Ganked cookieduster finally and got this
http://i98.photobucket.com/albums/l2...df1/cookie.jpg
Oh well, the hunt for the polearm diamond continues.
Ganked cookieduster finally and got this
http://i98.photobucket.com/albums/l2...df1/cookie.jpg
Oh well, the hunt for the polearm diamond continues.
I found a JP wiki with some missing evoliths, I marked them with verification tags.
Looks like just nommo the slug, and graoully the dahak are left to discover.
Diamonds left to be found..
Polearm
Great Axe
I guess those 2 u mentioned will drop those.
Also, some downward triangles remain to be found...
WS: Scythe Enmity (strong)
WS: Polearm Accuracy (weak)
WS: Dagger Attack (strong)
WS: Club Attack (probably weak)
Patterns:
Diamond Evoliths:
Each weapon type (14 in total) has only ONE Diamond evolith drop, but its bonus is fairly unique.
Downward Triangle Evoliths:
Each weapon type has 1 type of bonus, but it can drop from 2 NMs, and the strengths of the Evoliths are different (ie. one is weaker, one is stronger)
Sword: Atk +
Staff: Enmity -
Scythe: Enmity ( - i think)
Polearm: Acc
Marksmanship: R.Atk
Katana: Enmity +
H2H: Enmity -
G.Swd: Acc
G.Ktn: Acc
G.Axe: Acc
Dagger: Atk
Club: Atk
Axe: Atk
Archery: R.Acc
In other words, those looking for atk for polearm or acc for dagger can give up. It's not available for the Weapon-type WS Evolith slots.
For Vs Evoliths.
Each family has a set of 10 different Evoliths.
Acc/ Atk / Eva / Def / M.Acc / MAB / MDB / M.Eva / R.Acc / R.Atk
most families appear to have 2 sets of this, one weak one strong, so 20 per family.. except for some, like Luminians, which appear to only have 1 set only.
For Magic, each magic category has only 2 bonuses, although they may be spread across elements..
Songs: Enmity - / Casting Time
Ninjutsu: Enmity + / M.Acc
Magic: Enmity - / Magic Crit
Healing: Enmity - / Casting Time
Enhancing: Conserve MP / Recast Delay
Enfeebling: M.Acc / Casting Time
Divine: M.Acc / Recast Delay
Dark: M.Acc / Recast Delay
Blue Magical (by element): M.Acc / MAB
Blue Physical: Atk / Acc
finally...
2HR: Ability Delay
These are my findings based on trends.. there are even more specific details, like how all Song Enmity - is Light ele and Casting time - is Darkness, but I don't think people care about that..
hope this helps to clarify the system thus far
theres also
Tottering Toby
WS: Dagger Attack +
Fire ▼
but he's the weaker one. There is a stronger Dagger WS : Attack + NM out there..
and these 3 are likely the only ones for Dagger
http://img.photobucket.com/albums/v7...WS-Evolith.png
Figures everyone would be productive today. Shoulda checked the forums soon as I got home, didn't think anyone'd actually kill it. Shame me and the other poster only got a size one. It better drop higher than that.
@Spira, well summed. I find it funny that all the 2hander evoliths are accuracy, and all the 1hander ones are attackSE didn't want to "break" anything did they.
@Nynja, link the JP thing if you don't mind
&Wally, also there's the Dagger WS: +attack (weak) evolith that Karbuncle found a page or so ago. It's off of Tottering Toby in Batallia, I believe.
What you guys gonna try next hehe? Think I'll go after Graoully, sometime unless someone beats me to it.
seems like theres only 23 NMs left unrecorded! gogo
gogo!
btw, Nommo is apparently Magic (Water): enmity -
but there are still a lot of 75 scyld NMs left to be done
The gnoll pellet one seems easy to test as well
Damnit, I just killed Taxim while camping Ungur and didn't have the Hunt... Oh well...
Just finished off Baron TarutaruDoom (Ok, Baron Vapula) in Castle Zvahl Keep after dying to him the first time when he got off a flare for one shot damage when I didn't realize shadows were down (--; ) then came back while I worried about an AFK friend that was right next to him when he died. Apparantly the count turned the wrong way and didn't notice Califlower chilling out next to him though. lol
Second time got a Pro/Shell IV and was still eating 400ish damage with 4 targets being hit from aeroga III, ouch. But I won after some close calls and goooooot:
http://i256.photobucket.com/albums/h...216_031538.png
Vs. Dragons: "Magic Defense Bonus" +2
Light element, upward filled triangle, 5
/sigh
Found an 8 ws acc gk rosen in whitegate, lightning upside down solid white triangle
While it was as useful as Rana is, if lightning bow +1 could get the same augment for GA/scythe/polearm then it seems pretty nifty.
http://ff11wiki.rdy.jp/-1411881592.html
JP Wiki I used
Just for anyone wondering out there, just tried Trioboxing Lungh with THF/NIN (capped eva & eva merits & best eva gear in the game) + BRD + RDM.
Didn't go well :D even with all that eva and eva songs, he still only missed me 2 times.
So meh guess you need PLD tank ;;
Id be willing to bet that Triple Attack caps out at +2 given the low number on it and comparing to Fay Augments. The same likely goes for the Great Sword augment from the Wivre.
Some of the wiki recipes showed multiple possible sockets.
Does anyone know if you can do this for multiple pieces of gear trying to get a specific element? As in if the first one that worked gave you wind, maybe you could repeat the process with fire ingredients and get fire.
I think the best way to test would be to get the katana crit rate one (Euryale) or Sword Crit rate one (Firedance), and hit up Ronfaure bunnies with Jon/Vorpal's. Or would that not work due to capping crit rate?