
Originally Posted by
Arelian
I'm not even really bitching about explorable mode not being tuned except for the fact that it feels like they didn't test their tuning internally whatsoever. It makes for a very frustrating few hours that can really sour someones opinion of an otherwise fantastic game. I love this game, and I really like ANet as a company, but c'mon.
And please, tell me where I'm going to find 4 like-minded individuals that will want to run every dungeon in the game 27 times, at no less than 2 hours per run, to obtain all of the sets? I don't think it's a rational assumption that people want to work 54 hours (under ideal circumstances) for a set of gear. Given that there's 8ish dungeons in the game, we're looking at 432 hours (again, in what I imagine is an ideal situation) to obtain the "cooler" armor sets and weapons in the game. Suddenly it's looking more like Grind Wars 2. Keep in mind that combined with the time commitment, you're looking at difficulty as well. To me, this is going as far from their stated mission with the game as they can possibly go.