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  1. #41
    Cerberus
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    I'm also more or less just playing Aion to kill time. I still have my FFXI account and I log in on occasion to do things with the few friends I have on there that still play. When FFXIV comes out, unless it's a horrible game I'll most likely be switching to that. The only thing that really keeps me interested in Aion is the fact that several of my FFXI friends started with me and we do a lot of things together which is fun. Aside from that it doesn't seem as social as XI was, the only person I really talk to regularly outside of my Legion is someone who I met on here. In XI over half my friends weren't in the same LS as me and we did stuff together all the time. Also, I hate to leave something unfinished and I would like to at least get one character to 50.

    As for the PvP thing a lot of people have mentioned, I've found just the opposite. I absolutely cannot stand open PvP. I hate it with a fiery passion. If it wasn't for my friends I probably would have quit over all the ganking. I knew I wouldn't care much for a PvP game coming in, but I figured that I'd be able to mostly avoid it when I wanted to just quest or whatever. It may all be because all of the "PvP" in Aion consists of ganking by people you have no chance against, but I'm also just too friendly of a person... I see a player from the other side doing something and I don't think "Oh shit here's the enemy time for a fight!" (exceptions of course being if they're attacking another Elyos or are running around ganking lowbies or somesuch), I think "This is just another guy playing the game like me, I know I'd hate it if some fag came and ruined my questing so I'll leave him alone". I've probably made more Asmo friends via store comments than I've actually killed in 1v1 type encounters. I have zero problems with doing PvP in an organized PvP event however, such as a fort raid, or if they had Battlegrounds or somesuch... because there's usually some element to ensure the battles are at least somewhat fair and everyone there is there to PvP so it's open season, but aside from Dredgion there doesn't seem to be anything like that.

  2. #42
    Salvage Bans
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    Quote Originally Posted by Gamble1 View Post
    If lineage 3 ever comes out, I'd drop Aion real fast.
    Didn't Lineage 3 become TERA at some point, or did I just imagine that.. ?

  3. #43
    Yoshi P
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    I am not a big PvP person, Aion does a good job with it tho and I have taken a small liking to PvP.

    That said I still do plan to move to FF14 and play it if it turns out to be a game that is good. FF11 when it was younger I loved. Also, no clue why but even with so many more players then FF11, aion suffers if you do not have a active guild.

    In FF11 I took over 2 months off from being in a linkshell. I got stuff done, I had fun and got gear still. Aion when I do something solo it just boars me, so I tend to have to wait for someone I know to be on before I do anything.

    If FF14 follows the trend of needing people to do a fair amount of stuff, and people do it like FF11 I am game. For some reason aion fells less chaty to me then FF11. People talk less, people chat about random stuff less and 99% of the time when I am leaving I get asked 5-10 times in one hour "are you a bot?"

    Aion players dont seem to care about the "facts" I have seen little to no data about the game and how it works. Players outside guilds almost never work with each other. I can shout for a mission and not find a single person that needs it. Dont get my on the CS's >.> I know that should not mean anything but come on put a little more work into it lol.

    I like aion, it however will not be a MMO I play for years. Even if FF14 sucks odds are at that time I will shut down my aion account move to 14 for a little and do the same if the draw goes away.

  4. #44
    Sassy Tyrant
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    I already quit Aion back in early November as I really need an endgame to look forward to and Aion really didn't have that for me. When it came down to it, I am just not a PvP type of person.

    I guess I didn't have the problems with FFXI as most people did, and in fact I would still be playing it happily if my shell didn't fall apart. I have no qualms about picking another SE game and you'll see me in FFXIV, hopefully in the beta as well. For now, I am just playing WoW with some old friends.

  5. #45
    Yoshi P
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    Quote Originally Posted by MrSamuels View Post
    I'm not going to call anyone a fanboy who voices their opinions about a game in response to something i said, don't get me wrong, i was sucked into FFXI for 4 years too, so something must have been good about it.

    Some of your points are pretty valid in the fact some things in FFXI are enjoyable and they have great rewards which gives you a good sense of achievement from them. But then you look at others, where unfortunately due to the community (not saying the ffxi community sucks) you have to use 3rd party tools to even do any of it and for a while this was considered the best gear. That isn't very good design from their point of view and it is not like it is hard to fix, everyone knew when a bot claimed to a normal person. In the end even the community (those who cared about HNM) seemed to stop caring and everyone did it, just because they could get away with it.

    Regarding my AV comment, i probably should have worded it better but i'm fairly sure i don't have to explain how annoyed some people are on this fight. I don't think it really is the fight itself, but the fact that even when the fight has been killed in different ways or even theorycrafted to different ways, all Square Enix has done is gone and changed it say that way was not the way, try again. Then you have the ever famous not so helpful video of them supposedly killing it the legit way that no one has ever really understood, and they have never really explained.

    There are problems in most games, Errors when new content released in WoW, Gameplay errors in Aion. It may just be me but when playing these games, the devs seemed to shout up about it let the community know the know about itand then a hotfix or fix and the turn around would be implemented fairly quickly. In the time i played FFXI i don't think i ever saw anything fixed fast or changed fast, I don't think i've ever seen the devs come out other then at fanfest or interviews sent to them. And then some of the response you even got were rediculous (PS2 Limitations).

    I'm all up for giving FF14 a chance, but i can't see how people are "hyped" for it given the current game they have out is all. So i will definitely be waiting on others opinions before i decide to jumping into that pool.
    Yes FFXI suffered from the way things where done, this is however how they plan to work on FFIXV. Odds are open land HNMs wont mean nearly as much. FFXI in its state now is if you ask me one of the best games around. They fixed HNMs(not HNMs but their drops) botting for the most part means nothing outside HNMs. the lvling system has been fixed and works very well now for almost all mobs. the way to gain gear has opened up so greatly there is always a way to get a better item.

    Be it still namis, ENM, ZNM, limbus, odin. ther are so many ways and they are all fine. The old "camp HNM or your gear will suck" is gone for good in FFXI. I really think if the game started out the way it is now FFXI would of had a fighting shot at being the number one MMO.

    People got turned away with the low EXP for solo, FoV and a few exp buffs for small pts and EP/DC mobs exp buff fixed this. ZNM/Odin and other events fixed the need for HNMs.

    As for things taking long to fix? very few Glich's outside the salv ban ones stayed in the game to long. Most things that break on update day are fixed in a day or two. Aion suffers so badly from rubberbanding its not even funny where is my fix for that?

    You also need to face the facts FFXI dev team is much smaller then it use to be. They spend much less time on FFXI as 14 is coming very close to going live now. The same team that worked on FFXI is working on 14. They are working on two MMOs at the same time. That is not easy and makes it hard for them to really give FFXI all that much love anymore. The fact that we still see updates is nuts, ones as big as the last one shock me. I did not think a item system would be added as big as that one was.

    Now CoDMW2 thats a game we can all be pissed out that takes forever to fix something...

  6. #46
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    I'd like to ask a genuine question, to all those people who have played other MMORPG's from the start.
    How much end game content was there from launch, in the game that you started on?

    I'd like to reiterate that this is a genuine question, and I'm not taking the piss. I ask because the only other MMORPG I've played is FFXI, and started after the first two expansions had been implemented so I have no frame of reference for Aion.

    I see people complaining about the lack of end game content in Aion, and my initial reaction was "that's not fair, Aion is newly launched for the western market". However, I don't know that it is unfair as, like I've stated, I don't know if other games had more from launch day.

  7. #47
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    Quote Originally Posted by Magewrath View Post
    I'd like to ask a genuine question, to all those people who have played other MMORPG's from the start.
    How much end game content was there from launch, in the game that you started on?

    I'd like to reiterate that this is a genuine question, and I'm not taking the piss. I ask because the only other MMORPG I've played is FFXI, and started after the first two expansions had been implemented so I have no frame of reference for Aion.

    I see people complaining about the lack of end game content in Aion, and my initial reaction was "that's not fair, Aion is newly launched for the western market". However, I don't know that it is unfair as, like I've stated, I don't know if other games had more from launch day.
    It has still been out long in china and other places so it is fair.

    FFXI had HNMs around and missions to keep you going Aion if you ask me does not have that feel

  8. #48
    Old Merits
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    Quote Originally Posted by Magewrath View Post
    I'd like to ask a genuine question, to all those people who have played other MMORPG's from the start.
    How much end game content was there from launch, in the game that you started on?

    I'd like to reiterate that this is a genuine question, and I'm not taking the piss. I ask because the only other MMORPG I've played is FFXI, and started after the first two expansions had been implemented so I have no frame of reference for Aion.

    I see people complaining about the lack of end game content in Aion, and my initial reaction was "that's not fair, Aion is newly launched for the western market". However, I don't know that it is unfair as, like I've stated, I don't know if other games had more from launch day.
    I've been thinking the same thing. FFXI only had the starting areas at launch if I recall. "Endgame" didn't really start to appear until the first expansion RoZ and the introduction of abjuration. Aion has not even had it's first expansion yet.

  9. #49
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    Quote Originally Posted by Shuichi View Post
    I've been thinking the same thing. FFXI only had the starting areas at launch if I recall. "Endgame" didn't really start to appear until the first expansion RoZ and the introduction of abjuration. Aion has not even had it's first expansion yet.
    When FFXI hit NA we had RoZ do not forget.

    the *kings* the old one anyways where around.

    lvl 50 HNMs

    Roc KA and so on.

  10. #50
    Iku
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    Dont forget you need a holy shit amount of exp to level up.

    AION grind is easy. I blame WoW for turning all these MMORPG into easy mode.

  11. #51
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    Quote Originally Posted by Iku View Post
    Dont forget you need a holy shit amount of exp to level up.

    AION grind is easy. I blame WoW for turning all these MMORPG into easy mode.
    That in itself is a turn off to me. FFXI exp i think is fine as it is now. the old FFXI where it took a year for most players to lvl a job was out of hand. 2-3 months doing things at your own pace seems fine.

    Aion on the other hand I hate. I find myself solo exping so much.

    FFXI if i only have 1hr or so I can solo and screw around, then pick up a pt for nice exp. Aion I just solo with the odd exp pt (mostly for missions)

  12. #52
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    Aion grind is only "easy" in the sense that the shit ton of shit you have to kill can probably be botted. For those solo and/or not an EZ mode class, the tedium and difficulty isn't quite the same. I've long since made the distinction that tedious does not equate to difficulty in an MMO, and really, killing 500 of a mob is no different than 1000.

    As for starting out on fresh games, I did the FFXI beta and started at NA launch. I didn't super hardcore grind, in part, because I was pretty going at the game with no friends to back me up. Back then, stuff like getting your subjob sucked and Eco-Warrior was like the only thing a mid-level had to look forward to in terms of a dungeon crawl. Early missions weren't much, just the usual fetch X or go to Y with little story or quality cutscenes. MPK was as much of a nuisance as Aion's random ganking, too.

    Only reason I say we can't fairly compare the two is because we jumped into JP servers where they had the year head start. May as well call it pseudo-RMT monopolizing in this case as they held no reservation in making life difficult for us for "invading" their game.

  13. #53
    Kyo
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    I never gave Aion a shot and dont intend to, but I will check out FF 14 and Old Republic.

  14. #54
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    Quote Originally Posted by dejet View Post
    When FFXI hit NA we had RoZ do not forget.

    the *kings* the old one anyways where around.

    lvl 50 HNMs

    Roc KA and so on.
    And these differ from aion world spawns and dark poeta how?

    Also, enjoy your rose-colored glasses on the ffxi community lol There are helpful people in both, and retards in both (it's the internet, come on...) Look at the gimp/confused and random fail threads, alla, ffxiah forums, the wiki, various trolls, etc. for shining examples of the FFXI community.

    What has SE learned, exactly? I keep seeing people talk about how FF14 WILL be X and Y, not like FFXI, but where has SE gone and said "we did this wrong and will do it differently in 14"? Sounds like wishful thinking with how little we know about 14 so far.

    So anyone wanna GROUP SYNTH - I mean synergize? Bow chicka bow wow

  15. #55
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    Quote Originally Posted by Vail View Post
    so people got banned for using 3rd party programs or work arounds that allow you to perform actions normally not allowed.
    except this "action not normally allowed" was reporting bots to people who could do something instead of the stupid ineffectual "report" function that actually does nothing unless 3 million people report the same person in which case they get a few less drops.

  16. #56
    Cerberus
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    In all honesty I think Aion's grind works out to be more intensive than modern XI at least. For example, playing a Gladiator I'm unable to solo elites for exp. I need to kill 2300 mobs, give or take a few to level from 44-45. There were zero new quests this level, so it's going to be almost entirely grind and perhaps cleaning up a few missions/quests I haven't finished yet. It takes me about 10 sec or so to kill a mob 2 levels higher than me for 30,000 exp. Gotta factor in about 10s between mobs as well to use Herb Treatment and run to the next mob. At that pace, I'm looking at 766 minutes (Or about 12 and 3/4ths hours) of grinding or so (if I did the math right, there's a good chance I didn't). And that's nothing compared to what I'll be doing every level after this one.

    The speed is more comparable to old school FFXI, where an average party would make like 4k/hr and you needed 30-40k to level up in the 60s. The advantage Aion has is the ability to do it solo (in old school FFXI it was pretty much futile to try and solo for meaningful exp), and the minor bumps you get here and there for completing quests. You can group grind, but sadly it's not really much faster in raw speed. Though, even at that it is fact that the grind is nothing compared to almost every single other Korean MMO out there.

  17. #57
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    Preface: Either you were more negative in your previous post or I misunderstood your previous comments. I think the comments you make here are more realistic.

    Quote Originally Posted by MrSamuels View Post
    I'm not going to call anyone a fanboy who voices their opinions about a game in response to something i said, don't get me wrong, i was sucked into FFXI for 4 years too, so something must have been good about it.

    Some of your points are pretty valid in the fact some things in FFXI are enjoyable and they have great rewards which gives you a good sense of achievement from them. But then you look at others, where unfortunately due to the community (not saying the ffxi community sucks) you have to use 3rd party tools to even do any of it and for a while this was considered the best gear. That isn't very good design from their point of view and it is not like it is hard to fix, everyone knew when a bot claimed to a normal person. In the end even the community (those who cared about HNM) seemed to stop caring and everyone did it, just because they could get away with it.
    I think you need to look at any in-game MMO community comparatively. I have seen several people say that the community isn't that great, but then I have to ask, compared to what? Your real life friends? Sure, that may be the case but this is the internet. Compared to other MMO's the FFXI is infinitely more considerate, hospitable and friendly. Or worst are probably equal to other games, and our best are too, but the general level of interaction is far higher than the alternatives.

    I agree about Windower, these options should be in a game like FFXI, but I disagree that these things are easy to fix. I think that the options that legitimate players get from Windower are things that should be in the game, but because of SE's standards are impossible for them to implement on a policy level. As for bot claiming, people will always use illegitimate means to hack MMO's, some are more detectable than others. With FFXI, it just isn't that detectable, and it is not like SE hasn't done things to try to fix the problem, it's just that the people want to bot will always find a way to circumvent the situation.

    Quote Originally Posted by MrSamuels View Post
    Regarding my AV comment, i probably should have worded it better but i'm fairly sure i don't have to explain how annoyed some people are on this fight. I don't think it really is the fight itself, but the fact that even when the fight has been killed in different ways or even theorycrafted to different ways, all Square Enix has done is gone and changed it say that way was not the way, try again. Then you have the ever famous not so helpful video of them supposedly killing it the legit way that no one has ever really understood, and they have never really explained.
    I understand player frustration about AV, but in the end SE created a way to defeat AV and they want us to find it, not circumvent it. This is more about the philosophy of game design as opposed to game mechanics. I am of two minds about AV. I understand that SE thinks of it as their ultimate monster and want to see if the players can ever defeat it straight up, but I also understand that players have limitations and that this is just a game.

    Quote Originally Posted by MrSamuels View Post
    There are problems in most games, Errors when new content released in WoW, Gameplay errors in Aion. It may just be me but when playing these games, the devs seemed to shout up about it let the community know the know about itand then a hotfix or fix and the turn around would be implemented fairly quickly. In the time i played FFXI i don't think i ever saw anything fixed fast or changed fast, I don't think i've ever seen the devs come out other then at fanfest or interviews sent to them. And then some of the response you even got were rediculous (PS2 Limitations).

    I'm all up for giving FF14 a chance, but i can't see how people are "hyped" for it given the current game they have out is all. So i will definitely be waiting on others opinions before i decide to jumping into that pool.
    FFXI is just an older game, they can't hot fix it because when it was designed it likely wasn't even an option. It requires not only software, but fundamental hardware differences, and those differences have to be applied across multiple platforms. I think it is a bit reductionist to think that just because one game can fix errors in certain ways that all games can do that. Keep in mind that FFXI is much older than even WoW. And as was said above, the level of developer feedback in WoW has only just recently ramped up. Before that they were just like everyone else. Frankly, I think you are incorrect that things don't get fixed quickly after an update as of late. Yes, this was an issue earlier on (it was in WoW too) but now you will see more complaints about the servers going down multiple times to fix issues after an update than you will see about issues not being resolved. People complain about both sides of the situation, and then make silly statements like "well, they should get it right the first time" without thinking about how retarded they are being.

    I can understand the hesitancy when it comes to FFXIV, but honestly, most of your complaints are about the state of MMO's in general, not about FFXI or SE specifically. AV may be a more specific example, but then again, if things were easier people would complain that FFXI was turning into WoW.

    I am hyped, but I still like FFXI. I also play WoW on the side, it's fun and quick, but I like engaging character development and the level of difficulty in FFXI compared to other MMO's.

    And of course, if you just want to dismiss everything I just said, go ahead and say that nothing in FFXI is difficult and I am just a noob.

  18. #58
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    Quote Originally Posted by Alderaan View Post
    It's still way too early to tell.

    NC really fucked up with Fenris/Miragents set. There's no reason to do any instances now other than getting your stigma slots. Don't even get me started with crafted gear being pointless now also. Fix the incentives/penalties for being in the Abyss and the game will grow. I'm having tons of fun right now, even at 50, but there's lots of room for improvement.

    Now, i'm sure SE learned their lesson from XI, but if i'm standing in one spot for 3-9 hours a day, then there's no fucking way in hell. Again, we don't know anything about gameplay, mechanics, party dynamics, or really anything. I'll definitely hit up XIV, but it's way too early for both games.
    They didn't fuck up on Miragents, they fucked up making it available at launch. The games been out for a long time in Korea, so everyone already had top balic gear (or equiv) and Miragents gave them an upgrade to work for, with DP gear to be placeholders while working on the set.

    We didn't have a year+ with the game to hit a gear wall like they did, causing us to skip 80-90% of the endgame content because Miragents blew the "old" gear away.


    /ontopic

    I'll probably try 14, but I'm really reluctant to after 11.

  19. #59
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    FFXI was an amazing experience for me, so of course im gonna play it.

    Aion was fun at first but after i hit lvl 29 i just found myself to be extremely bored leveling up. FFXI was different because you needed to group up so that sense of teamwork and playing with others was there that made it fun (i imagine most people who didn't like XI was because they didn't start with the main crowd of launch people who had each other to play with).

    The feel of Aion just didn't seem right, not really something easily described or can be written on paper, but the gameplay just grew really boring solo grinding on mobs. This was before anybody had reached 50 and discovered the Miragents/Fenris sets. I only learned about that after i came back and gave Aion a second chance. That is a rather shitty design choice to implement that. A title would have been more fitting for finishing all the campaign quests, not armor that kills half your game content you JUST added in 1.5

  20. #60
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    Quote Originally Posted by Trocian View Post
    Didn't Lineage 3 become TERA at some point, or did I just imagine that.. ?
    Some devs "left" NCSoft (fired or quit or something) apparently. They are now Blue Hole I think it is making TERA. There have been rumors that they were working on L3 and some of the TERA code is actually from L3. NCSoft is still working on L3, but I seem to recall reading something about them trying to work with Blue Hole or something. As it stands, they are separate games. TERA looks nice though, and I'm interested to see L3. Played L2 a bit in Korean way back when it was beta testing but never heard about it coming here so I missed out on that game. Had a feeling it was gonna be fun though. ;;

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