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Thread: Dasra's Ring     submit to reddit submit to twitter

  1. #61
    Sandworm Swallows
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    Quote Originally Posted by Tsuko_Asura View Post
    While I do think anyone who doesn't accept that magic accuracy effects Quickdraw needs their head examined, I just think its stupid to accept theory simply because of a stat Square threw on a particular piece of equipment
    In general yes, but on a COR only gun that also has additional MAB, I think the theory is more sound than not.

    I may be remembering the stats on the gun incorrectly though.

  2. #62
    Nidhogg
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    Quote Originally Posted by ringthree View Post
    Touche, but those stats were added back when SE handed out some very retarded stats on AF gear. I think it is a safe assumption that that particular gun lends credence to the notion that it does effect QD resist rate. Is it proven? Not even close, but for now it probably doesn't hurt to follow the idea.
    I agree with this. I've also been well aware that QD is affected by magic accuracy.

  3. #63
    Relic Weapons
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    Bismarck

    If magic attack bonus affects quick draw, I don't think it takes much of a leap to think that magic accuracy also does.

    As for the agi earrings, like someone mentioned, increasing your fstr is better even for slugshot, and if I remember correctly ranged fstr is calculated differently (I believe it rises quicker?).

  4. #64
    Old Merits
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    Kujata

    My feeling about the stats on that weapon was basically the same, but I admit that it's a shaky argument to claim that the m.acc on that gun doesn't "seem" the same as, say, looking at INT on Rogue's Bonnet and saying that INT must affect steal. One could just as easily say that the m.acc and MAB were mirroring the negative r.acc and r.atk. I will say that, aside from a few with random elemental resistances, guns don't tend to have stupid random stats. I mean, well, look at them:

    Marksmanship - FFXIclopedia, the Final Fantasy XI wiki - Characters, items, jobs, and more

    Those two gun+earring pair guns have a few oddball stats, but that's about it. Not that SE doesn't still have a fetish for adding totally useless/WTF equipment.

  5. #65
    An exploitable mess of a card game
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    No one within the last few posts contends with the idea that Magic ACC affects Quickdraw. It's simply a debate about whether gear stats are plausible grounds for believing that a particular stat affects some aspect of some class. That said, I present Narval and Roundel Earring! Obviously works on our Healing Breath! Right?!

  6. #66
    Relic Weapons
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    Quote Originally Posted by Yugl View Post
    No one within the last few posts contends with the idea that Magic ACC affects Quickdraw. It's simply a debate about whether gear stats are plausible grounds for believing that a particular stat affects some aspect of some class. That said, I present Narval and Roundel Earring! Obviously works on our Healing Breath! Right?!
    That was never a debate either. Maybe it is moreso now than it used to be, but I think everyone is fully aware that SE has put some completely off the wall stats.

    The debate is how MUCH Magic Accuracy helps. Much like pretty much every other Magic Accuracy related question, nobody really knows for sure. I'm going for the AGI earrings over the MAB ones because...well, I already have one of the AGI ones, and it's better for ranged attacks, an area where my stats are lacking.

    If someone wants to go out and test 10,000 Quick Draw attempts with AGI vs. Magic Accuracy, please do. But until someone does, it's a silly argument because nobody really knows the answer.

  7. #67
    Smells like Onions
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    Bismarck

    Quote Originally Posted by Nightfyre View Post
    Rajas exists. Most melee won't be able to make much use of the set.
    I haven't beaten sea yet.

    Quote Originally Posted by Shinryuu View Post
    Toreador x2 > those rings
    Exactly, which is why I say: thank you, SE, for screwing me ;(

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