
Originally Posted by
Hanyoko
I remember observing the following back when I had a DAT modded
Spawn of #1, Spawn of #2 ; #1 killed before next spawn. Next spawn was #1
After killing more (rampart under 80% or so) I saw a pattern change
Spawn of #1, Spawn of #2 ; #1 killed before next spawn. Next spawn was #3
And it would continue to cycle through 1,2,3 (skipping ones that were up and poping 4 if 1,2 and 3 were up)
This could tie back to what was said at some interview that there are patterns that could lead to more NM showing up.
Overview:
A random chig is picked to be the 'NM' placeholder
There is a set spawn pattern for the chigs. The usual pattern is "keep spawning 1" which as we all know if 1 is up, it will spawn 2, etc etc
At times (hp %, time, ???) the pattern can change so that it will do "spawn 1 then spawn 2" or "spawn 1 then 2 then 3". With these it will do that pattern to the end then loop back
orrrrrr
Its random yo.