Item Search
     
BG-Wiki Search
Page 4 of 4 FirstFirst ... 2 3 4
Results 61 to 64 of 64

Thread: RNG updates     submit to reddit submit to twitter

  1. #61
    /lick
    Join Date
    Sep 2005
    Posts
    1,226
    BG Level
    6
    FFXIV Character
    Srs Bsns
    FFXIV Server
    Excalibur
    FFXI Server
    Asura

    Quote Originally Posted by Spider-Dan View Post
    So here are my results:

    Machine Crossbow:
    hits squarely- 5.4-6.5
    strikes true- 6.6-9.7
    hits squarely- 9.8-13.1

    Culverin:
    hits squarely- 3.9-4.6
    strikes true- 4.7-5.8
    hits squarely- 5.9-8.2

    Coffinmaker:
    hits squarely- 3.9-4.7
    strikes true- 4.8-5.9
    hits squarely- 6.0-8.3

    Loxley Bow:
    hits squarely- 4.6-5.5
    strikes true- 5.6-7.7
    hits squarely- 7.8-11.0


    Selene's Bow:
    hits squarely- 6.4-7.5
    strikes true- 7.6-10.8
    hits squarely- 10.9-15.9

    Hexagun:
    hits squarely- 3.9-4.5
    strikes true- 4.6-5.8
    hits squarely- 5.9-8.2

    Outside of Loxley, I'd chalk all the other variances (which are only 0.1-0.2 off of previous results) up to elevation differences. Loxley is the only real outlier (for the record, Loxley is a longbow; same model as Sarnga).

    I did some short testing on Peacemaker as well and it was matching up to every other gun, but I was interrupted before I could fully finish and I didn't really care enough to start over.
    Loxley behaves like Lamia Kaman, which is also a longbow model.

    That's kinda funky.

  2. #62
    Masamune
    Guest

    Very nice testing guys, /cheer.

    I'm wondering how those different "spots" translates in terms of dmg penalties/bonus multipliers, anyone could enlighten me please (i dont have any ranged job) ?

  3. #63
    /lick
    Join Date
    Sep 2005
    Posts
    1,226
    BG Level
    6
    FFXIV Character
    Srs Bsns
    FFXIV Server
    Excalibur
    FFXI Server
    Asura

    A penalty is applied to RAtt when standing outside the "sweet spot" (when you get the strikes true message), and that penalty gets worse the farther from optimal you are.

    The only "bonus" for being in the right spot is the lack of penalty.

    It's generally assumed that RAcc is also dependent on distance, with the highest RAcc in the sweet spot, but that's nightmarishly hard to test, so no one's bothered.

  4. #64
    Masamune
    Guest

    Quote Originally Posted by Amastacia View Post
    A penalty is applied to RAtt when standing outside the "sweet spot" (when you get the strikes true message), and that penalty gets worse the farther from optimal you are.

    The only "bonus" for being in the right spot is the lack of penalty.

    It's generally assumed that RAcc is also dependent on distance, with the highest RAcc in the sweet spot, but that's nightmarishly hard to test, so no one's bothered.
    That i guessed of course, i meant more something like continuing this distance test further into quantifying those penalties if outside sweetspot. Numbers {Can i have it?} ^^

Page 4 of 4 FirstFirst ... 2 3 4

Similar Threads

  1. RNG Equip
    By Shibs in forum FFXI: Everything
    Replies: 3
    Last Post: 2004-10-26, 03:19
  2. RDM -> RNG
    By in forum FFXI: Everything
    Replies: 14
    Last Post: 2004-10-19, 15:04
  3. Updates
    By rooster in forum FFXI: Everything
    Replies: 0
    Last Post: 2004-10-18, 20:23
  4. Replies: 10
    Last Post: 2004-10-13, 01:22
  5. Version Update ...
    By layoneil in forum FFXI: Everything
    Replies: 1
    Last Post: 2004-09-08, 21:25
  6. RNG and farming
    By in forum FFXI: Everything
    Replies: 2
    Last Post: 2004-08-19, 12:51