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Thread: FFXI New NMs 11/9/09     submit to reddit submit to twitter

  1. #2241
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    Quote Originally Posted by Virtuous Saint View Post
    Killed the dragon with 4ppl. Duo is possible really.
    Could you elaborate? Pretty please?

  2. #2242
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
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    Uh after a certain %, when it uses Reaving Wind it will do Reaving Wind>Reaving Wind>Calamitous Wind>Calamitous Wind, you can out of range Calamitous Wind if you know what you are doing tho. Excal PLD+RDM could do it if they knew what they were doing I'm sure.

    PS hex it runs faster than 12% movement, best you can do is stay ahead for a few seconds unless you can make it path badly.

  3. #2243
    Hex
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    He's not that simple. He doubles up all his TP moves at the end but from my 8 or so fights I've seen zero pattern. Last night he favored Calamitous wind and bloody beak over anything. And every time he'd use Bloody Beak he'd draw in everyone first. It was super annoying when the amount drained seemed totally random. At one point late in the fight all he did was use Calamitous Wind 3 times in a row and running only caused him to draw everyone in.

  4. #2244
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
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    Quote Originally Posted by Hex View Post
    He's not that simple. He doubles up all his TP moves at the end but from my 8 or so fights I've seen zero pattern. Last night he favored Calamitous wind and bloody beak over anything. And every time he'd use Bloody Beak he'd draw in everyone first. It was super annoying when the amount drained seemed totally random. At one point late in the fight all he did was use Calamitous Wind 3 times in a row and running only caused him to draw everyone in.
    No it doesn't, and it can't draw in unless its target is out of arena. Fight it more, also like I said it will use TP moves back to back at lower %, all you need to do is run it when it first TPs.

  5. #2245
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    So if I were to bring like 8 people who have no experience fighting ampitheres, what jobs and setup would be ideal to give a solid first attempt? I understand it's rage mode, but what about the fight in general.

  6. #2246
    Hex
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    Odin

    You're contradicting yourself. You are saying you out ran his TP moves but clearly state he will draw in if you're out of his range. And when we fought him last night our targets were not out of his range. I've killed this NM plenty over the last week to watch and learn how it works. Last night was the only time he went completely retarded with Draw In. The PLDs were his target and still he'd drain and rape everyone.

    If he's got a pattern why did he use Calamitous Wind 3 times in a row instead of doing it twice and reverting back to Reaving Wind? And I know he doubles up his TP moves, the only reason he did it 3 times last night was because it's just not possible to handle 3 draw in Calamitous winds that are hitting for 1k+ everytime. There was no pause in it, he used them back to back to back before we could even get ourselves back into position.

    You may have got lucky with a very calm nice TP move version. I mean hell I can say I've killed Khim over a dozen times and never seen 1 fulm, doesn't mean that's his pattern is to never use the move.

  7. #2247
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    Quote Originally Posted by Pergo View Post
    So if I were to bring like 8 people who have no experience fighting ampitheres, what jobs and setup would be ideal to give a solid first attempt? I understand it's rage mode, but what about the fight in general.
    two of your best tanks and a solid backup for them. damage can be anything really, i was doing ok as summoner, but i'd stick to ranged damage. he can fuck a tank if he wants, so you gotta be careful. don't kite it unless really lowman, since draw in will just fuck your alliance.

  8. #2248
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    THIS IS ONLY SPEC! But has anyone noticed that right before timesworn warrior pops, two skeletons pop first in that certain area in the back where that hound nm is. This has happened both today and yesterday while I camped it. These two warrior skeletons didn't even pop into that certain area near that hound nm till like an hr 30 . I just wanted to bring that up.

  9. #2249
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    Quote Originally Posted by Hex View Post
    You're contradicting yourself. You are saying you out ran his TP moves but clearly state he will draw in if you're out of his range. And when we fought him last night our targets were not out of his range. I've killed this NM plenty over the last week to watch and learn how it works. Last night was the only time he went completely retarded with Draw In. The PLDs were his target and still he'd drain and rape everyone.

    If he's got a pattern why did he use Calamitous Wind 3 times in a row instead of doing it twice and reverting back to Reaving Wind? And I know he doubles up his TP moves, the only reason he did it 3 times last night was because it's just not possible to handle 3 draw in Calamitous winds that are hitting for 1k+ everytime. There was no pause in it, he used them back to back to back before we could even get ourselves back into position.

    You may have got lucky with a very calm nice TP move version. I mean hell I can say I've killed Khim over a dozen times and never seen 1 fulm, doesn't mean that's his pattern is to never use the move.
    Ehhhhhhhhhhhhhhhhhhhhhhhhh, I said it will draw-in if its target is out of its >>>>arena<<<<. I'll let you think what you want about the NM tho^^, good chat.

  10. #2250
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    Quote Originally Posted by Hanayaka View Post
    So far we have gotten 4/5 of the Fomor fights down with almost failproof strategies.
    Tethra: 3 minutes
    Elatha: 10 minutes
    Buarainech: 15 minutes
    Ethniu: 25 seconds
    Lugh: Yet to fight!
    Any chance you'd be willing to go more in depth on those strategies? And have you been taking full alliances to all these fights?

  11. #2251
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    Is it possible to spam tier1 spells on those fomors to "lock" them by making them retaliate with their magic counter?

  12. #2252
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    Quote Originally Posted by PEIPld View Post
    Any chance you'd be willing to go more in depth on those strategies? And have you been taking full alliances to all these fights?
    We generally take between 12~18 to the fights.

    Elatha:
    Tank PT:
    PLD/NIN
    PLD/NIN
    WHM/SCH
    RDM/WHM
    BRD/WHM (use a harp or pianissimo to avoid AoE)
    THF/NIN

    DD PT:
    BLM/NIN
    BLM/NIN
    BLM/NIN
    BLM/NIN
    BLM/NIN
    BRD/WHM or COR/WHM

    Nuke the hell out of it with shadows up, don't worry about leveling him up. BLMs will make short work with Fire4 and Flare2, as /NIN will absorb his Blizzard4 retaliation. At 35%, mages use poison potions and stay out of range of Shockwave, PLD use Sentinel to counter Blood Weapon as soon as you are awake.

    Tethra:
    Tank PT:
    PLD/NIN
    PLD/NIN
    WHM/SCH
    RDM/WHM
    BRD/WHM (use a harp or pianissimo to avoid AoE)
    THF/NIN

    Melee PT1:
    RNG/WAR
    RNG/WAR
    RNG/WAR
    RNG/WAR
    BRD/WHM
    COR/WHM or COR/RNG or COR/WAR

    Melee PT2:
    RNG/WAR
    RNG/WAR
    RNG/WAR
    RNG/WAR
    BRD/WHM
    COR/WHM or COR/RNG or COR/WAR

    Don't weapon skill (it will level him up). Rangers simply using ranged attacks can tear him apart in as little as three minutes.

    Buarainech:
    Tank PT:
    PLD/NIN
    PLD/NIN
    WHM/NIN
    RDM/NIN
    BRD/NIN
    WHM/NIN

    DD PT1:
    BLM/NIN
    BLM/NIN
    BLM/NIN
    BLM/NIN
    RDM/WHM
    BRD/NIN or COR/NIN

    DD PT2:
    BLM/NIN
    BLM/NIN
    BLM/NIN
    BLM/NIN
    RDM/WHM
    BRD/NIN or COR/NIN

    This guy resets hate crazier than any of the others, and gets really unstable at 35% with his endoom. BLM/NIN can tear him apart with Stone4 and Quake2, and survive well enough to not be a burden on MP. /NIN also allows for BLMs to nuke and absorb his Thunder4 retaliation. Tanks should bring Holy Waters, the RDM/NIN should keep Slow2 and Bio2 on, and at 35% when somebody gets doomed the RDM/WHM, and WHMs should all spam cursna on them. Hopefully they brought Holy Waters!

    Ethniu:
    Non-DRK Zerg Setup.

    PT1:
    BRD/PLD (Holy Circle your last PT)
    WAR or SAM or any heavy DD
    WAR or SAM or any heavy DD
    WAR or SAM or any heavy DD
    WHM
    DRG (Angon)

    PT2:
    BRD/PLD (Holy Circle your last PT)
    WAR or SAM or any heavy DD
    WAR or SAM or any heavy DD
    WAR or SAM or any heavy DD
    RDM (Dia 3)
    THF (Feint)

    PT3:
    BRD/PLD (Holy Circle your last PT)
    WAR or SAM or any heavy DD
    WAR or SAM or any heavy DD
    WAR or SAM or any heavy DD
    WAR or SAM or any heavy DD
    WHM?

    Buff up before engaging, pull with Dia3, unleash hell on her. She will die in 20 seconds without ever leveling up.



    Let me know if you have any more questions

  13. #2253
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    Quote Originally Posted by Hex View Post
    Scylla is very easy. I'm sure like 3-4 ppl can kill him if they use a kite method.
    I'd like to know what this kite method that you speak of entails.

  14. #2254
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    Quote Originally Posted by Hanayaka View Post
    We generally take between 12~18 to the fights.
    Spoiler: show

    Elatha:
    Tank PT:
    PLD/NIN
    PLD/NIN
    WHM/SCH
    RDM/WHM
    BRD/WHM (use a harp or pianissimo to avoid AoE)
    THF/NIN

    DD PT:
    BLM/NIN
    BLM/NIN
    BLM/NIN
    BLM/NIN
    BLM/NIN
    BRD/WHM or COR/WHM

    Nuke the hell out of it with shadows up, don't worry about leveling him up. BLMs will make short work with Fire4 and Flare2, as /NIN will absorb his Blizzard4 retaliation. At 35%, mages use poison potions and stay out of range of Shockwave, PLD use Sentinel to counter Blood Weapon as soon as you are awake.

    Tethra:
    Tank PT:
    PLD/NIN
    PLD/NIN
    WHM/SCH
    RDM/WHM
    BRD/WHM (use a harp or pianissimo to avoid AoE)
    THF/NIN

    Melee PT1:
    RNG/WAR
    RNG/WAR
    RNG/WAR
    RNG/WAR
    BRD/WHM
    COR/WHM or COR/RNG or COR/WAR

    Melee PT2:
    RNG/WAR
    RNG/WAR
    RNG/WAR
    RNG/WAR
    BRD/WHM
    COR/WHM or COR/RNG or COR/WAR

    Don't weapon skill (it will level him up). Rangers simply using ranged attacks can tear him apart in as little as three minutes.

    Buarainech:
    Tank PT:
    PLD/NIN
    PLD/NIN
    WHM/NIN
    RDM/NIN
    BRD/NIN
    WHM/NIN

    DD PT1:
    BLM/NIN
    BLM/NIN
    BLM/NIN
    BLM/NIN
    RDM/WHM
    BRD/NIN or COR/NIN

    DD PT2:
    BLM/NIN
    BLM/NIN
    BLM/NIN
    BLM/NIN
    RDM/WHM
    BRD/NIN or COR/NIN

    This guy resets hate crazier than any of the others, and gets really unstable at 35% with his endoom. BLM/NIN can tear him apart with Stone4 and Quake2, and survive well enough to not be a burden on MP. /NIN also allows for BLMs to nuke and absorb his Thunder4 retaliation. Tanks should bring Holy Waters, the RDM/NIN should keep Slow2 and Bio2 on, and at 35% when somebody gets doomed the RDM/WHM, and WHMs should all spam cursna on them. Hopefully they brought Holy Waters!

    Ethniu:
    Non-DRK Zerg Setup.

    PT1:
    BRD/PLD (Holy Circle your last PT)
    WAR or SAM or any heavy DD
    WAR or SAM or any heavy DD
    WAR or SAM or any heavy DD
    WHM
    DRG (Angon)

    PT2:
    BRD/PLD (Holy Circle your last PT)
    WAR or SAM or any heavy DD
    WAR or SAM or any heavy DD
    WAR or SAM or any heavy DD
    RDM (Dia 3)
    THF (Feint)

    PT3:
    BRD/PLD (Holy Circle your last PT)
    WAR or SAM or any heavy DD
    WAR or SAM or any heavy DD
    WAR or SAM or any heavy DD
    WAR or SAM or any heavy DD
    WHM?

    Buff up before engaging, pull with Dia3, unleash hell on her. She will die in 20 seconds without ever leveling up.



    Let me know if you have any more questions
    Thanks!

  15. #2255
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    My LS has just killed Tethra by manaburn, ranged attacks kept dealing 0 dmg =/
    We're talking about the taru NM, right?

  16. #2256
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
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    Quote Originally Posted by Genzai Kawakami View Post
    My LS has just killed Tethra by manaburn, ranged attacks kept dealing 0 dmg =/
    We're talking about the taru NM, right?
    It has what could only be described as a physical stoneskin at start, you will deal 0 damage for a min before you start dealing damage.

  17. #2257
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    Quote Originally Posted by Genzai Kawakami View Post
    My LS has just killed Tethra by manaburn, ranged attacks kept dealing 0 dmg =/
    We're talking about the taru NM, right?
    Yeah, absolutely 100% sure that Ranged Attacks were completely dominating it. He just had stoneskin up when you guys shot it ;P Once it breaks he goes down in minutes.

  18. #2258
    Somewhere, someone is trying to hate me to death for my crusade of trying to convince everyone that AV is defeatable.
    (PS: Kill yourself)

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    Quote Originally Posted by Hanayaka View Post
    Yeah, absolutely 100% sure that Ranged Attacks were completely dominating it. He just had stoneskin up when you guys shot it ;P Once it breaks he goes down in minutes.
    No it can't cast Stoneskin, it didn't have stoneskin, I just describe it as that. It will take 0dmg before it takes damage tho, just keep shooting.

  19. #2259
    Nidhogg
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    Anyone know if the Mithra has a similar magic stoneskin? After Ice did 0, tried cycling through the other elements, then gave up on nuking entirely. Didn't even consider this possibility, and probably didn't do enough damage to break the stoneskin if it exists.

    It probably isn't worth using BLM to kill either way, but would be nice to know.

  20. #2260
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    Quote Originally Posted by Suiram View Post
    Anyone know if the Mithra has a similar magic stoneskin? After Ice did 0, tried cycling through the other elements, then gave up on nuking entirely. Didn't even consider this possibility, and probably didn't do enough damage to break the stoneskin if it exists.

    It probably isn't worth using BLM to kill either way, but would be nice to know.
    She's immune to magic. Brought 10 BLMs on one of our attempts, and she resisted every element for over 5 minutes.

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