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  1. #1521
    Campaign
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    BTW, I am betting that one of the ways to secure access to beta weekends would definitely be pre-order or collectors editions. It wouldn't be a surprise that a release data shows up next month.

  2. #1522
    Relic Weapons
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    Quote Originally Posted by Takiwaki View Post
    BTW, I am betting that one of the ways to secure access to beta weekends would definitely be pre-order or collectors editions.
    It would be good marketing.

    And I think they did that for GW1 preview weekends as well.

    And since there is no subscription or "30 days free" bullshit, there's no reason not to pre-order. We get to play the game forever. If it sucks balls on release, we can come back 6 months or 2 years later and still play for free.

  3. #1523

    Sweaty Dick Punching Enthusiast

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    Ragnarok

    At 8am PST there's going to be a PvP roundtable released at Insider. Presumably the first time they give real WvWvW info. Set them alarms!

    Yes I need an alarm to get up at 11am, DONT JUDGE ME.

  4. #1524
    Yarglebargle
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    Valefor

    Quote Originally Posted by Vimes View Post
    It would be good marketing.

    And I think they did that for GW1 preview weekends as well.

    And since there is no subscription or "30 days free" bullshit, there's no reason not to pre-order. We get to play the game forever. If it sucks balls on release, we can come back 6 months or 2 years later and still play for free.
    Pretty much just gonna tell them to shut up and take my money whenever they make pre-orders available. Will prolly get CE for this too, something I rarely do for any game.

  5. #1525
    Clearly not Tonko
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  6. #1526
    Relic Horn
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    Shiva
    WoW Realm
    Stormrage

    That was just too good. I need this game now.

  7. #1527
    Sea Torques
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    Siege Suits sound fucking epic.

  8. #1528
    Chram
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    Vrumpt Vegallion
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    Excalibur

    Unless i'm mistaken, it sounds like the overall concept of WvWvW seems to be similar to be an RTS-like system with resource gathering and upgrading fortifications and stuff, along with what sounds like spending those resources to build siege units. I think i might spend the rest of my life in WvWvW.

  9. #1529
    The Defense is ready, Your Honor
    Join Date
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    Lord Longhaft
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    Gilgamesh
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    Mug'thol

    Take it already. I don't even want this money! Just take it!

  10. #1530
    Clearly not Tonko
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  11. #1531
    Sea Torques
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    After reading the longass pvp round table I'm totally sold on this game. Between GW2 and Tera I'm going to be set for a while.

    Now I just need a plan to bring over all my WoW and TOR playing friends.

  12. #1532
    I'd Rather Be in Zi'Tah
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    Kilrogg

    Quote Originally Posted by omeed View Post
    After reading the longass pvp round table I'm totally sold on this game...
    I encourage you to not read that roundtable but actually listen to the podcast version. I HATE MMO PvP with a passion. Yet the podcast has me excited to get back into the PvP aspect of things. Sure there are a lot of things I loved to hear from them. "Quick to pick up, difficult to master" was a theme they went over a bit. Three faction 2 week long, huge zoned, castle sieging, resource camp taking, vanilla WoW AV (the last time I liked PvP) all make me want this game right now.

    Yet, it was none of the "meat" of the interview that really makes me want to play the game. It simply is the fact that the two developers that are being interviewed are so 100% genuinely in love with the game themselves. We see so much PR hype of the dev's and CMs of various other games (Rift, WoW, SWTOR) that want to make us think they actually play and love their game, but these guys do and it may be silly, but I would rather trust a dev that openly shows themselves loving and playing the game then hiding behind some CM that"says" they do.

  13. #1533
    Banned.

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    It's the presentation. They're basically telling stories of what they've done in-game the way any player would, which comes across as a genuine word-of-mouth style endorsement. Shit's fun to play and you talk about it, and that's what these guys are doing. Now I'm just even more impatient for this thing to get released. If it's half as awesome as they make it sound, it will be a blast.

  14. #1534
    I'd Rather Be in Zi'Tah
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    Yeah, but when was the last time we heard PR done in such a way? Sure as heck wasn't that way for lolSwtor and we know BlueHole/EME can't do PR for the life of them.

  15. #1535
    I'm almost as bad as Mazmaz
    Sweaty Dick Punching Enthusiast

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    Warhammer Online was presented the same way, and it failed very hard. Mind you, half the shit the developers were talking about weren't actually in the game.

    That's one thing I will give WAR, Paul Barnett could sell water to a fish.

  16. #1536
    Sea Torques
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    I'll check out the podcast tonight. I'm already jazzed but don't mind getting more worked up. I agree that ArenaNet does a much better job of selling the game. I get this weird vibe off EME, as if they are embarrassed by the game or something.

  17. #1537
    I don't always post, but when I do....
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    Quote Originally Posted by Rhyis. View Post
    Warhammer Online was presented the same way, and it failed very hard. Mind you, half the shit the developers were talking about weren't actually in the game.

    That's one thing I will give WAR, Paul Barnett could sell water to a fish.
    Two letters.

    EA



    Sent from my Nexus One using Tapatalk

  18. #1538
    Sea Torques
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    Airewen Moonflower
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    Excalibur
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    Quetzalcoatl

    One reason may be simply that games like Diablo 3, Guild War 2, and SWTOR are able to sell their games very well through various forms of media is because they have the money to do so. I am not sure how much EME has or how much NCSoft is helping if any at all. Also note that their PR department etc. may be much smaller. Another reason may be because outside of combat, there is very little else they can sell the game with. I mean sure everything else is polished and there are some areas that may have a tiny new twist here and there, but something major besides combat? I am not sure. One thing can be said though, they should be trying harder especially in 2012.



    I don't want to get too hyped over this game but it is a day one Collector's Edition for me. I refuse to go to the website until they give a release date to avoid getting sucked into the black hole of hyped-ness. I think I visited the website once in 2011.

    When is my heart transplant going to be ready Doctor?
    Doctor: When its ready.

    Jesus when are you arriving for the 2nd coming?
    Jesus: When its ready.

    Kim Jong-un when are you going to lose weight so we don't have to look at your fatty neck?
    Kim: When its ready.

    Arenanet and Skynet when are you going to join forces and be known as ArenaSkyNet and bring peace and prosperity to this land?
    ArenaSkyNet: When I'm done. (Note in the future terms such as we us them they have been abolished)

  19. #1539
    Sea Torques
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    Well it's very apparent that people at Arenanet are avid gamers and seem to be creating a game that is more than anything else just fun to play. I mean, what more is there? There was a post a while back here about subscription fees and how subscription MMOs are all designed around prolonging the time it takes to do things to extend your play time in hopes of keeping you subbed longer. GW2 is being built from the ground up without a subscription fee in mind, so there's no need to have a grind. They can just put a bunch of fun stuff to do and let the players go to town.

  20. #1540
    Ridill
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    WAR was a better game than TOR currently is. I honestly will not be playing TOR beyond this month. Only reason I'm even playing it at all is because a friend bought it for me. I cannot wait until GW2 comes out. As it's been said, even if you don't enjoy it from the get go, you can try it every 3-6 months and see what's changed.

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