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  1. #1341
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    Quote Originally Posted by Alderaan View Post
    Hopefully the armor isn't something just for Korea. I love me some mini skirts but you know how uptight the west is about that stuff.
    nope confirmed its not just a korea thing, just cutomised that way for the demo for better mass appeal. customization and armor anyone can obtain

  2. #1342
    Relic Horn
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    Awesome. Maybe this will open up art style for western games that doesn't suck.

  3. #1343
    Clearly not Tonko
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    I'm gonna go ahead and post the confirmation here.

    Hey everyone, I'm seeing a bit of confusion about the G-Star demo. Given that this demo is being presented in Asia and that we are further along in development, we have been able to add in options that make the game look more visually appealing and we have also tweaked it so that the people attending G-Star will find it approachable.

    The faces and armors are not region-specific. A few faces that would be more appealing to Asian gamers were added to the G-Star demo. Everyone has access to those faces. We put in some flashier armor for the G-Star demo, but that armor is available as high-level armor to everyone.

    Again: the reason you see faces that would be more appealing to Asian markets in the G-Star demo, but not the more Western faces is because this is a demo for a convention in Asia. It doesn't mean that we have [removed] more Western-looking faces from the game, but rather we are tailoring the demo experience to the region. It's good marketing.

    There will be a video later this week that will show you just how flexible the character creator is in terms of making faces that are appealing to your preferences--whether it is more youthful features or whether you want your character to be more battle-weary/rugged. So don't stress out about it.
    I'm excited to see more character creation video this week!

  4. #1344
    I'd Rather Be in Zi'Tah
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    I was excited to see the elementalist dual wielding daggers and basically meleeing. I may be late to the party, but I hadn't seen anything about this yet. Can't wait.

  5. #1345
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    Quote Originally Posted by niwaar View Post
    I was excited to see the elementalist dual wielding daggers and basically meleeing. I may be late to the party, but I hadn't seen anything about this yet. Can't wait.
    Yep, but not meleeing at all. They cast magic but daggers are catered more toward close (melee) range spells, like that breath attack. None of the scholar professions so far melee (ele and necro), even though they can equip daggers. They do not hit with the weapons at all, but cast spells. Also it might look like melee cus of how dynamic the combat seems and its not about standing still casting a spell.

    Bad quality video, close range soloing, there is no auto attack so every weapon based skill used was a spell.

    http://wiki.guildwars2.com/wiki/Dagger

    Note the difference in the skills that thief uses with dagger compared to ele.

  6. #1346
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    !!!!!


  7. #1347
    I'm not safe on my island
    Nikkei will still get me.

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    Video is private

  8. #1348
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    meeehhh

    Martin:

    You will have to wait till tomorrow morning, it was not supposed to go live now, sorry for the unintended tease.

    On the upside: As was mentioned, there is a blog post that comes with the video.

  9. #1349
    Clearly not Tonko
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    I'm mad I missed it. Looking forward to seeing it tomorrow along with the blog post.

  10. #1350
    Relic Horn
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    We want the game so bad Arenanet can give us a huge dickslap and we still will come back for more lol.

  11. #1351
    Clearly not Tonko
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  12. #1352
    Clearly not Tonko
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    Human character models are looking so much better!



    Look at the difference.


  13. #1353
    Ridill
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    wow that one in red looks like a super high def version of the Atlantica empress, freaking gorgeous

  14. #1354
    Relic Horn
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    Can't waaaaaaaaaaaaaaaaaaaaaaaaait ><

  15. #1355
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  16. #1356
    Clearly not Tonko
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    NCSoft 3Q FY 2011 Earnings Conference Call

    From the Q&A:

    "We are planning on conducting a CBT within this year, but for us to conduct a large scale CBT test that can be significantly felt within the market, I think that we are anticipating about the beginning of next year to do that. Therefore, we don't have a concrete schedule yet with regards to the full commercialization schedule for Guild Wars 2, but I'm thinking that it will be not too late part of next year, but some time in the latter part of next year that would be possible, perhaps. But, we will have to wait and see the testing results this year to come up with the final schedule."
    ⌐(x_x )<

  17. #1357
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    So summer then, that sucks LOL

  18. #1358
    I'd Rather Be in Zi'Tah
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    Quote Originally Posted by Takiwaki View Post
    Yep, but not meleeing at all. They cast magic but daggers are catered more toward close (melee) range spells, like that breath attack.

    Yeah I would still say they are "meleeing" just because its "melee range" they just do not actually cut with the dagger right? I still find that pretty awesome, to be able to be a "battle mage". I especially like that some of the dagger abilities are kind of "rogue-esque" with teleport/charges and such. With the number of options from Dual Dagger to Scepter/Dagger to Scepter/Focus to Staff there are a great deal of playstyle options to be found. I can only hope that all playstyles are "viable", but as you can swap weapons easily it should be a lot of fun.


    I was completely impressed with the new and improved Character Creation. I was surprised that they did not let you adjust the physique's at all though. I know they "borrowed" Aion's creator as a base jumping off point. They have definitely improved things. I especially like the Highlight/base hair color. Now if they could only add stuff like "tatoo/scar/makeup" for the face options and body "tatoo/scar" as well it would be near perfect.

  19. #1359
    Clearly not Tonko
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  20. #1360
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    This ridiculous ele was played by one of the anet devs at gstar


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