The development team of the game comprised over fifty people and includes key designers who previously worked on
Xenogears, as well as former staff from Grandia, Drakengard and Etrian Odyssey. The game was directed by Kyoki Mikage of imageepoch and produced by Yoichi Shimosato of Sega.
The score of the game was composed by
Yasunori Mitsuda, Shunsuke Tsuchiya, and Kazumi Mitome. The opening theme was performed by the Czech Philharmonic. A promotional album titled World Destruction Premium Soundtrack will be offered with pre-orders of the game.
North American version
At the Tokyo Gameshow, Ryoei Mikage, the president of imageepoch confirmed that his team is working to localize World Destruction, to be published by Sega USA. A new/rewritten musical score will be created by Yasunori Mitsuda, and the difficulty may be tweaked for the North American release. On December 10, 2008, Sega officially announced its plans to release the title in America under the title "Sands of Destruction". The game was released on January 12, 2010