It is - to the point that you cap accuracy. It's very possible and likely that you can hit ~410-420 accuracy in your WS gear without even trying though. I won't deny that it's useful to have a higher accuracy setup for when needed as well, but you should be able to cap accuracy without that belt most the time.
Ok so.
My combat merits were 8/8 Archery 8/8 Marksmenship and 4/8 H2H
I hardly play ranger anymore so im taking out Archery merits to go 8/8 H2H
Im unsure what to spend my other 4 merits on. I was thinking either GKT, Dagger, or Katana but im not sure which job gets a bigger benefit from it.
I just got NIN to 75 so not sure what i'll really be using it on and I use THF for mostly Salvage but also misc other things that im usually just there for TH4.
How does weather affect magic accuracy?
Outside of merits it's a Einherjar/Limbus fad as well. Then again, compare it to your other options:
THF? No need really.
NIN? Maybe, if you cannot solo on anything else and plan on killing high level mobs?
SAM GKT? WS is most of your DMG if I remember correctly, and those are generally capped in terms of ATT and ACC. You could always merit it for ridiculous HNMs though.
It's only going to win out in Ein if you're fighting flying mobs, or your shell does bard rotations on the trash mobs (clarification since apparently a lot of FFXI people apparently don't get what "trash mobs" means, it means non-Boss), and you likely need sushi or pizza.
In limbus it's really hit or miss, depends on the zone, if you have another melee what job they are, etc.
Don't get me wrong, polearm is great, but I think some people here are overstating it's usefulness outside of piercing vulnerable mobs. Yea, it scales with attack buffs better than GK, but if you have that many attack buffs in Limbus, I really think you're doing something wrong...
I pretty much use pizza+1 w/ polearm at limbus and Einherjar, saving gkt for only stuff that has piercing bonus. I consistently do better w/ polearm (though 8 polearm merits, 4 gkt if that means anything). WS average always higher w/ penta than y/g, able to cap acc in most cases, so that's not a concern, and better DoT as well.
oops.
just to answer the question though:
http://kanican.livejournal.com/14633.html
Spoiler: show
You need to stop this anti-polearm crap, I have seen Polearm out parse many SAMs including an Amano (noob but not the point here) in Einherjar many times and I'm not even talking about Flying mobs here, I mean even Elementals and shit. Polearm with capped Acc is higher DPS than GKT.
For Limbus it is more situational.
No. Even at birds camp it's not obvious. With sushi and no minuets, your non-DA'd penta will be ~800 ish while a a non DA'd gekko will be ~1k ( from memory). compare it to a thief doing solo dancing edges/evisc for ~1300 pre minuets. This means polearm barely beats GK, especially if you use a partial 5 hit.
240 skill is bad, so is 256 ( compared to 304). When you equip a polearm you automatically have -50~60 attack -50~60 accuracy... Having to eat sushi is bad... It also requires specific gear; not having true 5 hit or not caping accuracy is also bad, by the way.
One should only use polearm when levelling up to 75, at the birds meripo, and situationnally on random piercing weak mobs. Polearm sucks in general unless the things you fight are weak or you have a lot of buffs; I remember owning bats in einherjar with 6 bard buffs, thats it; you cannot have a decent output on non piercing weak mobs due to the -acc& att. If you did, the melees you were comparing yourself to weren't good. Always compare yourself to yourself.
I think you've overestimating WS damage a lil. Gekko caps out around 900~ non-DA on birdies, Penta no idea. Also if you get 1300 soloDE/Evis on average without Minuets, I want your WS setup!
I'd be impressed with a ~1k solo average honestlystacking does push it much higher for obvious reasons though. And yah, meritting on THF is damn fun. I haven't for ages either so my numbers are unlikely to be accurate too, but I seem to remember ~800-850 solo average (my WS gear was a bit mediocre at the time however).
Spellcast noob here. Below is my spellcast file for SAM, and I would appreciate some help with adding some new functions.
Spoiler: show
1. I need it to TP in Ethereal Earring when I have Gondo-Shizunori/Tomoe/Love Halberd equipped. (While the standard TP gear atm is Ethereal, that will be changing to Bushinomimi on fullmoon. This is more of a pre-emptive add.)
2. Regardless of weapon, if SJ is DRG I need it to TP in Wyvern Earring.
3. When in Salvage / Assault, I need TP Ring2 to be Ulthalam's Ring.
I think that's everything. Whoever helps gets hugs and kisses.
From what I have seen of a Pole SAM and the maths I have done based on average (non-Usukane) gear you should be aiming/expecting for 1000+ average with penta.
That's using Sushi, Chaos roll, Double march, Hasso (for WS), Dia, and Berserk being up 3/5 of the time.
So on birds a Pole SAM should be WS for similar values to a GKT SAM, and the Pole SAM should be WS more often (5 vs 6 hit).
I have never merited with a genuinely good THF so can't comment on their capabilities on birds.
inb4 Pachipachio 5hit.
Spoiler: show
Done
Just change the earring in you engaged set to bushi once you get it.