.
    You're absolutey right, this is the first Halo series I've ever played and I just can't get into this game, I don't what it is.

  12. #312
    Kyo
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    Quote Originally Posted by TheKoolAidMan View Post
    September 15 I think
    They havent announced a date for the game yet. The only thing as far as dates go we've got is September.

    If you've seen it somewhere, feel free to prove me wrong as I have yet to see a firm date.

    Honestly would look for an announcement at E3.

    September 15th is on a Wednesday, street dated games come out on tuesday. Every halo has been street dated since two.

    That said, it'll be the 7th, 14th, 21st or 28th.

  13. #313
    Relic Horn
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    After a bit more play with Kool Aid, its balanced on certain terms. Sprint is going to get nerfed, along with the evasion for sure. Also, whatever you do, don't do the evasive roll while falling, it's pretty much an instant death.

    Also, lockon through walls with the plasma launcher is whack.

  14. #314
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    Quote Originally Posted by dejet View Post
    hmm well still, maybe its not as strong. But the beta has been out 3 days? I still stand by my smug remark, if the game was to go into retail is it is now; it would suck. We all no very well It will not. So give it a few weeks, see if they fix anything.

    The retail date is sometime in September, right?
    watch some of the beta videos bungie released; they physically ask you to respond with whats broken/underpowered/overpowered. Thats the point of the beta.

    As far patching the game with feedback before the beta ends, thats something i feel they should do but doubt they will have time for. They are pretty much focusing on 1 type of game mode per week of the beta. Friday we get Invasion on Boneyard, and then next friday the 14th we get Generator Defense on that other map. Beta ends on the 19th.

  15. #315
    Roll tide y'all
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    Sup with sprint and gravity hammer? Go running at some dude like you're fucking Chad Thompson and beat his ass, and when he's too far away you can get the fuck out of there before he shoots you.

  16. #316
    YOU ARE SEARED
    Dungeon Master of the House of Weave

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    The pre-ODST access seriously makes this ridiculous for someone new coming in now...I had an average lifespan of 30 seconds because everyone else knows where to find the rocket launchers, focus rifles, and gravity hammers and I'm stuck with the default loadouts and don't live long enough to find something else

  17. #317
    It's sooo veiny
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    Might be a stupid question since I didn't get to actually play at all last night due to the servers but how do you select an Elite? It was only allowing me to customize a Spartan.

  18. #318
    Sea Torques
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    You only play Elite in Covie Slayer/Invasion/Generator Defense in the beta, and can't customize them until the retail release.

  19. #319
    It's sooo veiny
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    That makes sense, thanks brah.

  20. #320
    Sea Torques
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    How does this arena thing work?
    I understand you get a rating based off the top 3 games ina day, but I got 1650~ yesterday and today, does it average out over the month and then place me in a bracket in which I'll only play others in that same bracket? If not I don't see where the competitive part of is if you end up playing randoms who suck ass. :\

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