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  1. #341
    Ridill
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    They pretty much have all the VA they need from the movies and KH. It wouldn't be a leap for anyone to imagine what they sound like.

  2. #342
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    Quote Originally Posted by Corrderio View Post
    Honestly at this point would anyone going apeshit over a FF7 remake care if it took full advantage of the PS3 or not? As for VA I hope they keep it out, mostly due to the gamble involved with it. Since a bad VA can ruin the emotion of any scene.
    I dunno, the VA from Last Order and AC did it well. I never heard the English ones however so I dunno how good/bad it was.

  3. #343
    Hyperion Cross
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    Quote Originally Posted by Destinye View Post
    I dunno, the VA from Last Order and AC did it well. I never heard the English ones however so I dunno how good/bad it was.
    On AC/ACC, they were a bit quiet, but I didn't mind them.

  4. #344
    Falcom is better than SE. Change my mind.
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    Quote Originally Posted by Elcura View Post
    They pretty much have all the VA they need from the movies and KH. It wouldn't be a leap for anyone to imagine what they sound like.
    I guess there's that to. The only SE games I played with VA were FFX and FFXII, and usually scenes felt ruined in both of them due to the medicore VVA.

  5. #345
    Shimmy shimmy ya shimmy yam shimmy ya
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    Besides the obvious Aerith scene, there isn't much a VA can do to take away from the story in FFVII. The AC voices were pretty good though given the plot.

  6. #346
    Banned.

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    Quote Originally Posted by Domon Kasshu View Post
    Put Tales of Eternia on Hardcore and tell me all RPGs are easy.
    star ocean 2 on universe mode and call me in the morning

  7. #347
    The Defense is ready, Your Honor
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    ^ Good memories there. Hearing Celine screaming about southern crosses at the top of her longs + great items every few steps with a broken little toy = good times.

  8. #348
    Chram
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    Is this what the Final Fantasy franchise has been reduced to? New games / remakes will take forever to make because of the level of detail / graphics? For fucking Christ sakes do people honestly care this much about the graphical detail of games? Yes, graphics are very nice and dandy but seriously this is becoming a tired old tradition of games nowadays being pushed back / taking ages to come out so they can tweak the graphics. Graphics this, graphics that, HD this, HD that. I understand that graphics are an important part of a game but come on, this is absurd.

    Whatever happened to good artwork? Whatever happened to creative environment rendering?

    ( I for one have absolutely no problem with pre-rendered backgrounds. Resident Evil on the Gamecube showed me that you didn't need an Xbox 360 or PS3 to have jawdropping environments. I can only imagine what kind of detail can be put into a pre-rendered background with today's technology. I can bet you for certain it would take far less time than most shit nowadays. But I digress.)

  9. #349
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    kind of disappointing we probably won't see FF's like 1-9 anymore with a world where you get to fly around in on an airship to explore. Kinda sounds lazy to me imo.

  10. #350
    Ridill
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    Good thing it isn't actual laziness then.

  11. #351
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    Quote Originally Posted by Elcura View Post
    No... it would take years. Thinking it wouldn't take a long time is silly, especially at the standard that SE works at. The world alone would take fucking forever, especially since they need to do more work on the stuff you couldn't see before because of the pre-rendered backgrounds and very limited camera work. Characters would probably take ages, the only thing they could use the AC models for is reference, since essentially they need to build real-time versions of all those characters again. Then there are NPCs, monsters and bosses. All of those need to be recreated from scratch.

    Even if they don't copy the zones completely, and just use the zone as a concept, it would still take a long time. Then there's mechanics that may or may not be added, personally, I was in favour of an updated battle system but some weren't. Regardless, that's more time testing that and balancing the game.

    Then there are animations and cut scenes. Animating simple things like walk and run cycles would take some time. A good animator can block that shit out in 4-5 hours, but needs time to refine it, so a few days is required to make it perfect. If the lead is OK with it, then onto the next one, otherwise stuff gets tweaked and more time is taken. A combo can take a full day to block out, so add the necessary time there to the pile. Do that with the dozens of battle animations a character could have (FUCK LIMIT BREAKS) and times it with the hundreds of characters in a battle, and you have a huge chunk of time devoted to that. Let's not forget things like animating cut scenes, more fun for sure, but they take a lot of time - especially since they need to be further scripted and need more concepts/storyboards because the characters aren't just standing around idly while talking for 30 minutes anymore. Do that throughout the whole game and there's even more time taken up. Even if they managed to condense it, the story then suffers because you're cutting out components to make deadlines.

    Voice acting is loooong, I bet they would re-write the script so that it makes sense and isn't a whole lot of pointless chatter. That, and the FFVII translation was poor. Finally, there's human error and the chaotic nature that is starting up. A lot of things are in flux, people unsure of what to do next, etc.

    So yeah, it would take a long ass time.

    TD;LR 3D is long.
    ^
    All of this is true

    For the script, it would need to be changed completely to match the new cutscenes (you can't just read the script and expect it to make good scene). People don't understand that a 5 minutes "text based" cutscene --> 20 minutes voice acted cutscenes. That alone is already a huge task for the animator.

    That said, a lot of the game could be cut, but these cut would make the one who want the remake rage.

  12. #352
    the whitest knight u' know
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    The dialog would have to be rewritten from the ground up. Period. The only thing they would be saving time/money on is conceptual stuff, basically everything that is already established: basic storyline, characters, character design, the world in general... They have basically a video game (FFVII) full of conceptual visuals/background/lore but would need to be built from scratch.

    Saying to SE "remake 7" is the same as if someone around the meeting table yesterday said:

    "hey let's make a Final Fantasy-quality RPG game based on some dudes saving the world from economic destruction by a power corporation as well as an imminent meteor strike summoned by a bad guy they created and stuff, and we can use materia as a magic-system that is inserted into weapons/armor, and the towns should look kinda' like this, one has a big failed spaceship, one is a metropolis, etc, and we'll have a big black guy with a gun-arm, a shapeshifting vampire with a gun, a silent guy with amnesia and a big sword, a big boob girl that punches and kicks, a potty-mouth pilot with a spear, a flowergirl love interest that gets KILLED OMG, and uhhh yeah, let's do it... and everyone is expecting us to have done it years ago."


    At first, I thought they would be retarded not to work on this project before I realized that they wouldn't exactly be saving any money by not having to write a new story and come up with a whole new world/characters etc. Then it dawned on me that the medium on which it was on, no voice, no camera control, no ultra details, etc meant they could easily introduce any number of important characters without hiring a separate voice actor, they could have huge chunks of text explaining the entire background story in one go without listening to it through the voice of a shrill old man (sup bugenhagen), etc. So many things would not translate from text + legoblocks to scenes of FF12 quality while not being mind-numbingly long.

  13. #353
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    Quote Originally Posted by Lucavi View Post
    Even if that information was intended to be put it, it wasn't, and since no perfect works-esque material was ever compiled and thrown out there, its safe to say that yes, Golbez's past -was- expanded on.
    They did a JP-only release of enough background material for me to say with some certainty that all that stuff was planned back in the early 90s.

    Also I'm still seething over Golbez's real name being romanized as Theodor and Cecil's son's name being Ceodore despite being written exactly the same in Japanese and even being acknowledged that Cecil named his son after Golbez.

    kind of disappointing we probably won't see FF's like 1-9 anymore with a world where you get to fly around in on an airship to explore. Kinda sounds lazy to me imo.
    They made FF4-2 on basically the same engine as FF4, even though it was originally for a cell phone, so they might make more new games based on old systems. But probably not.

    Graphics this, graphics that, HD this, HD that. I understand that graphics are an important part of a game but come on, this is absurd.
    Welcome to JRPGs. Even back in the SNES era they were hyping graphical advancement as being a major selling point. They aren't likely to make anything except the biggest, shiniest game they can because that's just how the JPs roll.

  14. #354
    Relic Horn
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    Quote Originally Posted by Zealot View Post
    Beat Unlimited Universal Indelecio back when the strategy for it on GameFAQs read essentially "good luck."

    Insert Fuck Yeah.
    Those were the days.

  15. #355
    Nidhogg
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    someone needs to shop in a mako reactor or giant materia or something

    http://lupusranting.files.wordpress....to_believe.jpg

  16. #356
    Falcom is better than SE. Change my mind.
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    Quote Originally Posted by Lordender View Post
    kind of disappointing we probably won't see FF's like 1-9 anymore with a world where you get to fly around in on an airship to explore. Kinda sounds lazy to me imo.
    This is one thing I really miss about the FF series. You never get to control airships anymore.

    Honestly, I pray to god FF15 will go back to it's roots. None of this sci-fi crap, just a fantasy based world like the early games and a job system, or characters having a set job on them (Like FF4 and FF9).

  17. #357
    Art Connesseur of Blue Gartr
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    Mass Effect 2 has a lot of cities, animations, dialogue, etc. That game didn't take 5 years to put out. I know it's a bit different than what FF is doing (read: completely different) but fuck, SE seems to just be copping out with "if it can't be done in a reasonable time frame we won't do it" You know it'd make a crapload of cash no matter how long it took. Bioware can put out hit after hit with usually amazing quality in half the time it takes most devs to put out 1 game.

    I remember the days when JP games ruled the market, and every month we'd be looking forward to those games. Then when the Western games came out, everyone would groan because of how badly most of them sucked. Market did a complete 180. I think the last J RPG that was really good (for me) was Lost Odyssey a couple years back. Now I look forward to all the Western games and groan when most JP games come out. I dunno, just my feeling.

  18. #358
    Falcom is better than SE. Change my mind.
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    I haven't played many modern western games, mostly due to the fact I only own a Wii and I hate PC games just because I suck ass with a keyboard and I can't find a gamepad to save the life of me.

    But yeah, FF has taken a turn downhill since 6 I think, 9 was the last memorable one to me. Hopefully the remake of Lunar: Silver Star comming to the PSP in March isn't a letdown. The demo was probably the most fun I had for a RPG in a long time.

    And to keep this from turning into a Jap VS Western debate: If FF7 did get released on the PS3 how long do you think it'd take them to release FF9?

  19. #359
    King Bitcher of Bitchington
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    I doubt they'd bother with a FF9 remake just because "not enough fans want it"

    if they did a FF7 remake, I know for a fact people would be wanting a FF6 one next, over anything else.

    which is funny because if they were gunna remake any of the FF's with PS3 graphics, I'd want it to be FF5 or FF9 lulz. I found those to be the funnest

  20. #360
    Falcom is better than SE. Change my mind.
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    Quote Originally Posted by Koul View Post
    I doubt they'd bother with a FF9 remake just because "not enough fans want it"

    if they did a FF7 remake, I know for a fact people would be wanting a FF6 one next, over anything else.

    which is funny because if they were gunna remake any of the FF's with PS3 graphics, I'd want it to be FF5 or FF9 lulz. I found those to be the funnest
    I'd go apeshit on SE if that was the case, FF9 was my favorite in the PSX generation as well as the last memorable game in the FF franchise to me.

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