Of course this is what BioWare is going to say. But we know better, don't we?
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BioWare: Quality Subscription-Based MMOs are Here to Stay
by edwardquilo, September 29, 2011 09:44AM
Star Trek: Online. Age of Conan. DC Universe Online. These are just a few of the most recent, big-budget titles who have recognized that a subscription-based model for MMOs just isn't working anymore. Even Blizzard's mighty World of Warcraft is feeling the pinch, with its steady decline of player population. Sony Online Entertainment president John Smedley acknowledges this hard fact, in a recent interview. "Simply put, the world is moving on from this model and over time people aren’t going to accept this method."
But BioWare is quick to disagree. In defense of its forthcoming MMO, Star Wars: The Old Republic, BioWare's VP Greg Zeschuk thinks that gamers are willing to pay for quality content. "I think there will always be a place for premium content at a premium price and that’s one of the differences." Zeschuk also emphasizes the staying power of the Star Wars franchise, and BioWare's capacity to provide consistently great gameplay. Ray Muzyka, another top BioWare executive, shares Zeschuk's optimism. Muzyka notes that today's players are indulged with so many social games and free-to-play MMOs, it's only paramount for developers to step up and exceed customer expectations. "I think The Old Republic is definitely in that triple-A premium category. That’s the feedback reading from the players and data testing," said Muzyka.
SW: TOR will launch with a monthly fee of $14.99. In the meantime, do you guys think that subscription-based MMOs like Star Wars: The Old Republic have what it takes to survive in the long run? Or will free-to-play titles eventually take over the entire MMO space?
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