Where is this picture from and where can I see the whole thing? Is there a set? Who is the artist?
>http://images.bluegartr.com/forum/cu...tar44115_1.gif<
^
Link to artist's site: http://www.rgb230.com/
Trying to get a handle on where exactly a 117~ RR build is viable other than birds so that I can do some spellcast updating, does anyone have experience using their Colibri build in Dynamis or NQ Limbus zones or have any idea what those mobs' AGI is like?
Does Shikigami Weapon show up on AP Radar?
If not, what would be the best strategy to find it solo (w/o rng 75)?
It should, Ambusher Antlion does (underground NM).
Huh? Do you not bring a Thf? If not, disregard this all, if you do, then SVing minuet will up your drk's damage more than SVing madrigal. Past that, who cares what job you bring to BV2, drks need an extra healer, sam/war/drg don't. Ancient Circle is good too. I'm not opposed to DRKs, there's just absolutely 0.0 reason to give a shit what job you bring.
Please note I did say "doing zergs back to back", implying DD are not using 2hrs at all.
I recall seeing a formula-ish deal for how to tell when it became viable to start changing acc for haste, but can't find it now, anyone have it handy?
I've done it with 5, or 6, and tried with 4 but it too much at least for our set-up due to slow kill speed and adds re-popped we did blu[kill spawns with spell, and melee queen], thf[evasion tanked queen easy], brd, and rdm w/o re-pops could have possibly killed it, though it was safer just to bring an extra DD, we did with same 4 plus a drg, and whm easily.
BQ is easiest without tanks, WAR WAR BRD RDM can kill it fine if they dual wield for better TP gain and use weaponskills on adds. SAM works okay too, but not a huge fan of SAM/NIN personally and /WAR would probably mp sponge.
Last baha2 I did had a DRK parsing in low 80s for acc with feint and 1 HQ mad + 1 NQ mad. You can do multiple back to back with them, bring 4 DRKs and have 2 2hr per run.. still need significantly less people than you would with other DD.Huh? Do you not bring a Thf? If not, disregard this all, if you do, then SVing minuet will up your drk's damage more than SVing madrigal. Past that, who cares what job you bring to BV2, drks need an extra healer, sam/war/drg don't. Ancient Circle is good too. I'm not opposed to DRKs, there's just absolutely 0.0 reason to give a shit what job you bring.
Please note I did say "doing zergs back to back", implying DD are not using 2hrs at all.
yea fig this best place to ask
was about july 9th started sellin all my gear and sent it over to a mule and del. my main toon
I was wondering if i could call SE or do something see if i could get that char back with all the stuff on it or is it to late for that? or would they not do or has any1 else done this that might know what to do?? thank u
I dunno, my current shell and last shell, we pretty much always had 4-7 orbs per run. Both shells bought Evokers off others, and just did it in bulk. It's a lot easier for event scheduling that way. Then again, if you're doing it with low numbers or something, maybe? But low numbers is not always more efficient (though admittedly usually more fun).
Also, what drk weapon? Are you assuming everyone has KCs? 'cause I'm fairly certain plenty of other jobs can outparse a mk/baha drk on BV2 due to how short it is relative to other zergs.
Also, I dunno who your thf is, but I'd be willing to bet quite a bit that either a: the drks engaged faster and missed hits before thf landed feint (also including the thf getting unlucky misses on first attack round if he didn't open with a SA/TA), or b: your thf fucked up worse.
We usually go with pretty low numbers, if we have extra they go cor(one WC is worth 5 2hrs, at 1/3 rate that puts a cor's value at 5/3 a 2hr).
KC, yea. Our group is pretty tight and shares them though, so people 2hring get them.Also, what drk weapon? Are you assuming everyone has KCs? 'cause I'm fairly certain plenty of other jobs can outparse a mk/baha drk on BV2 due to how short it is relative to other zergs.
Possible, but it's still something to account for. DRK moving so TA for feint missed, few hits missing, w.e, still absurd to advocate minuet for DRKs..Also, I dunno who your thf is, but I'd be willing to bet quite a bit that either a: the drks engaged faster and missed hits before thf landed feint (also including the thf getting unlucky misses on first attack round if he didn't open with a SA/TA), or b: your thf fucked up worse.
Sneak attack--> feint---> hide---> engage.
Dumb question, but I don't want to screw up and be stuck with something wrong. I recently lost access to my second account (guy came back), so I'd like to start one from scratch. I have everything but ASA installed on my laptop, and I bought a Steam pack, so I have CD keys for everything.
So what do I need to do? Am I going to need to make a second SE account? Does it have to be on my same CC? Will I (eventually) need to buy another security token, or can I register the one from my main account?
It seems pretty simple, but I don't want to be stuck with something not being set up properly, and down a set of CD keys.