Looks like capcom is buffing the turtle chars back up. God can we just leave them nerfed, super turtle fighter IV wasnt fun at all! (that might also be because I played makoto back then too)
Looks like capcom is buffing the turtle chars back up. God can we just leave them nerfed, super turtle fighter IV wasnt fun at all! (that might also be because I played makoto back then too)
They just need to nerf Twins/Seth/Fei and buff the worst 5 characters. The rest are fine.
Hopefully they'll undo Rog's headbutt nerf. Anyway, looking at the PC list... damned thing is empty. Peeps ain't willing to play that version huh, even after the second coming of Jesus-like reception from one or two peeps up in this bitch. I need to stop saying peeps. Peeps.
PC is teh nuts.
I'll most likely be picking up PC AE next week, just been dead broke until payday.![]()
i'll be picking it up for pc soon too. just got $250 for a coding job i did today so SPENDING SPREEEEE
Looks like no TKCS for Cammy.
I'm happy with this
"Hard Kick Spiral Arrow's hit properties are back to how they were in SSF4 console (Note: In AE when you combo into Hard Kick Spiral Arrow, sometimes Cammy will go under your opponent and switch... which is especially bad when you've successfully pushed him into the corner).
"
That was fucking annoying in AE
Akuma got nerfed...
Seth got buffs... for the most part
Fei long got hit with the nerf bat pretty hard..
He will still be good because its all just some damage reduction. 1 more combo is all it will take.
Thank God they fixed rekka to how it should have been in the first place though.
Not only damage reduction. He lost Crossup on Chicken Wing and can't combo into sweep anymore
Fei Long will still be good, but he's not going to be the unstoppable force he is atm. Probably fall into mid A tier or so, depending on all the other changes to characters
Dan's Jumping and Crouching Taunt build meter now. 70 on hit, 30 on block.
Dan S Tier.