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  1. #1241
    E. Body
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    Phoenix

    Quote Originally Posted by Aurara View Post
    what augments should i get for my shantotto legs?
    75 BLM RDM COR WAR THF have skadi for thf+cor haidate for war...but i dont have wlegs(8% movement speed is out of the question, im next on wlegs) any suggestions?
    Use this much? Got gaiters? Use your rdm for tanking at all?

  2. #1242
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
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    Quote Originally Posted by Aurara View Post
    -_-; was to make sure people didnt give me that as an option lol
    Then you could have left the part where you're next for w legs, but was no reason to add the extra info of you not having them, as saying you are next for them would have included that, tyvm.

  3. #1243
    King of the Jews
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    Ifrit

    have gaiters, use blm a metric shit ton. dont tank on rdm ever. but i do solo in campaign/duo SCNM mobs on rdm/nin

  4. #1244
    E. Body
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    Maybe haste and PDT? Or haste and acc if you melee on rdm?

  5. #1245
    King of the Jews
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    Ifrit

    Quote Originally Posted by Dooom View Post
    Maybe haste and PDT? Or haste and acc if you melee on rdm?
    sombody told me not to do PDT and haste because "you'll get nash legs" but i think thats sill since those legs are better for utsu and PDT

  6. #1246
    Cerberus
    Join Date
    Apr 2008
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    403
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    4

    Are the formulas from the lower section of the pDIF page on otherwiki 'correct', as far as we know? Also, I know Masamune started threads on other sites to try finding the base crit rate on Raging Rush; did he ever start one here? I tried searching, but nothing jumped out at me. I downloaded his spreadsheet with the last testing results he had compiled, but I'm a little confused. He has the primary hit as a base 17.55%, with secondary hits at 21%. That would mean a cap of 41.55% for the first hit and 45% for subsequent hits, does that sound right?

  7. #1247
    Relic Shield
    Join Date
    Jul 2007
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    Issah Grimes
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    Balmung
    FFXI Server
    Phoenix

    Quote Originally Posted by FailureMidgard View Post
    I already answered this on vent!

    I'm more curious if you cure it with a helix, will every subsequent tick of the helix be a cure as well.
    Oh i think i was ignoring you cause you are mean.

  8. #1248
    Relic Weapons
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    Sep 2009
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    Bahamut

    Using the search function I found some decent strategies for Ethniu and Burainech but those were dated back in late November. Does anyone have a new strategy for these NM, possibly a low man strat that's reliable? I'm looking for a new "event" to replace ZNMs, any help would be appreciated.

  9. #1249
    TSwiftie
    Join Date
    Oct 2005
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    Fenrir

    Quote Originally Posted by FailureMidgard View Post
    I already answered this on vent!

    I'm more curious if you cure it with a helix, will every subsequent tick of the helix be a cure as well.
    The DoT itself is not considered magical/elemental. Subsequent ticks on an initialli curing Helix to Spongeshell or JoL doesn't appear to regen it.

  10. #1250
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
    Aug 2007
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    9

    anyone ever try ele staves w/ automaton nuking?

  11. #1251
    New Spam Forum
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    Aug 2007
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    Quetzalcoatl

    Why is it people are stupid and sell red curry buns for less then it costs to get all the mats? -_-

  12. #1252
    Salvage Bans
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    San Solara
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    Balmung
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    Asura

    What ever happened to Amunaptra?

  13. #1253
    Puppetmaster
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    Oct 2007
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    Quetzalcoatl

    Quote Originally Posted by Oulanbator View Post
    Can Shield block work on physical Tp moves ?
    Stuff like Equalizer, Rampant stance, Acheron kick, Critical bite, Earthbreaker etc ?
    Yes. I used to notice when tanking PLD/NIN that during a Utsusemi cast with no shadows up I could take a physical TP move and sometimes be able to finish the cast just like how shield block works with regular hits.

  14. #1254
    so i herd u liek trollin
    Join Date
    Jan 2008
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    In windower, what are X and Y coordinates or whatever you use to place the recast window? Sick of it being over other windows. I was looking for something possibly right over the chat box. Or something similar that would be out of the way of everything else.

  15. #1255
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    Quote Originally Posted by Klutz View Post
    In windower, what are X and Y coordinates or whatever you use to place the recast window? Sick of it being over other windows. I was looking for something possibly right over the chat box. Or something similar that would be out of the way of everything else.
    Need to know what resolution you play in

  16. #1256
    Banned.

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    Phoenix

    Quote Originally Posted by Klutz View Post
    In windower, what are X and Y coordinates or whatever you use to place the recast window? Sick of it being over other windows. I was looking for something possibly right over the chat box. Or something similar that would be out of the way of everything else.
    It completely depends on your monitor's resolution unfortunately.

  17. #1257
    CoP Dynamis
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    Feb 2008
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    Cerberus

    Quote Originally Posted by Trauma View Post
    Yes. I used to notice when tanking PLD/NIN that during a Utsusemi cast with no shadows up I could take a physical TP move and sometimes be able to finish the cast just like how shield block works with regular hits.
    Well, I was more thinking about damage mitigation than spell interruption.

    I'm not really sure spell interruption can be taken into account as a proof shield can block TP moves. It is possible to recast shadows though Tp moves without even having a shield. Any war/nin that casted Ichi in merits right when Pecking Furry goes off knows what I'm talking about: there is a small window allowing you to recast the spell even while taking the hits, so I guess same windows exists for other mobs as well.
    I also believe spell interruption have a minimal activation rate, just like hit rate or evasion rate.

    I'm also surprised not to get a massive "yes" or a massive "no" about this. I'm pretty sure shield cannot do anything on TP moves because I think I would have noticed it by now, but I'd like to get other's points of view as well.

  18. #1258
    Puppetmaster
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    Quetzalcoatl

    Quote Originally Posted by Oulanbator View Post
    Well, I was more thinking about damage mitigation than spell interruption.

    I'm not really sure spell interruption can be taken into account as a proof shield can block TP moves. It is possible to recast shadows though Tp moves without even having a shield. Any war/nin that casted Ichi in merits right when Pecking Furry goes off knows what I'm talking about: there is a small window allowing you to recast the spell even while taking the hits, so I guess same windows exists for other mobs as well.
    I also believe spell interruption have a minimal activation rate, just like hit rate or evasion rate.

    I'm also surprised not to get a massive "yes" or a massive "no" about this. I'm pretty sure shield cannot do anything on TP moves because I think I would have noticed it by now, but I'd like to get other's points of view as well.
    I'm talking about undeniably taking a TP move mid-cast that should have otherwise interrupted the spell.

    Casting utsusemi instantly after pecking flurry only works because the damage happens instantly. The monster graphic will still be pecking at you even though you've taken the damage a fraction of a second before. A better way to explain that would be with a BLM and a MNK. If the MNK Asuran Fists the BLM during a spell, it will likely interrupt. But if the BLM starts casting while the MNK is in the middle of the Asuran Fists graphic it's much less likely he will be interrupted.

    I always gear swap to a shield skill build when shadows are down. That and my horrible ninjutsu skill leads me to believe that the handful of times this has happened are due to a shield block.

  19. #1259
    cyc
    cyc is offline
    Melee Summoner
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    Quote Originally Posted by Klutz View Post
    In windower, what are X and Y coordinates or whatever you use to place the recast window? Sick of it being over other windows. I was looking for something possibly right over the chat box. Or something similar that would be out of the way of everything else.
    I use these

    use Text plug-in, in your init.txt put anywhere after 'load Recast':

    load Text
    .text devset RecastDisplay align right

    then for X/Y
    X= <your x-resolution>-140
    Y= <your y-resolution>-140
    (ie, if you use 1200x750, put X=1060 and Y=610)

    works better if you have
    [Recast_BGColor]
    Visible=0

    this should align recast timers on the right and put timers onto the up-right corner of the chatbox, if you set Visible=0 it doesn't show the black background so the background will be the chatbox itself

  20. #1260
    so i herd u liek trollin
    Join Date
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    Ok, thank you! And terriblly sorry. I completely forgot to post resolution but it worked. Thanks!

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