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  1. #881
    RIDE ARMOR
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    Leviathan

    It was asked earlier in the thread but I didn't see a response. Forgive me if this information exists in another thread, I have looked but to no avail.

    Is there any information on Cure Casting time -%? Moreso, if there is a cap on how fast you can get your cures to fire.

    Any information or pointing me in the right direction would be much appreciated.

    Thanks.

  2. #882
    Fake Numbers
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    Apr 2009
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    Quetzalcoatl

    Quote Originally Posted by Mr.T View Post
    Ok, so I haven't touched my pld in a long time and I have decided it was time for me to upgrade my gear, get some atonement sets etc. but I'm still stuck on the choice of food.
    Is marinara pizza the best there is for every situation or should I also consider stuff with store tp, like pescatora, arrabbiata or carbonara? Are tacos still good?
    I'm asking for pretty much every tanking situation, but mostly for stuff like Ultima, where I wouldn't mind some hp.
    My food of choice, for anythign I can melee, is Dorado Sushi: +15%acc, +3dex. +3enm. There are very few HMNs you'll ever by near acc cap to make pizza worth it, so getting all the acc you can is a must, with the +enm being a nice bonus.
    Doing anything as /war or /rdm, tacos work well enough for me.
    If you lack a good -mdt/mdb set, then carbonara/pescatora would be a good choice to survive Ultima's Citadel Buster. Carbonara has also saved me a few times when Byakko decides to Triple Attack->Triple Attack->Claw Cyclone in quick succession.

  3. #883
    Relic Weapons
    Join Date
    Apr 2009
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    319
    BG Level
    4

    What is the singing and wind skill I need to reach max tier March, and how could I achieve said tier with no merits?

  4. #884
    The Syrup To Waffles's Waffle
    Join Date
    Jun 2007
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    5,045
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    8
    FFXIV Character
    Cair Bear
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    There is no max for March, it stops with the current hard cap (limited by items, merits, whatnot). If you're aiming for 11% on Victory march, you'll want 499 skill.

    So, you need +49:

    Choral Cuffs +1: 10
    Coral Cannions +1: 8
    Minstrel's Coat: 3
    Nereid x2: 6
    Oracle's Pigaches: 5
    Musical Earring: 5
    Demon Helm: 5
    Wind Torque: 7

    Totals 49. I notably used readily available gear choices instead of listing Marduk's tiara, Astute cape, whatnot.

    Edit: Fixed some numbers, I haven't touched Bard in forever. D:

  5. #885
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
    Aug 2007
    Posts
    17,539
    BG Level
    9

    Avatar of the year award.

  6. #886
    Salvage Bans
    Join Date
    Apr 2008
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    740
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    5
    FFXI Server
    Caitsith

    Quote Originally Posted by Kamil View Post
    What's the highest HP bonus you can get from food?
    Depends on your max HP before food. I believe Stamina Soup is uncapped +10%(or capped really high, so that's potentially the highest) whereas something like Carbonara+1 is +14%, but caps at +180 HP.

  7. #887
    Melee Summoner
    Join Date
    Sep 2009
    Posts
    27
    BG Level
    1

    Polearm

    What're the top three polearms for war?

  8. #888
    E. Body
    Join Date
    Dec 2006
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    2,096
    BG Level
    7
    FFXI Server
    Leviathan

    Quote Originally Posted by Varaha View Post
    What're the top three polearms for war?
    1. Leviathan's Couse
    2. Engetsuto/+1
    3. Gondo-Shizunori

  9. #889
    E. Body
    Join Date
    Oct 2004
    Posts
    2,252
    BG Level
    7
    FFXI Server
    Asura

    I was wondering, with my gear right now I am sitting at a little under 400 accuracy without food and at 20% haste, would it be worth dropping Aurum's accuracy for Dusk+1s Haste increase at this point? Or would I have to own a Speed Belt, Dusk Hands+1, or Ebody to make Dusk Ledelsens+1 a viable option.
    For completeness my gear is: Perdu/Pole/Bomblet/Turban/PCC/Hollow/Brutal/Haub+1/Dusk/Blitz/Rajas/Foragers/Swift/Byakkos/Aurum. Capped GA merits.

  10. #890
    Relic Weapons
    Join Date
    Jul 2009
    Posts
    355
    BG Level
    4
    FFXI Server
    Ragnarok

    Quote Originally Posted by Yubar View Post
    What is the singing and wind skill I need to reach max tier March, and how could I achieve said tier with no merits?
    513 is the highest you can reach without merits in either and no relic horn.

    450 native skills (capped wind + singing)
    +4 chanter's staff
    +7 marduk's tiara
    +7 wind torque
    +8 musical/singing earrings (or wind)
    +3 minstrel's coat
    +10 af1+1 hand
    +6 nerid rings x2
    +5 astute cape
    +8 af1+1 legs
    +5 oracle's feet

  11. #891
    Banned.

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    Phoenix

    Quote Originally Posted by pchan View Post
    It's the same reason basically, although the most obvious is that you shouldn't be under capped accuracy. Now even if you don't cap it will save a hit on average. On average only because you don't always need the same #hits to get 100 TPs. After that, you need to check individually with each jobs the exact benefit (sometimes you don't necessarily get the fstr). It's typically better if the part of your WS damage is not too bad. Like if you are 50% melee / 50% WS it will win but if you are 80%/20% it will not.

    A very simplified argument is to consider rajas as ~ 5% WS speed up (since ~ 5% TP up). So if you do x% ws damage with no ring, the damage with rajas is (1-x)+x*1.05. If you account for 2.5+5 accuracy it's ((1-x)+1.05*x)*1.0375. The benefit from 12 accuracy is simply mutliplying by 1.06 so rajas is better if :
    ((1-x)+1.05*x)*1.0375>((1-x)+x)*1.06, which give x>43%.

    After that add the fstr/attack etc. I know for instance that it doesn't beat toreadors on monk when you don't get a fstr which is common, while it does beat it on pup and thf since it's harder to cap.

    Here's my problem with understanding this. If you use Rajas for the STP benefit on, say, MNK. As a MNK, you have 2 hits per attack round. Now, if Rajas saves you 1 hit to 100% TP, then that hit saved needs to be the 2nd hit of an attack round in order to save an attack round to 100%. That means that half the time, the STP doesn't affect the amount of time it takes to reach 100% TP.

    Is this not correct? I mean I'm not mathologist, but I just looked at it in an intuitive sense. Is something over the top wrong with this assumption?

  12. #892
    E. Body
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    May 2008
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    Siren

    I think what he means is that on average, it will save the hit (which makes sense to me).

    Does it still win out if you aren't taking the STP into account though? It's not incredibly uncommon to save TP beyond 100% on MNK or PUP.

  13. #893

    ▲▲

    Join Date
    Aug 2005
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    6,803
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    FFXIV Character
    Pikarya Saisei
    FFXIV Server
    Excalibur

    Does this look like a decent Guard+ skill-up set?

    Cavalier's Mantle
    Tiger Mask
    Black Adargas
    Temple Hose +1
    Melee Gaiters
    Black Belt
    Ochimusha Kote
    Jelly Ring
    Tiphia Sting
    Woodsman Ring
    Arhat's Gi +1
    Guarding Torque
    Coral Earring
    Guarding Earring

    Anything that should be replaced?

  14. #894
    Banned.

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    Jun 2006
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    7

    Quote Originally Posted by Kamil View Post
    What's the highest HP bonus you can get from food?
    should be turtle soup

  15. #895
    Banned.

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    Jun 2007
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    Quote Originally Posted by Mazmaz View Post
    Here's my problem with understanding this. If you use Rajas for the STP benefit on, say, MNK. As a MNK, you have 2 hits per attack round. Now, if Rajas saves you 1 hit to 100% TP, then that hit saved needs to be the 2nd hit of an attack round in order to save an attack round to 100%. That means that half the time, the STP doesn't affect the amount of time it takes to reach 100% TP.

    Is this not correct? I mean I'm not mathologist, but I just looked at it in an intuitive sense. Is something over the top wrong with this assumption?
    Like I said you need to check what happens for your job. MNK,PUP,THF,WAR,PLD,DNC don't necessarily have same amount of attack per round. For your question and monk, rajas will save about 1 hit, yes. Since attacks are multiple per round it only saves ~1/2 of a round half of the time, which is pretty much the same as saving a hit 100% of the time.

  16. #896
    Cerberus
    Join Date
    Jun 2007
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    424
    BG Level
    4

    Quote Originally Posted by JigglyJam View Post
    Thanks for this; in the hex editor, I'm assuming the list appears as it does as if you used widescan in game? XVI32

    EDIT: Appears so, killed NM, quickly logged and changed name of PH and on PH repop it had the name I changed it to. Thanks for the help!
    How do you determine which one is the PH for the NM? Is it always the monster above the NM name, just like the on in the previous link? Or it could be several depending on the NM?

  17. #897
    Nidhogg
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    FFXIV Character
    Serefina Solfyre
    FFXIV Server
    Odin
    FFXI Server
    Bahamut

    Quote Originally Posted by Rokitty View Post
    It was asked earlier in the thread but I didn't see a response. Forgive me if this information exists in another thread, I have looked but to no avail.

    Is there any information on Cure Casting time -%? Moreso, if there is a cap on how fast you can get your cures to fire.

    Any information or pointing me in the right direction would be much appreciated.

    Thanks.
    Is this what you were after?

  18. #898
    The Syrup To Waffles's Waffle
    Join Date
    Jun 2007
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    8
    FFXIV Character
    Cair Bear
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    Quote Originally Posted by Kaope View Post
    How do you determine which one is the PH for the NM? Is it always the monster above the NM name, just like the on in the previous link? Or it could be several depending on the NM?
    Generally the mob that isn't up when the NM is.

  19. #899
    CDF
    CDF is offline
    Sea Torques
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    Dec 2007
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    5

    Quote Originally Posted by pchan View Post
    Like I said you need to check what happens for your job. MNK,PUP,THF,WAR,PLD,DNC don't necessarily have same amount of attack per round. For your question and monk, rajas will save about 1 hit, yes. Since attacks are multiple per round it only saves ~1/2 of a round half of the time, which is pretty much the same as saving a hit 100% of the time.
    For the sake of consistency, saving one hit "all the time" (which is basically true both from the perspective of minimum number of hits to 100 TP and from the perspective of average number of hits saved) means saving roughly ~1/2 a round on average "all the time."

  20. #900
    Banned.

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    Quote Originally Posted by CDF View Post
    For the sake of consistency, saving one hit "all the time" (which is basically true both from the perspective of minimum number of hits to 100 TP and from the perspective of average number of hits saved) means saving roughly ~1/2 a round on average "all the time."

    Yes "all the time" is not necessarely a clever way to explain things, "on average" is more relevant. What it means is, for example :

    without rajas : 13 hits: x1% 14 hits : x2% 15 hits x3% 16 hits x4%
    with rajas : 13 hits: y1% 14 hits : y2% 15 hits y3% 16 hits y4%

    and x1*13+x2*14+x3*15+x4*16 +1 =~ y1*13+ y2*14+y3*15+y4*16

    And if you want to account for rounds it's much more complicated and can't really expalain what happens without doing martingales and such.

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