Can't wait to see who Daigo switches to. My bets on Ken.
Can't wait to see who Daigo switches to. My bets on Ken.
They're basically undoing all Makoto buffs in AE except ex hayate and fukiage hitbox. Yes, she lost the health too.
Arturo has to be the worst commentator ever, jesus christ... All the guy ever does is talk about random shit no one cares about or cries about AE.
Holy fuck LMAO!!! This is worse than fei nerfs! Lolol
Super Balanced Fighter IV AE
YANG
-Target Combo 2 130 damage, -7 on second attack
-st.LK start-up to 5F, but has the original start up during Sei'ei Enbu
-cr.LK from 30 damage to 20, upward extended hurtbox
-cr.MP from 80 to 70 damage, 60 during Sei'ei Enbu
-(Far) st.MP hitbox pushed backwards, thus has shorter range
-diagonal j.MK hitbox changed, landing cross-ups is not as easier as before
-Raigekishu (dive kick): all versions have an addition hurtbox rectangle when activated, 2F extra landing recovery; stun from 100 to 50
-Senkyutai (roll kick): up until 5F, HK no longer has projectile-invincibility, MK has no projectile-invincibility at all
-All versions of Senkyutai (including EX) have about half size horizontal hitbox, all are 4F worse on guard
-EX Zenpou Tenshin has less reach, loses throw invincibility from the 8F onward
-Tourou Zan (mantis slashes): final hit of LP, MP, HP damage to 60; EX version now a true blockstring for all hits
-Byakko Soshoda (palm): MP, HP meter gain on whiff from 20 to 10, two extra frames to LP, MP, HP
-HP damage from 150 to 140, chip to 30, stun from 250 to 200; MP, HP have 4 less active frames
-Sei'ei Enbu is a second shorter, does less damage from chip
-Raishin Mahaken (UC1) from 480 to 450 at full UC meter
-Tenshin Senkyutai (UC2) is 3F slower, from 440 to 410 at full UC meter; the last hit of the non-cinematic version does 90 damage
Cody buffs are pretty nice. Bad Spray FADC into Ultra 1 will be a dirty trick against mistimed safe jumps
Outside of the Makoto and Akuma nerfs, most of this stuff has made sense.
Edit : Cody can now block during his Knife Pickup animation. hur dur
Dudley fucking BUFFED as hell.
I bet she switches to Ken as well.
Yang nerfs seem way overboard, and some of them are pretty weird. I mean the hitbox on his divekicks was already bad, and so was the range on his ex command grab, why nerf him in those areas?
I was under the impression you could only bad spray from a techable knockdown, am I wrong?
Wow...Juri is going to be A tier....new, and easy, FADC combo into U2; exactly what she needed.
Yeah ignore me on that one, I've been stuck playing the CPU for 3 months because I could only convince people to play me at MvC3, 90% of SF4 knowledge has left my brain.
IBUKI BUFFED!!! Overhead GODLIKE LETS GOOOOOOO
3 Buffs 0 NERFS I'M IN THERE
Makoto would maybe go down a tier, but still similar to how she is now I think:
- Health nerf is bad. She has to take a lot of risks imo, now when they don't pay off you get hurt more.
- Fukiage nerf I think is worse than it sounds: It's -20 to 30 damage for all those 2x Fukiage > Ex Hayate/Tsurugi, I would've been fine with -5/-10 dmg since they started making it work properly in AE, but -10/-20 is kinda harsh.
- Ex-Karakusa range nerf... Not a big deal I think. It's mostly used in situations where you're RIGHT next to the person, though it may be annoying on some characters due to size, not sure.
- st.HK extended lower hitbox = I think this could be decent, but not huge.
- TC1 cancel, not sure.. This is the lk>mk? Could have opportunities.
- Tanden Renki 3 sec longer? I'll take it, for those times that super>ultra doesn't kill.
- nj.MP = Good buff.
- Hayate charge buffs = Pretty pointless.
Supposedly event hubs is saying the hit box was buffed. Nothing about crossups are noted. x.x
I didn't understand the Akuma nerfs at all, but most of the changes they've made for the cast are a good step. Even if it is to fix how incredibly imbalanced AE is, giving buffs to almost the entire cast is great to help get people hyped for the patch. If MMOs teach you anything, nothing kills the hype like getting nerfed.
lol @ Dudley's Taunt being Super Cancellable
Evil Ryu MAAAAAAAAAAAAAAD buffed
Evil Ryu might turn into the best Shoto...... if not Evil Ryu then it's definitely Ken
6f Sweep (Akuma 6f, Ryu 5f, Gouken 6f, Ken 7f, Dan lol) He can combo into it if that's the case
Health 900, stun 900
Metsu Hadouken charge time decreased
Far st. Hk, bigger hitbox
Hop kick into aerial tatsu possible, also works with ex version.
Biggest Buffs: Evil Ryu
Biggest Nerfs: Yang