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  1. #1281
    Relic Shield
    Join Date
    Jun 2007
    Posts
    1,627
    BG Level
    6

    Quote Originally Posted by Jornna View Post
    Is it possible to duo Hammerblow as RDM+THF? or THF+SCH?
    if your rdm has caped phalanx II is really easy, mobs hit for zero, on thief or any job, so you can have THF supertank. Otherwise shouldn't be a problem either, can always use def food too. Could also have RDM/BLU supertank and THF pick one at a time.

  2. #1282
    CoP Dynamis
    Join Date
    Aug 2008
    Posts
    265
    BG Level
    4
    FFXI Server
    Caitsith

    Currently soloing Unstable Cluster NM as BLM/NIN, currently its 36%, and Im wondering can it self-destruct with 1 cluster remaining and die? its @2 Clusters

    edit: dead no dorp didnt think stun would land with multiweak but it never tried when 1 was left.

  3. #1283
    Banned.

    Join Date
    Jun 2007
    Posts
    2,590
    BG Level
    7

    Quote Originally Posted by mdkuser View Post
    if your rdm has caped phalanx II is really easy, mobs hit for zero, on thief or any job, so you can have THF supertank. Otherwise shouldn't be a problem either, can always use def food too. Could also have RDM/BLU supertank and THF pick one at a time.
    RDM/BLU would be dangerous since you can't erase defense down move, RDM/WHM should be fine solo or duo.

  4. #1284
    New Merits
    Join Date
    Jun 2007
    Posts
    208
    BG Level
    4

    I'm aware that If you use 2 relic WSs of the same type fast enough, it self SCs for Darkness or Light, but if you were alternating with someone, or yourself as SAM/DRG, could you keep the SC going or will it just not work after second Darkness?

  5. #1285
    Old Merits
    Join Date
    Apr 2009
    Posts
    1,174
    BG Level
    6
    FFXI Server
    Valefor

    Quote Originally Posted by Leroy View Post
    I'm aware that If you use 2 relic WSs of the same type fast enough, it self SCs for Darkness or Light, but if you were alternating with someone, or yourself as SAM/DRG, could you keep the SC going or will it just not work after second Darkness?
    No idea, but I like the idea of endless light and dark disco balls forming over the mobs head.

  6. #1286
    E. Body
    Join Date
    May 2008
    Posts
    2,083
    BG Level
    7
    FFXI Server
    Siren

    You can only do double light or double dark.

  7. #1287
    Old Merits
    Join Date
    Feb 2008
    Posts
    1,033
    BG Level
    6
    FFXI Server
    Phoenix

    can't log on game atm or else i'd test:

    maximum distance a mob will notice your actions? wiki says 25, always thought it was 30.

    i.e. shadowbind a mob, run to 26' cure yourself, will it generate any emnity?

  8. #1288
    Old Merits
    Join Date
    Apr 2009
    Posts
    1,174
    BG Level
    6
    FFXI Server
    Valefor

    Quote Originally Posted by Chen View Post
    can't log on game atm or else i'd test:

    maximum distance a mob will notice your actions? wiki says 25, always thought it was 30.

    i.e. shadowbind a mob, run to 26' cure yourself, will it generate any emnity?
    No enmity if you are <25' away.

    That's what I have always used for converting etc.

  9. #1289
    New Merits
    Join Date
    Aug 2008
    Posts
    229
    BG Level
    4
    FFXI Server
    Asura

    Anyone know how to block the "banned" avatar? I have all avatars/sigs blocked for work but it doesn't work for that one for some reason...

  10. #1290
    spider123
    Guest

    Who/Where does one contact when you get a LM11 suspension message on your account? Is it the SE service line, or do I log into a different account and try to chat with a GM or something? If it is the number, would someone kindly give it to me? Fucking pol.com is impossible to navigate.

    Spoiler: show
    lolfishingbots.

  11. #1291
    Bagel
    Join Date
    Aug 2008
    Posts
    1,419
    BG Level
    6
    FFXI Server
    Lakshmi

    Quote Originally Posted by Argettio View Post
    No enmity if you are <25' away.

    That's what I have always used for converting etc.


    That would mean that there is no enmity generated when you are less than 25' away. Silly.

  12. #1292
    Melee Summoner
    Join Date
    Apr 2008
    Posts
    34
    BG Level
    1

    I've been told the distance you needed to run was 31.2' to not generate any enmity for your actions, but the distance could very well change with the size of the monster.

    And for the light skillchains, I can solo Light with Namas > Namas, but adding another Namas doesn't generate a second light skillchain. Building up to a Light skillchain first (Yuki > Gekko > Kasha) lets you do a second light with Namas though, iirc.

  13. #1293
    New Spam Forum
    Join Date
    Oct 2006
    Posts
    188
    BG Level
    3
    FFXI Server
    Phoenix

    I recently beat all 3 mini expansions but I'm not sure what to get so I'm looking for some opinions.

    I have SMN, BLM, RDM, WHM and NIN at 75 and RNG is at 69 and my next job will probably be COR or DNC.

    Generally speaking I have excellent BLM, RDM and SMN gear. Average WHM gear. AH stuff for NIN and RNG and I'll probably never see any Sky/Sea/etc gear for NIN and RNG from my LS (for example, I'll probably never see something like Byakko's Haidate). I have all Morrigan pieces except legs and full relic for all the jobs listed above. There's a possibility for some other Salvage gear coming my way but I probably won't ever fund another Salvage body and another Salvage head piece is pushing it. No Nyzul Isle gear at all at the moment either.

    My current inclination is to go all out for SMN but I'm not sure if there are any exceptionally phenomenal NIN or RNG pieces that can be made.


    Thanks in advance

  14. #1294
    E. Body
    Join Date
    Nov 2007
    Posts
    2,436
    BG Level
    7
    FFXI Server
    Phoenix

    Quote Originally Posted by Kaomii View Post
    I've been told the distance you needed to run was 31.2' to not generate any enmity for your actions, but the distance could very well change with the size of the monster.
    Yeah, this is a good point worth considering. Most mobs are normal size, obviously, but stuff like Odin and Wyrms? Given that this discussion came up on our LS forums with regards to Einherjar, it could matter.

  15. #1295
    That SpellCast Guy
    Join Date
    Feb 2006
    Posts
    802
    BG Level
    5

    Quote Originally Posted by Missnasty View Post
    I recently beat all 3 mini expansions but I'm not sure what to get so I'm looking for some opinions.

    I have SMN, BLM, RDM, WHM and NIN at 75 and RNG is at 69 and my next job will probably be COR or DNC.

    Generally speaking I have excellent BLM, RDM and SMN gear. Average WHM gear. AH stuff for NIN and RNG and I'll probably never see any Sky/Sea/etc gear for NIN and RNG from my LS (for example, I'll probably never see something like Byakko's Haidate). I have all Morrigan pieces except legs and full relic for all the jobs listed above. There's a possibility for some other Salvage gear coming my way but I probably won't ever fund another Salvage body and another Salvage head piece is pushing it. No Nyzul Isle gear at all at the moment either.

    My current inclination is to go all out for SMN but I'm not sure if there are any exceptionally phenomenal NIN or RNG pieces that can be made.
    It really depends on your priorities. I don't know about you, but I don't take my NIN very seriously any more, so I wouldn't want to devote these pieces to it. For the jobs you have...

    ACP body: Can make a good SMN bloodpact piece, specifically magical bloodpacts. Also can make a very good (the best?) RNG TP piece. Nothing amazing for BLM, RDM, WHM, or NIN. Also makes the best Quick Draw piece for COR.

    MKD head: Can make the best nuking hat for BLM and RDM (though you're close to full Morrigan's, so maybe not worth it), the best curing hat (as well as the best MND hat for RDM short of Maat's), a great WS piece for RNG (or NIN). Nothing much interesting for SMN.

    ASA pants: If you don't have Herald's Gaiters (which you probably would have mentioned), get Movement Speed pants for all your mage jobs. The second buff should probably be one of Cure Potency+5%, Physical Damage-4%, or Haste+3%, depending what you do most with your mage jobs.

  16. #1296
    Bagel
    Join Date
    Oct 2006
    Posts
    1,272
    BG Level
    6
    FFXIV Character
    Midnightjade Eleven
    FFXIV Server
    Midgardsormr
    FFXI Server
    Quetzalcoatl

    Actually, I too need advice on MKD headpiece. I have BRD and BST at 75 and WHM is going to be there soon. Other headgear - turban, ohat, goli hat, demon helm+1.

    Would prefer to do the hat for BRD or WHM since those will be used for events. BST is mainly just for screwing around on and I've spent far too much on it already.

    Suggestions welcome, thanks in advance.

  17. #1297
    Sea Torques
    Join Date
    Jul 2009
    Posts
    719
    BG Level
    5

    Full Usu + BB, does a mnk have 25% or would it need the blitz ring to cap?
    If it does need the ring, what scale of savings would we be seeing on say an ichi (re)cast?

  18. #1298
    Sea Torques
    Join Date
    Nov 2007
    Posts
    548
    BG Level
    5
    FFXI Server
    Cerberus

    mnk cant equip blitz ring. Full usu +BB is 25% haste though.

  19. #1299
    Nidhogg
    Join Date
    Oct 2006
    Posts
    3,665
    BG Level
    7

    Is there anything i can do to make plastic surgeon load a different race for me everytime i log on?

  20. #1300
    Nidhogg
    Join Date
    Sep 2007
    Posts
    3,933
    BG Level
    7
    FFXIV Character
    Serefina Solfyre
    FFXIV Server
    Odin
    FFXI Server
    Bahamut

    If you mean a different one as in randomly between the races, I don't think so. If you mean so you don't have to type in the console every time, just put literally what you'd normally type into your init.txt (in scripts folder).

    Eg,

    load plasticsurgeon
    race mithra
    face 6b

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