Perdu/Pole Grip Bomblet
Galea/Aqua Brutal/Hollow
Hauberk +1 Heca Flame/Toreadors
Cuchu/Warrior's B Haida/Heca feet
This will put u about 403 accuracy Callisto depending on ur based dex without hasso or food. Idk if u have warrior's stone or a toreadors but no point really in stacking all that dex outside of birds, u could deff use warwolf, another flame ring and zahaks with pizza up or if u only use the set with aggresor up.
Haven't seen this question posed anywhere so:
For RNG Sidewinders, Skadi's Jambeaux, Hachiryu Sune-ate, or Scout's Socks? Presently use Skadi but am tempted to find a pair of Sune-ate to try. I'm a Mithra, if that makes any difference.
http://images2.wikia.nocookie.net/ff...s_Jambeaux.jpg vs http://images1.wikia.nocookie.net/ff...u_sune-ate.PNG vs http://images3.wikia.nocookie.net/ff...coutsSocks.png
I don't understand why hachiryu sune-ate is an option. I don't know much about ranger, correct me if I'm wrong, but according to wiki, 2AGI=1Racc. So skadi is always better than hachiryu (err maybe not of you got full hachiryu set...). Skadi vs scouts is a matter of being accuracy caped or not.
edit; forgot WSCs, but the conclusion should be the same since str also counts as fSTR, unless you are unlucky enough so that 3 str on skadi only increase base dmg by 1...
1 STR (probably) and 5 racc vs 10 Attack vs 2 WSC and 5 racc.
(if you ignore the sTP and enmity)
2 WSC > 1 fSTR (as they both count as a base damage)
5 racc = 5 racc
So it looks like Hachiryu are better than Skadi.
As for Hachiryu vs Scouts, I am sure that comes down to accuracy capped or otherwise.
Just in general, would Yigit Gages or Morrigan's Cuffs be better for nuking on low-resist mobs? I'm not sure how magic damage works in terms of INT vs. MAB, but in general, I think I would benefit more from extra MAB over the INT, because I'm a taru, but I could be wrong. Any insight on this?
Assuming BLM with decent gear:
In terms of pure damage:
T4, T3 -ga and AMII = Zenith mitts/Morrigans
T3 and lower = Yigit
The difference is small and probably not worth the inventory to take Yigits just for T3 nukes. But if you are carrying them, then its worth macroing them for a few extra damage.
Assuming RDM with decent gear:
In terms of pure damage:
T3 = Zenith mitts/Morrigans
T2 and lower = Yigit
Personally I would use Morrigans for RDM, the m.acc should mean Morrigans is as accurate Yigit and the damage will be higher. But I am not a fan of Zenith Mitts on a RDM as their accuracy can be pretty flaky.
rng has fSTR2
3 STR = 1.98 base damage on average, 1.5 r.att
10 AGI = 2.5 WSC
same r.acc on both of them
of course, which is actually better will depend on WSC.. if skadi gives you a WSC and a FSTR2 it'll always win.. if you don't care to calculate these things then hachiryu are a better piece(using average based on a normal distribution of stats)
Sorry - search didn't catch your abbreviations and stuff. My opinions on each of your points:
Htr. Beret +1 vs. Maat's Cap: I don't have Maat's so I can't say for sure. I know a lot of RNGs with Maat's who basically full-time it, but Htr. Beret +1 is great and gives the Rapid Shot bonus which is noticeable. However, I think this is all moot because Zha'Go's Barbut is superior to both. (Unless there's a snapshot cap which I'll get into later.) Just the stats alone w/o the Snapshot make it worth using, so if you can get your hands on one do it ASAP.
Skadi/Scouts vs. Hachiryu for STP set: If you have Skadi available to you I'd go with those. I'm 0/60+ on the damn 5FN frog, so I can't tell you from experience, but you're basically comparing +10 STR +10 AGI (and +5 R.atk +5 r.acc) with +15 R.atk +4 r.acc. I've always felt that STR doesn't have a substantial effect on normal ranged attacks vs. using R.atk, so I'd stick with the Skadi/Scout's combo.
Crimson vs. Skadi: Crimson all the way. Skadi's great for WS's when you can manage the accuracy properly but it's no contest for TP. I used Skadi hands for TP for a while when I first got them, but I'm glad I came around - accuracy and damage are much better when using BFG. For Slugwinders though, absolutely use Skadi as long as you're not shorting yourself on r.acc in the process.
Snapshot: I've been trying to do some testing of Snapshot but it isn't going so great, mostly because there's about a .1-.2 second variance for every shot which makes pinpointing times very difficult. However, my preliminary results say that if the ACP body with Snapshot+5 is really Snapshot+5, then Zha'Go's Barbut is +3 Snapshot and Ebon Jerkin is Snapshot +3. I don't have Commodore's Gants or a Snapshot+ belt from MMM to test (though I hope to soon, gotta get on that). It's getting harder and harder to test as I approach higher values of Snapshot though - I'm not sure why this is.
In any case, right now I'd assume there is no hard cap on Snapshot, and even if there was I wouldn't expect Snapshot from merits to factor into that cap. For my TP build right now I'm rolling with Snapshot+18 (10 from merits, 5 from ACP, 3 from Zha'Go's if my testing is right) and I'd consider using a Snapshot belt, especially if it had any R.acc on it.
If anyone knows more about any of these things feel free to chime in. Also thanks for the replies on Sidewinder feet - I'll probably give Sune-ate a try soon.
I think it's fairly safe to assume that, albeit it being shittily tested, you will not go anywhere near a possible snapshot cap if you wear all possible snapshot gear, merits and that JA.
Thanks so much, it really helps me feel a little more confident with my rng choices then, I really appreciate it!
Denali Jacket, Commodore Frac, or Mirke (no ranged augments) for Detonator on COR?
Target: KS99 Wyrm
Buffs: Minuetx2, Chaos
Food: Sole Sushi
No marksmanship merits.
Other gear:
Vulcan's/Axe Grip/Martial/Steel
Cor. Tricorne+1/Flame Gorget/Drone x2
???/CFG/Rajas/Ruby
Amemet+1/Warwolf/Commodore/Cor. Bottes+1
Just curious but has anyone tested Dirge/Sirvente with Ghorn? Also has anyone figured out if it is cumulative or volatile enmity?