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Thread: What's Better?     submit to reddit submit to twitter

  1. #1081
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    When would Airy Buckler be most useful on a dnc/whatever subjob.

    Also could a dancer be a better co-tank(1st tank is pld/nin w/aegis) than another pld/nin? Would you use /war and the shield, or /nin and the shield, or no shield at all?

  2. #1082
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    Quote Originally Posted by Stromgarde View Post
    For Guillotine/Insurgency: Full Ares vs Mix/Match set; Full merits, Pizza +1 in non-xarc dynamis. The numbers I've run have them coming up about even on accuracy, so it comes down to Ares having 36 str/75 atk 7% double attack going up against the mix set's 52 str 61 attack. Targets are non-Xarc dynamis mobs.
    Someone else tested this (not with your exact mix/match set of course), but full ares won out. Ideally though, even in your mix/match set you should be wearing ares legs.

  3. #1083
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    Quote Originally Posted by Arximiro View Post
    War is always at capped Acc, or should be. So it's basically 3 base dmg vs 10atk. Not taken into consideration are those couple of hits you do here and there over 100tp where Perdu is orz. Sounds like Abaddon is better though, makes me happy. ^^
    more like 3dmg 1fstr vs 10atk.

  4. #1084
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    Quote Originally Posted by Miraun View Post
    Ok, I reran the numbers, and assuming Haste, March & Minuet, at least 17% Haste in gear, using Yellow Curry, and ignoring the 16.4% TP per hit and assuming 16.7% for a 6 hit build, then Wyrm Mail +1 + Cuch will do better than Aurum + Forager's.
    nobody uses march+min, your numbers are worthless, it depends on target, blahblahblahblahblahblah

  5. #1085
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    Quote Originally Posted by Miraun View Post
    Ok, I reran the numbers, and assuming Haste, March & Minuet, at least 17% Haste in gear, using Yellow Curry, and ignoring the 16.4% TP per hit and assuming 16.7% for a 6 hit build, then Wyrm Mail +1 + Cuch will do better than Aurum + Forager's.
    1. March + March
    2. Pizza; DRG cannot hit high ACC in full haste sets
    3. Why make this assumption? You can achieve a true 6-hit build (Tath+Rose) or a Pseudo-build (Rose) in either case

  6. #1086
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    What would be better for Melee parties:
    10% haste + 5-6% Defense down to Mobs vs. Chaos + Fighters rolls

    party:
    Apoc dark, 1 yoichi sam w/ sobero, war , G.horn bard, whm
    (marchx2,haste on the DD's)
    Curious if DNC would bring more to the table than a COR/whm for the following events:
    Dynamis, Einherjar, Tier4 Zeni mobs, tiamat, misc, zerg.

  7. #1087
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    make the WHM heal in the outside PT, BRD COR DNC DD DD DD is the way to go in city dynamis and Ein anyway.

  8. #1088
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    hmmm that thought hadn't occured to me, you say cities though, why not galcier or xarc?

  9. #1089
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    Glacier too, in Xarc dnc either misses horrible or hits for 0, so it's impossible for them to main heal.

  10. #1090
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    Quote Originally Posted by shepardG View Post
    What would be better for Melee parties:
    10% haste + 5-6% Defense down to Mobs vs. Chaos + Fighters rolls

    party:
    Apoc dark, 1 yoichi sam w/ sobero, war , G.horn bard, whm
    (marchx2,haste on the DD's)
    Curious if DNC would bring more to the table than a COR/whm for the following events:
    Dynamis, Einherjar, Tier4 Zeni mobs, tiamat, misc, zerg.
    If the outside whm idea isn't possible then dnc with haste samba merits will outdo cor.

  11. #1091
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    Quote Originally Posted by shepardG View Post
    When would Airy Buckler be most useful on a dnc/whatever subjob.

    Also could a dancer be a better co-tank(1st tank is pld/nin w/aegis) than another pld/nin? Would you use /war and the shield, or /nin and the shield, or no shield at all?
    Dancer can't be a real co-tank anything significant due to their lack of ways to gain CE. Also, they have no native shield skill so you'd pretty much never use the shield for shield blocks. You use it so you have a useful offhand when you're subbing something other than Ninja.

    To hit anything significant, you need more Accuracy and Attack than Dancer can muster. To get TP for Cures to build CE, you need to hit something (and have your co-tank take damage).

  12. #1092
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    Quote Originally Posted by shepardG View Post
    What would be better for Melee parties:
    10% haste + 5-6% Defense down to Mobs vs. Chaos + Fighters rolls

    party:
    Apoc dark, 1 yoichi sam w/ sobero, war , G.horn bard, whm
    (marchx2,haste on the DD's)
    Curious if DNC would bring more to the table than a COR/whm for the following events:
    Dynamis, Einherjar, Tier4 Zeni mobs, tiamat, misc, zerg.
    cor's DRK roll is huge. I'd highly recommend using your two best DD, dnc, cor, brd, whm. And then setting up a brd + cor party with 3 of your next best DDs.

  13. #1093
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    Quote Originally Posted by Kirschy View Post
    cor's DRK roll is huge. I'd highly recommend using your two best DD, dnc, cor, brd, whm. And then setting up a brd + cor party with 3 of your next best DDs.
    For a while, our best DD party setup was DNC BRD COR DD DD DD with a dedicated RDM or WHM outside to haste. The benefits of WHM actually being in party versus an additional dd recieving all those buffs are tough to quantify, but I prefer the additional DD. I recently finished leveling dnc and meritting haste samba though, so now we're doing two of that setup with a dedicated whm or rdm for each.

  14. #1094
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    I'm pretty ghetto, Hume RSE1 hands for multi-hit spells (or Hysteric Barrage at least?) for BLU at 75 remotely acceptable? Or am I better off using something like Mirage Bazubands for those?

    I don't have anything basic like Enkidu's.

  15. #1095
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    Quote Originally Posted by Gustaf the Voidbringer View Post
    I'm pretty ghetto, Hume RSE1 hands for multi-hit spells (or Hysteric Barrage at least?) for BLU at 75 remotely acceptable? Or am I better off using something like Mirage Bazubands for those?

    I don't have anything basic like Enkidu's.
    I guess RSE Is fine til enkidus.

  16. #1096
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    Quote Originally Posted by Thorny View Post
    For a while, our best DD party setup was DNC BRD COR DD DD DD with a dedicated RDM or WHM outside to haste. The benefits of WHM actually being in party versus an additional dd recieving all those buffs are tough to quantify, but I prefer the additional DD. I recently finished leveling dnc and meritting haste samba though, so now we're doing two of that setup with a dedicated whm or rdm for each.
    That seems like a good idea, I wonder if our WHM(LS Leader) would ever go for it...

  17. #1097
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    For fighting Poroggo Madames in Zhayolm Remnants....March march or march min? I've always screamed at my brd whenever he sings march min but double march only seems to be getting us charmed more often, slowly our runs to a crawl. This seems to me like one of the few situations where march min is viable.

    Please provide your professional mathological insight. ^^

  18. #1098
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    Quote Originally Posted by Mateuns7 View Post
    For fighting Poroggo Madames in Zhayolm Remnants....March march or march min? I've always screamed at my brd whenever he sings march min but double march only seems to be getting us charmed more often, slowly our runs to a crawl. This seems to me like one of the few situations where march min is viable.

    Please provide your professional mathological insight. ^^
    To be honest, you'll likely want to continue using march/march (especially if any DD are still missing cells that provide them haste). Mathwise, it'll ultimately come down to how much more damage minuet will add vs. the benefit of having the extra 9% haste from advancing march. I'd imagine more often than not, your DD in salv are not going to be capped on haste. Personally I'd rather take 9% more haste over bonus attack.

  19. #1099
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    I am the only one capable of capping haste, and I was referring specifically to Poroggo Madames, not all of salvage. There's only one frog we fight where I'm NOT capped on haste, and that's the first one. Remember, this is zhayolm we're talking about.

  20. #1100
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    I know diddly about Salvage, but if you're worried about TP moves, you want to get as much damage/hit as possible, which would mean boosting attack should be more beneficial.

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