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  1. #10761
    Straight Ca$h Homie
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    Can't wait to see who Daigo switches to. My bets on Ken.

  2. #10762
    Ridill
    Join Date
    Feb 2006
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    They're basically undoing all Makoto buffs in AE except ex hayate and fukiage hitbox. Yes, she lost the health too.

  3. #10763
    Shimmy shimmy ya shimmy yam shimmy ya
    Sweaty Dick Punching Enthusiast

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    Arturo has to be the worst commentator ever, jesus christ... All the guy ever does is talk about random shit no one cares about or cries about AE.

  4. #10764
    Ze NinjaSYXX
    Join Date
    Feb 2007
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    FFXIV Character
    Nitsuki Syxx
    FFXIV Server
    Gilgamesh
    FFXI Server
    Ragnarok

    Holy fuck LMAO!!! This is worse than fei nerfs! Lolol

  5. #10765
    blax n gunz
    Join Date
    May 2005
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    11,141
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    Super Balanced Fighter IV AE

    YANG
    -Target Combo 2 130 damage, -7 on second attack
    -st.LK start-up to 5F, but has the original start up during Sei'ei Enbu
    -cr.LK from 30 damage to 20, upward extended hurtbox
    -cr.MP from 80 to 70 damage, 60 during Sei'ei Enbu
    -(Far) st.MP hitbox pushed backwards, thus has shorter range
    -diagonal j.MK hitbox changed, landing cross-ups is not as easier as before
    -Raigekishu (dive kick): all versions have an addition hurtbox rectangle when activated, 2F extra landing recovery; stun from 100 to 50
    -Senkyutai (roll kick): up until 5F, HK no longer has projectile-invincibility, MK has no projectile-invincibility at all
    -All versions of Senkyutai (including EX) have about half size horizontal hitbox, all are 4F worse on guard
    -EX Zenpou Tenshin has less reach, loses throw invincibility from the 8F onward
    -Tourou Zan (mantis slashes): final hit of LP, MP, HP damage to 60; EX version now a true blockstring for all hits
    -Byakko Soshoda (palm): MP, HP meter gain on whiff from 20 to 10, two extra frames to LP, MP, HP
    -HP damage from 150 to 140, chip to 30, stun from 250 to 200; MP, HP have 4 less active frames
    -Sei'ei Enbu is a second shorter, does less damage from chip
    -Raishin Mahaken (UC1) from 480 to 450 at full UC meter
    -Tenshin Senkyutai (UC2) is 3F slower, from 440 to 410 at full UC meter; the last hit of the non-cinematic version does 90 damage

  6. #10766
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    Cody buffs are pretty nice. Bad Spray FADC into Ultra 1 will be a dirty trick against mistimed safe jumps

    Outside of the Makoto and Akuma nerfs, most of this stuff has made sense.

    Edit : Cody can now block during his Knife Pickup animation. hur dur

  7. #10767
    Been Here Longer Than you
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    Dudley fucking BUFFED as hell.

  8. #10768
    Been Here Longer Than you
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    I bet she switches to Ken as well.

  9. #10769
    Yoshi P
    Join Date
    Dec 2006
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    5,360
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    WoW Realm
    Arthas

    Yang nerfs seem way overboard, and some of them are pretty weird. I mean the hitbox on his divekicks was already bad, and so was the range on his ex command grab, why nerf him in those areas?

    Quote Originally Posted by Krandor View Post
    Cody buffs are pretty nice. Bad Spray FADC into Ultra 1 will be a dirty trick against mistimed safe jumps
    I was under the impression you could only bad spray from a techable knockdown, am I wrong?

  10. #10770
    Been Here Longer Than you
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    Wow...Juri is going to be A tier....new, and easy, FADC combo into U2; exactly what she needed.

  11. #10771
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    Yeah ignore me on that one, I've been stuck playing the CPU for 3 months because I could only convince people to play me at MvC3, 90% of SF4 knowledge has left my brain.

  12. #10772
    Straight Ca$h Homie
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    Quote Originally Posted by Weltall View Post
    Dudley fucking BUFFED as hell.
    Well deserved. It's all the shit he needed. Crossup jump LP is just icing on the cake though.

  13. #10773
    Been Here Longer Than you
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    Quote Originally Posted by Deejay View Post
    Crossup jump LP is just icing on the cake though.
    Exactly...makes him deadly shit....Marn no doubt will go back.

    Juicebox is going to be top tier too with Juri.

  14. #10774
    Been Here Longer Than you
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    IBUKI BUFFED!!! Overhead GODLIKE LETS GOOOOOOO

    3 Buffs 0 NERFS I'M IN THERE

  15. #10775
    Relic Shield
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    Apr 2009
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    FFXI Server
    Carbuncle

    Makoto would maybe go down a tier, but still similar to how she is now I think:

    - Health nerf is bad. She has to take a lot of risks imo, now when they don't pay off you get hurt more.
    - Fukiage nerf I think is worse than it sounds: It's -20 to 30 damage for all those 2x Fukiage > Ex Hayate/Tsurugi, I would've been fine with -5/-10 dmg since they started making it work properly in AE, but -10/-20 is kinda harsh.
    - Ex-Karakusa range nerf... Not a big deal I think. It's mostly used in situations where you're RIGHT next to the person, though it may be annoying on some characters due to size, not sure.
    - st.HK extended lower hitbox = I think this could be decent, but not huge.
    - TC1 cancel, not sure.. This is the lk>mk? Could have opportunities.
    - Tanden Renki 3 sec longer? I'll take it, for those times that super>ultra doesn't kill.
    - nj.MP = Good buff.
    - Hayate charge buffs = Pretty pointless.

  16. #10776
    Straight Ca$h Homie
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    Supposedly event hubs is saying the hit box was buffed. Nothing about crossups are noted. x.x

  17. #10777
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    I didn't understand the Akuma nerfs at all, but most of the changes they've made for the cast are a good step. Even if it is to fix how incredibly imbalanced AE is, giving buffs to almost the entire cast is great to help get people hyped for the patch. If MMOs teach you anything, nothing kills the hype like getting nerfed.

  18. #10778
    Mr. Bananagrabber
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    lol @ Dudley's Taunt being Super Cancellable

  19. #10779
    Mr. Bananagrabber
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    Evil Ryu MAAAAAAAAAAAAAAD buffed

  20. #10780
    Hay guyz, I was Shinebox but now I'm not!
    Join Date
    Jan 2006
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    FFXIV Character
    Don Katsu
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    Sargatanas
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    Shiva

    Evil Ryu might turn into the best Shoto...... if not Evil Ryu then it's definitely Ken

    6f Sweep (Akuma 6f, Ryu 5f, Gouken 6f, Ken 7f, Dan lol) He can combo into it if that's the case
    Health 900, stun 900
    Metsu Hadouken charge time decreased
    Far st. Hk, bigger hitbox
    Hop kick into aerial tatsu possible, also works with ex version.

    Biggest Buffs: Evil Ryu
    Biggest Nerfs: Yang

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