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  1. #3441
    Clearly not Tonko
    Join Date
    Aug 2008
    Posts
    435
    BG Level
    4

    Never felt like I was skating. Never thought to look for it and have never noticed it. Guess it can't be too bad.

  2. #3442

    Sweaty Dick Punching Enthusiast

    Join Date
    Mar 2006
    Posts
    7,980
    BG Level
    8
    FFXI Server
    Ragnarok

    Having played since press beta 1, I was unaware that this was even a complaint. What a joke lol

  3. #3443
    Chram
    Join Date
    Feb 2008
    Posts
    2,683
    BG Level
    7
    FFXIV Character
    Vrumpt Vegallion
    FFXIV Server
    Excalibur

    ArenaNet strikes again... proving that they are one of the most passionate devs around.

    The backstory behind the new "Sanctum of Rall" server that may seem foreign to GW vets.
    http://wildboarinn.net/2012/07/18/my...nctum-of-rall/

    There are no words to describe this wonderful act of kindness.

  4. #3444
    Relic Horn
    Join Date
    Apr 2008
    Posts
    3,485
    BG Level
    7
    FFXI Server
    Shiva
    WoW Realm
    Stormrage

    I just finished reading that. It's amazing.

  5. #3445
    I'm almost as bad as Mazmaz
    Sweaty Dick Punching Enthusiast

    Join Date
    Jul 2008
    Posts
    25,995
    BG Level
    10

    Old man was probably a ganker.

  6. #3446
    Sea Torques
    Join Date
    Nov 2010
    Posts
    592
    BG Level
    5
    FFXIV Character
    Airewen Moonflower
    FFXIV Server
    Excalibur
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by vrumpt View Post
    ArenaNet strikes again... proving that they are one of the most passionate devs around.

    The backstory behind the new "Sanctum of Rall" server that may seem foreign to GW vets.
    http://wildboarinn.net/2012/07/18/my...nctum-of-rall/

    There are no words to describe this wonderful act of kindness.
    Excellent post! Kudos to ArenaNet.


  7. #3447
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,630
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Big props to them for that; awesome.

  8. #3448
    Black Belt
    Join Date
    May 2010
    Posts
    5,603
    BG Level
    8

    Quote Originally Posted by Celeras View Post
    Having played since press beta 1, I was unaware that this was even a complaint. What a joke lol
    It's definitely not a huge deal, but it's something easily noticed on the outside. I was showing my brother and a friend the Sylvari videos, first reaction was "wow" but quickly after a few minutes, they also commented on the running animation being floaty and characters lacking weight when they run. A game this pretty makes the oldschool animation/physics look out-of-place. If it's a necessary cutback to keep the combat fluid, then I'll gladly curb my OCD for this game.

  9. #3449
    Campaign
    Join Date
    Jun 2007
    Posts
    6,967
    BG Level
    8

    What exactly does oldschool animation and physics mean? lol not trying to be difficult but, I really never heard that term in any of my animation studies =/. In my opinion the game has some of the most technically effective animations in any mmo to date. From great use of weight behind strikes, extravagant movements making skills looks amazing, asura movements are absolutely brilliant. I mean some of the most brilliantly animated features were done using old school cel animation. Yes I am being anal but its something close to home. Maybe breast physics and highly sexualized gyrations is needed to help mask crappy animations? Works well for TERA

    I kid I kid lol

    Please stop Gurufying our threads with really insignificant crap seriously, like celeras said its such a joke, or make a complaint thread if you must.

  10. #3450
    I'm almost as bad as Mazmaz
    Sweaty Dick Punching Enthusiast

    Join Date
    Jul 2008
    Posts
    25,995
    BG Level
    10

  11. #3451
    Campaign
    Join Date
    Jun 2007
    Posts
    6,967
    BG Level
    8

    LOL nice i literally spat up on my keyboard thanks >.>

  12. #3452
    I'd Rather Be in Zi'Tah
    Join Date
    Aug 2005
    Posts
    1,266
    BG Level
    6
    FFXIV Character
    Kaelie Niie
    FFXIV Server
    Gilgamesh
    FFXI Server
    Ramuh
    WoW Realm
    Kilrogg

    Quote Originally Posted by notorious bum View Post
    It just feels odd as TERA's combat is kind of similar, but it doesn't have quite as much sliding and clipping as I've seen in recent videos of GW2. I'm sure they'll make it less obvious by launch, but the controls seem sorta old-gen PC quality, in contrast to the backdrop of a modern next-gen engine.
    While Tera's combat is similar one of the huge differences is the "animation lock" that Tera has. Its what took me more time to get used to in Tera than anything else. You start an attack and the animation HAS to continue to its fruition before you can do something else. Its much better than it was in my early KTera experience, but its still there. The only classes that can cut animations are the tanking classes all others have to complete the skill and its animation. This is part of the reason why GW2 feels "skatey". Because they allow you to react in real time to the world. Meaning when you switch directions while doing something else, it can often lead to a movement without correct animation feeling. It does feel a little "old school", but it is not remotely as bad as people make it out as.

    Quote Originally Posted by Celeras View Post
    Having played since press beta 1, I was unaware that this was even a complaint. What a joke lol
    Same here, and one of the major complaints by the press was the "skatey" feeling. Since that beta, they have made a HUGE deal about their attempt to minimize the feeling. Personally, I do not really feel it at all. I do have moments where it can feel like I don't weigh as much as I should, but its not the same "skatey" feeling they are talking about in my opinion.


    1 more day til we get to play again and hopefully see some gameplay tweaks. I really want to see all those necromancer changes they promised after BWE2. Not to mention the better Ranger pet control/ai.

  13. #3453
    Bagel
    Join Date
    Jul 2005
    Posts
    1,297
    BG Level
    6
    FFXIV Character
    Trent Reznuh
    FFXIV Server
    Balmung
    FFXI Server
    Sylph

    really cool story about the Sanctum of Rall, thanks for posting that

  14. #3454
    Eli Manning is my Lord and Savior
    Join Date
    Dec 2007
    Posts
    6,097
    BG Level
    8
    FFXI Server
    Cerberus
    WoW Realm
    Greymane

    Why is it not Friday yet

  15. #3455
    Ridill
    Join Date
    Jul 2006
    Posts
    12,621
    BG Level
    9
    FFXI Server
    Ramuh
    WoW Realm
    Kilrogg

    Quote Originally Posted by Cleverness View Post
    Why is it not Friday yet
    ^

    was just about to post this

  16. #3456
    Campaign
    Join Date
    Jun 2007
    Posts
    6,967
    BG Level
    8

    News:
    https://forum-en.guildwars2.com/foru...e/1#post276054

    Since our last Beta Weekend Event we’ve made quite a few changes and improvements to both the trading post and our world transfer system. We’ll also have special daily sales going on in the Gem Store throughout the Beta Weekend Event. Read on for more information!

    Remember: You will be charged for all gem purchases made during the Beta Weekend Event, but any gems you purchase will be credited to your account when GW2 launches. You’ll find all the details right here in our Gem Store FAQ.

    World Transfer
    World transfer will be free and unlimited from Noon July 20 to 6:00 PM Pacific on July 21. After this period, you’ll need to spend gems for a transfer. Transfers will still be unlimited. The gem costs for a world transfer after 6:00 PM Pacific on July 21:
    • 1800 gems to transfer to a high population world
    • 1000 gems to transfer to a medium population world
    • 500 gems to transfer to a low population world

    Trading Post
    • Dyes are now tradable in the Black Lion Trading Post.
    • All items for sale must be posted for a unit price that is above the vendor value of the item (if the item has a vendor value).

    Daily Gem Store – 20% Off
    Each day during the Beta Weekend Event we’ll offer a different item on sale for 20% off in the Gem Store. All sales begin and end at midnight of each day.

  17. #3457
    Chram
    Join Date
    Feb 2008
    Posts
    2,683
    BG Level
    7
    FFXIV Character
    Vrumpt Vegallion
    FFXIV Server
    Excalibur

    Huh. Cheap server transfers to lower population worlds.

    Why the hell hasn't anybody thought of this before now?

  18. #3458
    Bagel
    Join Date
    Jul 2005
    Posts
    1,297
    BG Level
    6
    FFXIV Character
    Trent Reznuh
    FFXIV Server
    Balmung
    FFXI Server
    Sylph

    if this was posted again sorry, just ordered though (and again GMG wouldn't accept my 2 legit cards, I had to use PayPal, whatever)

    http://www.greenmangaming.com/s/us/e...al-edition-na/

    $47.96 w/code COSYO-UDIDN-TGET1

  19. #3459
    Sea Torques
    Join Date
    Mar 2010
    Posts
    584
    BG Level
    5

    Short interview with Jonathan Sharp on PvP and balance: http://www.guildwarsinsider.com/inte...an-chap-sharp/

    As you rank up in PvP, you will be able to unlock different levels of Finishing Moves, based on your PvP rank. Every 10 ranks you will unlock a new type of Finishing Move and a new rank name.
    - Ranks 1-9: Rabbit
    - Ranks 10-19: Deer
    - Ranks 20-29: Dolyak
    - Cow – This is something for fun! J You can buy these in the Gem Store and finish people with a cow. No, I’m not joking.
    Best. Game. Ever.

  20. #3460
    Ridill
    Join Date
    Feb 2007
    Posts
    15,549
    BG Level
    9

    Quote Originally Posted by vrumpt View Post
    Huh. Cheap server transfers to lower population worlds.

    Why the hell hasn't anybody thought of this before now?
    Well, Rift does free transfers, but it doesn't exactly help lower population shards. It's kind of a catch 22 since if you're looking for a guild to do stuff in, you'd best arrange something beforehand, otherwise you risk hopping to a world with fewer zone events going on (and succeeding) due to diminished populations, meaning lesser general progress at a slower rate.

    Honestly, I tend to prefer lesser populated servers, but that's only if I can get away with playing how I like to, or am only able to with a shifting schedule and demanding family life.

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