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  1. #2201
    Campaign
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    Dev interview live at 6PST

    http://www.gamebreaker.tv/?utm_sourc...gn=MAIN%20PAGE

    Funny tweet from Arenanet

    GuildWars2 I wonder if @GeorgeTakei, @NathanFillion or @TimOfLegend would be interested in playing the #GuildWars2 Beta. Someone should tell them. ~MK
    Also this is how traits are right now, lots of info.

    http://wiki.guildwars2.com/wiki/Trait

    Every class does have a way to support in some fashion but according to the playstyle involved.

    Warrior has banners that can be planted in the ground and moved around for aoe buffs etc.
    Thf do have ablities that can cause aoe blinds, cloak allies or give small buffs to nearby allies, but it usually plays more offensive support, because of it being more movement oriented, like with traps etc.

    Also combos tend to add alot of support type effects.

    Small list of things known
    http://wiki.guildwars2.com/wiki/Skill_combination

  2. #2202
    Yarglebargle
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    Quote Originally Posted by tol View Post
    Eh just take out the arcanists, leave a spirit spammer on the hero and go rush the generals and take out as many as you feel like you can safely kill(I usually do the first one near the bridge over). Head back to ghostly and defend like normal and then right after you kill the western forgotten boss , go back into the fort and kill the remaining 2 generals. You should have plenty of time left.
    I'm Mo/Me with no ritualist heroes, and this is my first campaign. I've been trying it using the cutscene glitch with the first nm, but stupid shit keeps happening and one time I just didn't have enough dps to kill the fucking monk general or either of his minions because his minions would stun all of my moves, and thus all MY damage was gone and my heroes weren't cutting it and the general just sits there spamming heals so I timed out. With some tweaking I think I can get it down but jesus fuck is it annoying.

  3. #2203
    Sea Torques
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    Thanks for the update Takiwaki! Can't wait for the interview. For those that want to download Guild Cast 11: Guild Wars 2 Beta Weekend from Game Breaker (and not bother with the advertisements) they can use this link:


    http://a35.video2.blip.tv/4040010431...=1264&bri=52.3


    I just use IDM to download the link. Video is about an hour and fifteen minutes long!

  4. #2204
    Relic Weapons
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    Rysan Wulfric
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    Hyperion

    Quote Originally Posted by Kuishen View Post
    I'm Mo/Me with no ritualist heroes, and this is my first campaign. I've been trying it using the cutscene glitch with the first nm, but stupid shit keeps happening and one time I just didn't have enough dps to kill the fucking monk general or either of his minions because his minions would stun all of my moves, and thus all MY damage was gone and my heroes weren't cutting it and the general just sits there spamming heals so I timed out. With some tweaking I think I can get it down but jesus fuck is it annoying.
    If you need a hand, I can log on and help. My IGN is Drake Farcaller.

  5. #2205
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    stream is on 4000 viewers lol

  6. #2206
    Chram
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    Gamebreaker was very underwhelming. Disappoint.

    However! I found a new blog post! Nothing super amazing but it answeres a few WvW FAQs.
    http://www.arena.net/blog/mike-fergu...-and-on-reddit

    And tomorrow at 8am pst Mike Ferguson is doing an AMA on reddit about WvW.

  7. #2207
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    for those worrying about getting into beta this might put some perspective on it lol, maybe

    Hey guys, you’ve probably seen that we’re taking sign-ups for a chance to be in the GW2 beta. https://beta.guildwars2.com/
    One of the things we need to test is World vs. World, a massive PvP format where hundreds of players fight each other in three-way battles against other shards.
    We need tens of thousands of people to test this!
    One of our WvW designers, Mike Ferguson, is going to be on reddit TOMORROW morning at 8:00 AM PST to answer your questions about World vs. World.
    Like we did for our last AMA with the ArenaNet designers, Mike will be posting on this account http://www.reddit.com/user/ArenaNetTeam/
    We’d love to see you all there with all your burning questions about WvW and it would be awesome to make sure the reddit gaming community knows about this so they can ask questions, too.
    Here's a WvW follow up post to get yourselves ready for the AMA tomorrow! http://www.arena.net/blog/mike-fergu...-and-on-reddit
    ~Regina Buenaobra (Community Manager, ArenaNet)

  8. #2208
    Ridill
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    That pretty much means my 2nd app is SoL since I selected it as mainly pve

  9. #2209
    Ridill
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    Quote Originally Posted by Katlan View Post
    That pretty much means my 2nd app is SoL since I selected it as mainly pve
    fffff

    same <_<; lol...

  10. #2210
    Ridill
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    Shiva
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    Azuremyst

    yep me too.

  11. #2211
    Chram
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    Better than putting mainly PvP and get invited to a build where they want you to play conquest 24/7

  12. #2212
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    I honestly do not care as long as I get to play. Begger's cant be choosers !

  13. #2213
    Sea Torques
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    I chose balanced between PVE and PVP. Never limit yourself in a beta application! It might not make that much of a difference... maybe.

  14. #2214
    Chram
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    I can't really see myself doing any Competitive PvP at launch, so I put mostly PvE down as i'll probably enjoy that a lot more. WvW is like a mix really, since there's a lot of NPCs around that you'll be fighting as well.

  15. #2215
    Chram
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    "I bought guild wars for the pve!"

    Classic

  16. #2216
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    Quote Originally Posted by Senji View Post
    "I bought guild wars for the pve!"

    Classic
    I did actually, never did much pvp only a little. lol

  17. #2217
    I'd Rather Be in Zi'Tah
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    Quote Originally Posted by vrumpt View Post
    Gamebreaker was very underwhelming. Disappoint.
    Unfortunately it usually is. Until Gannon stops doing the "stupid shit" during those shows and tries to be a real "journalist" type person and not a "personality" it will always be lackluster. I was hoping he'd get out of the kiddie pool with the "new look" and mission change. Yet, he still acts like a 19 yo wanna be bro-gamer that really has no clue what he is talking about half the time.

    Quote Originally Posted by Katlan View Post
    That pretty much means my 2nd app is SoL since I selected it as mainly pve
    I chose the half and half option, here's to hoping it will help me. I am also hoping that this may mean that my "lesser" systems may get an invite because of the sheer nature of WvW pvp with that number of players. I honestly, thought that we would not see a real "stress" and "system" test of WvW for a few beta cycles. Like he said, the sheer numbers that are needed to make for an adequate test on the WvW stage are extremely high. We saw most of the WvW battle videos showing 20-25 people, they need to see what happens to their servers and the client when you get bigger numbers than Aion fortress sieges. 200v200, 300v300. Will we see what we did in Aion and how will they deal with particle effects, and players on screen?

  18. #2218
    Chram
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    On one hand if this is what they mainly want the beta for, then that's good. However the 48 hour window says it's not quite there yet

  19. #2219
    Chram
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    I think the 48 hour window thing is just to honor all the fans that they have so far. Thats the only reason I can think for them doing this the way they are. They'll probably have a few beta tests using this pool of testers, and then later after they'll have another wave of sign ups that coincides with their release date announcement for another huge push, and that's when we'll see our major stress tests. My guess.

  20. #2220
    I'd Rather Be in Zi'Tah
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    I would guess that the 48 hour window is more about understanding their playerbase is rabid. By opening and closing the opt-in period, they can get enough potential testers for their first 2-3 test periods in a short span and give us fans, a quick response cycle. I would hazard a guess that we will see invites go out at the beginning of next week with a possible shift to a wider beta by the weekend of the 9th.

    As for the fact that we still do not see a "full" game yet, I would remind you that the way Blizzard will test content in a WoW beta is to show what they have 100% done, and 2-3 weeks later open up new areas and options. Blizzard has managed to put together entire continents worth of WoW in well under 2 months. Here's to hoping that this beta setup means that we will see a launch before July and not the 2 years of beta that SWTOR had only to come out with more issues than Rift.

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