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  1. #261
    Formerly BGTemp // TERA Fan
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    I own an originaly PS1 copy of FFT, I've played it over a dozen times, translation isnt bad imo. Rushed perhaps, but I never had any problems following the story. (There are quite a few spelling errors, but thats really the only thing that sticks out)

  2. #262
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    Quote Originally Posted by Kaelan? View Post
    This. I'd fucking kill for a PS3(and 360 I suppose, they gotta make their money) FFT, in 3D with all the current gen models, particle effects and assorted eye-candy, with a serious dark fantasy sort of visual and story feel (something in the neighborhood of Demon's Souls) and the same type of English dialog the PSP translation had (possibly with VA'ing like they did for 12). Good lord, that would be incredible.


    That aside, if you're planning on playing FFT for the first time, get the PSP version if you have one. The new translation is miles beyond the original and really adds a lot of feel to the gameplay (and you can actually understand what's going on). The voiced cutscenes are pretty good too, even if there aren't that many of them.
    Forgot to warn people that there's some annoying slow down and sound issues from a half-assed port otherwise the updated version is better imo.

  3. #263
    I Am, Who I Am.
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    Tactics <3 Unf, you cant play that game enough.

  4. #264
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    Forgot to warn people that there's some annoying slow down and sound issues from a half-assed port otherwise the updated version is better imo.
    I never even noticed there was a slow down until someone actually mentioned it to me the first time I played it. And even then, I completely forgot about it a couple hours later. It's not really an issue the vast majority of the time.

  5. #265
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    Quote Originally Posted by Plow View Post
    Everyone thinks the first FF they played is the best ever and all others pale in comparison.

    Except me, of course.



    In seriousness though, cool. FF7 was amazing and huge and fun. I'd rather see a new FFTactics that's actually like... a whole game in itself the way the original was, and on something other than a portable, though.

    But I'll definitely play this, if I have a system that will play it when it comes. I still play through both tactics and 7 every now and then.
    Final Fantasy XII International: Zodiac Job System is not the first Final Fantasy game that I played.

  6. #266
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    It's horrid slow down, but didnt upset me enough to dislike it.

  7. #267
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    Quote Originally Posted by Kaelan? View Post




    I never even noticed there was a slow down until someone actually mentioned it to me the first time I played it. And even then, I completely forgot about it a couple hours later. It's not really an issue the vast majority of the time.
    Bullshit. The FPS is literally halved on a lot of actions.

  8. #268
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    I didnt even bother using Summoner because of that bs, and Time Mage was a a pain to use.

  9. #269
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    Welp, 10 used to be my favorite FF game and it was the first FF game but I just finished playing Crisis Core and I changed my mind. Anyways back to the topic.. As for someone that just finished CC and never played 7, I would give my left nut for a remake, so I don't have to play with those 3rd world graphics on ps1.

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  10. #270
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    I don't think we'll see a remake of VII. Or it'll be made in a versus XIII style or something. That'd be cool. But I still doubt it.

  11. #271
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    We will see a remake of 7, hell we'll see a remake of 13, but who knows when.

  12. #272
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    Quote Originally Posted by SephYuyX View Post
    We will see a remake of 7, hell we'll see a remake of 13, but who knows when.
    Definitely won't be on a Sony console, since at the current rate Sony seems to be hurting themselves on hardware these days if they aren't killing off employees for every PS6 sold I'd be shocked.

    I can guarantee with how butthurt parents and media seem to be over "controversial' things there will be some changes to Ms Cloud and Mr Rubba Dub Dub Honey Bee Inn.

    Now I think about it..a lot of things would be changed in a FF7 remake just because of how anal the media has been because of GTA:SA 'hot coffee'.

  13. #273
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    Quote Originally Posted by Hirokei Kiaza View Post
    To be honest, I still don't understand half the story in FFT. It was a horrible translation.
    Actually, it was a fairly interesting translation from a mechanical standpoint. Items, spells/abilities, job names, and so on were dead-on literal. The script wasn't very well grammar-checked, but I don't recall anything major where it strays from the original Japanese in intent. In fact, the poor grammar's internally consistent enough that it comes off more as just an Ivalician dialect of English or something. Kind of poetic, really.

    The PSP remake deeply annoys me both due to the aforementioned 50% slowdown on 3d effects because of half-assed porting, and because they took the script, threw it out, and wrote an entirely new one in Early Modern English. It was atrocious and unnecessary. Messing up by calling the Samurai skill set Iaido (Inkidasu was its original name, and Iaido refers to drawing a sword from a sheath, not spirits from a sword) and getting Agrias' address wrong (it should be Dame Agrias) particularly grate on me, but there are bits and pieces here and there all throughout the game. It does amuse me that both translations refer to St. Ajora as male whereas FFXII refers to St. Ajora as female, although I forget if the PSP retranslation keeps the Yudora Empire backstory or not. The Germonik Scriptures were some of the best backstory in any FF.

    Not to mention the PSP version removing the battle quotes. I liked those.

  14. #274
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    Quote Originally Posted by Destinye View Post
    Definitely won't be on a Sony console, since at the current rate Sony seems to be hurting themselves on hardware these days if they aren't killing off employees for every PS6 sold I'd be shocked.

    I can guarantee with how butthurt parents and media seem to be over "controversial' things there will be some changes to Ms Cloud and Mr Rubba Dub Dub Honey Bee Inn.

    Now I think about it..a lot of things would be changed in a FF7 remake just because of how anal the media has been because of GTA:SA 'hot coffee'.
    What?

  15. #275
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    Quote Originally Posted by Narol View Post
    Actually, it was a fairly interesting translation from a mechanical standpoint. Items, spells/abilities, job names, and so on were dead-on literal. The script wasn't very well grammar-checked, but I don't recall anything major where it strays from the original Japanese in intent. In fact, the poor grammar's internally consistent enough that it comes off more as just an Ivalician dialect of English or something. Kind of poetic, really.

    The PSP remake deeply annoys me both due to the aforementioned 50% slowdown on 3d effects because of half-assed porting, and because they took the script, threw it out, and wrote an entirely new one in Early Modern English. It was atrocious and unnecessary. Messing up by calling the Samurai skill set Iaido (Inkidasu was its original name, and Iaido refers to drawing a sword from a sheath, not spirits from a sword) and getting Agrias' address wrong (it should be Dame Agrias) particularly grate on me, but there are bits and pieces here and there all throughout the game. It does amuse me that both translations refer to St. Ajora as male whereas FFXII refers to St. Ajora as female, although I forget if the PSP retranslation keeps the Yudora Empire backstory or not. The Germonik Scriptures were some of the best backstory in any FF.

    Not to mention the PSP version removing the battle quotes. I liked those.
    Absorb power in the sky and strike! Lightning stab!

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  16. #276
    Formerly BGTemp // TERA Fan
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    "Life is short…Bury! Steady Sword!"

  17. #277
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    Well, if they do as good a job as they did on the FF4 remake (which changed some of the battle system for the better, added new end game mobs, new skills for people to learn, etc), I will not be disappointed.

  18. #278
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    I wish this thread wasn't still running completely off speculation though... I want some of this crap to be validated already. When is the announcement supposed to be made? This month?

  19. #279
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    Quote Originally Posted by Tulun View Post
    Well, if they do as good a job as they did on the FF4 remake (which changed some of the battle system for the better, added new end game mobs, new skills for people to learn, etc), I will not be disappointed.
    Eh. I preferred how the GBA version let you swap in every non-Tellah party member eventually. Not only did it let you abuse the fact that Edward can max every stat out at 99 (seriously), it let you use the Mysidian wonder twins instead of Rosa/Rydia, which was nice because I like the wonder twins. Five years old and they're already ridiculously powerful mages.

  20. #280
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    Quote Originally Posted by Destinye View Post
    I can guarantee with how butthurt parents and media seem to be over "controversial' things there will be some changes to Ms Cloud and Mr Rubba Dub Dub Honey Bee Inn.

    Now I think about it..a lot of things would be changed in a FF7 remake just because of how anal the media has been because of GTA:SA 'hot coffee'.
    It's made by japanese people. They aren't as emberassing as americans when it comes to that stuff. So if anything, at least the jp version will be good.

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