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Thread: What's Better?     submit to reddit submit to twitter

  1. #1041
    Bagel
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    Quote Originally Posted by Seedz View Post
    For Guillotine, assuming Pizza and 0 Scythe merits, what's better: Black/Onyx Cuisses or Ares's Flanchard? Common sense leads me to think Black/Onyx win, but I've heard Ares legs mentioned countless times by random people. Gear is:

    Hecatomb Cap/Snow Gorget/Triumph/Brutal
    Adaberk/Hecatomb/Rajas(QQ)/Omicron
    Forager's/Potent(Warwolf better or too low on acc?)/Legs?/Hecatomb.

    Thanks.
    Of course everything is situational, but, a few minor changes could go a long way:

    Swap Forager's for Cuchulain's on WS. Less attack, more STR, DEX for acc. Swap to Warwolf, ACC + DEX from Cuchulain+Warwolf leads to more ACC and STR than Forager's+Potent.

    Ares's flanchard go

  2. #1042
    Nidhogg
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    Quote Originally Posted by ZhiGaruda View Post
    Of course everything is situational, but, a few minor changes could go a long way:

    Swap Forager's for Cuchulain's on WS. Less attack, more STR, DEX for acc. Swap to Warwolf, ACC + DEX from Cuchulain+Warwolf leads to more ACC and STR than Forager's+Potent.

    Ares's flanchard go
    Forager's = STR3 Attack15 + 3*3/4 = 17.25
    Potent Belt = STR3 Acc8 Attack2.25
    Total: STR6 Attack19.5 Acc8

    Cuchulain's = STR4 Attack3 Acc8
    Warwolf = STR5 Attack3.75 Acc3.75
    Total: STR9 Attack6.75 Acc11.75

    I dunno, unless I was hurting for the accuracy I don't think I would ever use Cuch/Warwolf over Forager's/Potent. Attack is a big deal on Guillotine which is already high base damage to begin with and has a fairly insubstantial STR mod of 25%.

    Personally I'm not a big fan of Ares Flanchard over Black/Onyx Cuisses but it's certainly not a bad option especially if you need that extra bit of accuracy. Can work out your WSC and see if the -MND hurts it, certainly!

  3. #1043
    Relic Weapons
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    Rawwwwwwwwn! So pretty much you think they are equal? Ares and Black, I mean.

  4. #1044
    CoP Dynamis
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    for ranger would 2x triumphs be better than wilhelm/altdorf?

  5. #1045
    Nidhogg
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    Wellll DRK doesn't get Berserk unless you're on /war for some weird reason so it's not often that Attack does nothing for ya. You're already using a Scythe on Guillotine and so your base damage is going to be high such that adding STR won't increase your damage anywhere near as much as adding Attack will.

    Then we consider the -MND which can at least reduce the effect of adding STR. 2% DA... DAing on a Guillotine increases its fTP from 0.975 + 3 to 0.975 + 4 (Gorget assumed), so 3.975 vs 4.975... except that this only occurs 2% extra of the time. So 1/3.975 * 0.02 = 0.503% damage increase over time. This does not really impress me!

    So yeah, I'd take Black/Onyx on Guillo honestly. My DA math above may not be fully accurate because it doesn't look like I've accounted for everything but that's the gist of my logic.

  6. #1046
    Relic Weapons
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    Cool, thanks! Next step is capping Scythe, lulz. You should come back to FFXI and transfer to Kujata, btw!

  7. #1047
    Nidhogg
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    I wish I had the time to play FFXI lately damn Physics course takes up so much of my time. EST times definitely out of the question as well sadly! I do miss playing sometimes though... wouldn't recognise you without a Sattva anyway

  8. #1048
    Relic Weapons
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    That hurts

    We're GMT though.

  9. #1049
    Nidhogg
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    Next all you have to do to really shake things up is wear Rajas when TPing on your NIN

  10. #1050
    Bagel
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    Quote Originally Posted by Raen Ryong View Post
    Forager's = STR3 Attack15 + 3*3/4 = 17.25
    Potent Belt = STR3 Acc8 Attack2.25
    Total: STR6 Attack19.5 Acc8

    Cuchulain's = STR4 Attack3 Acc8
    Warwolf = STR5 Attack3.75 Acc3.75
    Total: STR9 Attack6.75 Acc11.75

    I dunno, unless I was hurting for the accuracy I don't think I would ever use Cuch/Warwolf over Forager's/Potent. Attack is a big deal on Guillotine which is already high base damage to begin with and has a fairly insubstantial STR mod of 25%.

    Personally I'm not a big fan of Ares Flanchard over Black/Onyx Cuisses but it's certainly not a bad option especially if you need that extra bit of accuracy. Can work out your WSC and see if the -MND hurts it, certainly!

    I always looked at it, being a 4-hit weapon skill, as being more important in assuring all hits land first. But yeah, definitely a reasonable take on it.

  11. #1051
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    Quote Originally Posted by Raen Ryong View Post
    Next all you have to do to really shake things up is wear Rajas when TPing on your NIN
    You know, I didn't read this until now. Guess what job I'm on? That's right, NIN and using Rajas. I don't think I'll ever get over the loss of Sattva Q_Q

  12. #1052
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    Am I correct in assuming that Wyrm Mail +1 > Askar Korazin/Aurum Cuirass, if 6 hit is maintained and acc is capped?

  13. #1053
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    For Odin i tend to go DRG, i sport around 400 Acc in my usual TP build. For the last couple of Odins i seem to have parsed around the 77% Accuracy mark. Now normally in my TP builds i go with Pizza to boost up my acc, but obviously due to his debuff every 10% this is a bit hard to do.

    So would it be better for me to go with using sushi to boost my accuracy right up and keep my full haste gear?

    Or meat and sacrificing a few slots to boost up my Acc and continue using meat? (Turban to Ares's Mask? Blitz ring to Snipers+1?).

  14. #1054
    An exploitable mess of a card game
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    Quote Originally Posted by transmit View Post
    For Odin i tend to go DRG, i sport around 400 Acc in my usual TP build. For the last couple of Odins i seem to have parsed around the 77% Accuracy mark. Now normally in my TP builds i go with Pizza to boost up my acc, but obviously due to his debuff every 10% this is a bit hard to do.

    So would it be better for me to go with using sushi to boost my accuracy right up and keep my full haste gear?

    Or meat and sacrificing a few slots to boost up my Acc and continue using meat? (Turban to Ares's Mask? Blitz ring to Snipers+1?).
    1. If you're going to make one of these changes, go with Sushi + Full Haste
    2. You could also move out of the way every 10% since the problem with Odin typically isn't kill speed, but rather strategy
    3. If your ACC is still uncapped with the Pizza + 400 ACC in gear, then go for Sushi I suppose.

    Quote Originally Posted by Valisk View Post
    Am I correct in assuming that Wyrm Mail +1 > Askar Korazin/Aurum Cuirass, if 6 hit is maintained and acc is capped?
    Yes.

  15. #1055
    Nidhogg
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    Quote Originally Posted by transmit View Post
    For Odin i tend to go DRG, i sport around 400 Acc in my usual TP build. For the last couple of Odins i seem to have parsed around the 77% Accuracy mark. Now normally in my TP builds i go with Pizza to boost up my acc, but obviously due to his debuff every 10% this is a bit hard to do.

    So would it be better for me to go with using sushi to boost my accuracy right up and keep my full haste gear?

    Or meat and sacrificing a few slots to boost up my Acc and continue using meat? (Turban to Ares's Mask? Blitz ring to Snipers+1?).
    You need ~450 acc to cap on Odin. I'd say use sushi and as much Haste as you can get. 400acc+crab sushi should just about cap you. It won't be impressive WS #s, but will be more damage in the same amount of time.

  16. #1056
    Nidhogg
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    Quote Originally Posted by Yugl View Post
    2. You could also move out of the way every 10% since the problem with Odin typically isn't kill speed, but rather strategy
    Could also just put on a ranged accuracy set and throw pebbles, since kill speed doesn't matter.

    He wants to optimize his damage - moving out does not do that. I'm all for helping out mages on the mp-sponge department, but moving out, then sitting out while you wait for people to push it across the dispel is a pretty poor decision in my personal opinion. You aren't saving the mages much mp (maybe keeping shell the whole fight makes you take less from aoes? Seems pretty negligible, as it also increases the number of aoes he will ge off), you aren't accomplishing anything really, by not meleeing you lose more damage than pizza will add...

  17. #1057
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    Quote Originally Posted by FailureMidgard View Post
    Could also just put on a ranged accuracy set and throw pebbles, since kill speed doesn't matter.

    He wants to optimize his damage - moving out does not do that. I'm all for helping out mages on the mp-sponge department, but moving out, then sitting out while you wait for people to push it across the dispel is a pretty poor decision in my personal opinion. You aren't saving the mages much mp (maybe keeping shell the whole fight makes you take less from aoes? Seems pretty negligible, as it also increases the number of aoes he will ge off), you aren't accomplishing anything really, by not meleeing you lose more damage than pizza will add...
    I wasn't referring to considering the benefits on a mage's MP. I was thinking that he doesn't bother to replace food after the dispel. If that were the case, then he's better off moving out of the way for a short period and keeping his food rather than drop 18% ACC.

  18. #1058
    Cerberus
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    btw with 400 acc crab should give him 52 acc so yes he will cap, and thats what I would do also lol.

  19. #1059
    RIDE ARMOR
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    RDM Magic Skills Merit Category:

    Enfeeb & Healing

    OR

    Enfeeb & Dark Magic Skill?

  20. #1060
    Banned.

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    i really hope i'm whooshing, but elemental+enfeeb

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