I have always done around 10k damage zerging as WAR in 30 seconds. Personally, I go with Perdu in short zergs (Bahamut, KV, things with 25k ish hp that dont even make it for the 30 seconds and 2hr > WS > meditate > WS > Ic. Wing > WS kill it, sometimes not even making those three) because you are going to tp very few and thus going for higher damage rating seems the way to go. Fortitude is pretty nice for longer zergs where the melee advantange can mean a little more damage due to more swings and one or two extra weapon skills. This is usually true on a 45 seconds DL. Still Perdu is fine for those. I have never used Rune for it since with SV'd marches, haste and hasso I am already capping and havent got any meaningful switches I could do to make a rune chopper build work better.
As for ranking versus other DDs, K/O. Club obviously own this, but I come very close to M. Kris, often beating it for some reason (probably because of zergs not lasting the full 30 secs of 2hr, so Soul Eater doesnt pick the slack of the WS spam with Mighty Strikes). From there, usually outparse anything (I dont play with relics, just average DDs as myself).
Edit:
Also, forgot to note that on stuff harder than those mentioned (Bahamut v2, DL, KV, Ethniu), it doesnt work as well, a DRK with even a Ridill is probably going to be better zerging JoL. Here is a shot of a DL parse so you see how warrior damage looks like, lasted 21 seconds from start (first swing) to finish, unless I noted it badly back then, but should be accurate. WAR/SAM, 300% TP to start (probably with KJ and not SC), Perdu Voulge, SVed songs and yellow curry or coeurl subs. KJ > wing > KJ > mediate > swing > KJ > swing a few times > KJ, done.
http://i122.photobucket.com/albums/o...erfrost/DL.jpg
http://i122.photobucket.com/albums/o...n21seconds.jpg
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