
Originally Posted by
arus2001
Never claimed my ideas to be flawless, but when the combined presence of discontent suggests some kind of attention should be paid to the problem "solutions" are being theorycrafted on, then it might actually be worth looking into instead of just covering your ears and pretending nobody's talking. Oftentimes the only true resistance to a genuinely good idea comes from people who'd suffered through whatever content was up for discussion and would either feel cheated or believe others have to plod through the same cow shit.
"But people still do it anyway!" isn't an acceptable answer to mentioned problems being okay because without reasonable alternatives, the only true choice is to outright quit the game. That doesn't get anyone anywhere, and if you don't believe alternatives are okay, then I'd mention the existence of the Gimp thread or even the one that links to random Alla posts. The game's design facilitates that whole MMO peer pressure that leads people to either cheat, RMT, pray to their deity of choice, or quit in frustration. And as much as some of the self-proclaimed elites might complain about Easy Mode, they're not any company's target audience when you can have far more subscribers with people who don't see vertical walls left and right because their play conditions aren't optimal.
So, I'll take your thinly veiled knock at me and throw it back at you with a question about one of the game's current issues: Why do offensive Campaigns suck?
If your answer is because people AFK fort whacked, then I'll tell you you're stopping short of some pretty easy solutions to that "problem" with it.