Why are counter ultras so useless? They seem pretty awesome to me!
Why are counter ultras so useless? They seem pretty awesome to me!
cant wait to use cammy counter ultra, i for one find them useful if u know how to use them.
know how to use them? you counter a move.
of course outside of extremely good guesswork or if your opponent is a blithering moron who doesn't connect *any* of their links but always tries anyway you'll never pull one of those off, maybe on wakeup against an aggressive fuerte?
i really think the only time you'd get those off is by sheer luck, people are going to want something they can legitimately set up and combo into or tech-trap (more a BB thing) their opponents into
Know how to use them? You mean guessing? lol, anyone can do that.
The ONLY way they will be used is if they have 0 recovery time and are 100% safe to whiff on. Why would you pick a 50% chanced ultra when you could have a 100% one which probably does similar damage?
Btw - Who is BLOODMOSES on here? Good games last night.
If those counter ultras work like gouken's ex counter then crossing up fei/cammy will be risky, as is doing unsafe blockstrings and it'd be useful as an AA.
Even if it does suck, Cammy has a good ultra I so screw her! Hopefully Fei's ultra I gets buffed if it does
maybe if they're as quick as gief's normal ultra, they can mash it in between strings lol
would kind of suck, but i feel they let this game be more user friendly toward newer people anyways lol compared to hyper fighting or even 3. even for 3, it was a lot more technical. you wont see new people parrying ryu's fully charged metsu by mashing forward lol
Don't remind me of that super....I hated that thing.
Who wants to play on PSN tonight? (Around 10 Central)
I might be around if I'm not raiding in WoW, raining like a bitch over here and definitely not leaving the house.
Really hope they step up Fei in this version, it would be nice to able to connect his full Ultra from something other than J+HK or FADC
It'd be good if they pumped up his command throw a bit too
what's the point of his 'command throw', just getting yourself out of a corner or what?
haven't played fei at all really, i love the bruce-lee ness about him but hate how he plays right now
Anyone on PSN? (Who doesn't main Blanka lawl)
I really don't know what it's meant for, the original intent was that you could ultra into it but that turned out to be bunk, there's not enough frame advantage to do that. You can combo from it but the frame advantage so negligible that you're more likely to get blocked. If you're really fast I think you can C+MP/MK to Super out of it, but it requires such perfect timing it's a gamble for sure. The command throw also has much slower start up and shorter range than a regular throw, with a huge punish time for whiffing, and on top of that all if you get crossed up while trying to chicken wing sometimes the command throw will come out instead. All in all it's pretty bad, only good if you find an opening for it and the other person isn't expecting you to use it.
tl;dr - command throw is pretty sucky in online play because of the exactness required to do anything from it, and it's still pretty tough even offline
For casual play I really liked Fei in SSF2T/Remix just because of the huge damage his rekka kens could do. Still liked him in 4 but he really lacked punch.
SOMEONE ANYONE on psn?
I can play a bit ;o
Sorry Oct, the girl kept texting/calling and I gotta talk to her before she sleeps![]()
sucks about fei's command throw, i've seen a few combos out of it but few and far between, i really hate those 1 frame links
edit: like for instance, i can't for the life of me do f+mk->st.fp(1hit)->cod on abel, at all, ever, in the history of buttonmashing ever.