
Originally Posted by
Cantih
No, they aren't listed in game at the moment, we got the numbers through testing.
Also, the laser rifle is really the only one that performs like that (well, besides swarms and their launch distance), and they haven't really implemented a falloff/reduction function for other weapons past their optimal yet.
Also, you aren't supposed to be able to snipe from inside the MCC. If you can get on top of it yes, but not through the field barrier. (Though there was this one time I jumped out and somehow immediately landed on a ventral MCC turret)
EDIT: Oh, and turn speed is based on suit frame size (And the in game limit is god. Controller, KBM, or PS Move*, doesn't matter). Light/Scouts turn much quicker than Large/Sentinels.
*[Though, as long as you don't hit the edges of the screen to turn, I think on screen aiming is a bit advantaged to the Move, but actually rotating and moving around the map is terrible.]