Honestly I would advise people to use right now to work on all your non-heroic ICC achieves.
They don't seem too tough, in general. And might as well work on them while you got tons of time and very few bosses to work on.
Honestly I would advise people to use right now to work on all your non-heroic ICC achieves.
They don't seem too tough, in general. And might as well work on them while you got tons of time and very few bosses to work on.
Now that actual boss strategies have/are being posted I cannot wait to do that gunship fight. Sounds amazing.
It's pretty spiffy, definitely the most interesting fight yet, by far.
I dunno if I should spoiler strategy stuff or not, so I will, since we had fun figuring it out on our own.
Spoiler: show
I'm loving the changes to poisons and murder. Easily hitting 5k+ on heroic bosses with no buffs and offhanding a fucking 1.80 i200 dagger. More than a fair trade for the hit FoK took imo.
i guess so
Loving the PvE Scourge Strike buff. Sup 15k crits.
Not crazy about the PvP nerf of SS, though it honestly doesn't seem all that horrible. I was kind of bummed after hearing all these people saying it does shit damage now and DK pvp is dead, but then I went and did some 2s with my priest partner(started at 1320) and won about 6 in a row right off the bat lol.
It is a very noticeable damage decrease, and it does do shit damage(sup 2100 crits) vs players now, but my white hits are still enough to pump out the deeps.
After about 10 matches though we called it a night, at 1409, so not terrible.
BTW: our team is about 2 weeks old, and we haven't had much PVP experience with these classes past a month or two ago lol
Everyone getting all this new gear is doing wonders for my JC AH business. Had a bunch of raw gems stored up since I like to be ready when something becomes profitable and I made like 7k today with little effort.
god I fucking love that you get rep for w/e faction youre not exalted in northrend with while doing IC5 dungeons!
fuck you frostborne/explorers league dailys!!!
edit: damn I thought it was just in IC, but its all northrend dungeons! :D
It's not really new, what you're seeing is an extension of the Horde Expedition/Alliance Vanguard rep gains, much like the old Steamwheedle Cartel. Those reps fall under them, and you get rep with them when not wearing a rep tabard. Blizzard just forgot to code the rep gains to extend into those subgroups, lol.
Goddamnit haha, I suspected something was off.# The chance for epic items to drop off trash mobs in the Icecrown Citadel raid dungeons has been reduced.
# The chance for epic items to drop off trash mobs in the Frozen Halls 5 player dungeons has been reduced.
IP was my top damaging ability on more than one boss <.< IP>Melee>Mut, 5.2k with rupture on bosses I couldn't hit 4.5k on pre-patch. The thing that SUCKS is that Mut now does like 2.2k on trash, so I'll probably Combat trash and then swap before every boss or something.
Go spec into whatever boosts poison damage.
The rogue in our guild in 10mans BASICALLY does 7-8K dps on trash/bosses AUTO attacking (well with slice n dice up)
Oh god I don't trust the new spreadsheets yet, but I worry if my current 'best' daggers http://www.wowhead.com/?item=50203 and http://www.wowhead.com/?item=39714 will out-dps my best combat hack n slash weapons http://www.wowhead.com/?item=47808 and http://www.wowhead.com/?item=46996
So much math to crunch![]()
So much for respeccing to Mutilate
Hunger for Blood now increases a rogues damage by 10% down from 15%.
I'm not sure that matters. Ran ToC25 last night on my warlock, 1-2-3 all Mut rogues...