It's pretty old. It's the best/first DX11 benchmark that we have. If you actually have a DX11 card, go through it and flicker tessellation on/off, its mighty impressive and something I hope FFXIV will be built for (even though they said its mostly DX9, this could still be supported).
My results pre-video card updateUsed DX11 even though my card doesn't support it lol. Dunno why you guys keep running them at such low resolutions, do you actually game like that?
Unigine
Heaven Demo v1.0
FPS:
17.1
Scores:
431
Hardware
Binary:
Windows 32bit Visual C++ 1500 Release Oct 22 2009
Operating system:
Windows 7 (build 7600) 64bit
CPU model:
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
CPU flags:
2996MHz MMX SSE SSE2 SSE3 SSSE3 HTT
GPU model:
NVIDIA GeForce 8800 GTS 8.15.11.8682 640Mb
Settings
Render:
direct3d11
Mode:
1920x1200 windowed
Shaders:
high
Textures:
high
Filter:
trilinear
Anisotropy:
4x
Occlusion:
enabled
Refraction:
enabled
Volumetric:
enabled
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