
Originally Posted by
pchan
1) Usukane body is better than Hachiryiu body for AF, except that you never need that much accuracy.
Math :
level 82 mobs
Dia3,330 DEF, 450 att in TP gear (full usu)
BOOST
110 STR 75 VIT in your asuran fists set
450 attack in AF set before body
80% acc before body
assume gorget for AF
Hachiryu : +20 acc +20 att
cratio=min( (450+20)*1.1875/( 330*0.85) , 2.0) - 7*0.05 =1.64
pdif average : 1.58 (old formulae)
weapons'skill D with, say, destroyers and 8 fstr before body
D= 53 + 8 + 0.83*( 0.10*75+0.10*110)=76.35 => 76 DMG
first hit has no acc bonus, so the overall damage is
[1.1*76*0.95+7*76*(0.80+0.10)]*1.58=881.98 damage average with hachiryu body
Usukane : 16 acc 4 att 2 fstr
cratio=min( (450+4)*1.1875/( 330*0.85) , 2.0) - 7*0.05 =1.57
pdif average : 1.56
D= 53 + 10 + 0.83*( 0.10*75+0.10*118 )=79.01=> 79
[1.1*79*0.95+7*79*(0.80+0.08 )]*1.56=887.94 damage average with usukane body
Now if you have chaos's roll, the difference is greater because cratio will be capped. Of course you can always assume that usu body doesn't give you one more wsc if it makes you feel wet.
2) osode is fine, as long as you are not fstr capped and get 2D from wsc. Typical situation : capped accuracy. When are you getting capped acc ? Always. All you got to do is check your STR/VIT to see if floor( 0.83*floor( 0.10*STR+0.10*VIT) ) is gaining 2 wsc between osode and no osode and know if you are fstr capped.