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  1. #701
    Relic Weapons
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    Ragnarok

    Quote Originally Posted by Snick View Post
    Taking BLM more srsly now, which HQ staves should I get first? (Don't got enough to buy all at once)

    Already have HQ fire for Vunkerl Inlet BLM burns.
    Pluto > Jupiter/Aquilo > rest

    I would sell vulcan if i have to, to get either jupiter/aquilo.

  2. #702
    MOOSE VOUCHER
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    Fenrir
    WoW Realm
    Tichondrius

    Well, only reason I got Vulcan's was for BLM burns, like I said. Is only real party spot I can get (I am aware there are other camps, but BLMs on Fenrir are dumb).

    I can definitely afford to get Pluto's and Aquillo's now though, Jupiter's when some shit sells. Rest will have to wait I s'pose. ty sirs

  3. #703
    Nidhogg
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    Quote Originally Posted by Snick View Post
    Well, only reason I got Vulcan's was for BLM burns, like I said. Is only real party spot I can get (I am aware there are other camps, but BLMs on Fenrir are dumb).

    I can definitely afford to get Pluto's and Aquillo's now though, Jupiter's when some shit sells. Rest will have to wait I s'pose. ty sirs
    People tend to prefer aquillo's and jupiter's over vulcan's because most people will get max ice and thunder potency. Mainly because originally they were the two top damage spells (and still are for aoe if you are doing any blm aoe burns). Not to mention though the ice staff has + int and elemental magic skill which makes it ideal to max potency for. Because of that even though some monsters are weak to other spells or strong vs other things +10 skill is still good with the added int for damage and the ice potency that may or may not be there. Not to mention the mobs your burning on are EM or lower so the + skill bonus and merits really shouldnt get many resists.

  4. #704
    An exploitable mess of a card game
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    Gouka Mekkyaku
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    Quote Originally Posted by LinktheDeme View Post
    People tend to prefer aquillo's and jupiter's over vulcan's because most people will get max ice and thunder potency. Mainly because originally they were the two top damage spells (and still are for aoe if you are doing any blm aoe burns). Not to mention though the ice staff has + int and elemental magic skill which makes it ideal to max potency for. Because of that even though some monsters are weak to other spells or strong vs other things +10 skill is still good with the added int for damage and the ice potency that may or may not be there. Not to mention the mobs your burning on are EM or lower so the + skill bonus and merits really shouldnt get many resists.
    I think the Vulcan reference was to pre-75 BLM burn PTs. If I remember correctly, fire was very important at the Wings tiger camp.

  5. #705
    Relic Weapons
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    Ragnarok

    Quote Originally Posted by Snick View Post
    Well, only reason I got Vulcan's was for BLM burns, like I said. Is only real party spot I can get (I am aware there are other camps, but BLMs on Fenrir are dumb).

    I can definitely afford to get Pluto's and Aquillo's now though, Jupiter's when some shit sells. Rest will have to wait I s'pose. ty sirs
    Yea thought so. What i meant to say is sell vulcan after you hit 75 to get aquilo/jupiter but i guess its fine if you have the gil for those 3.

  6. #706
    Nidhogg
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    3,933
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    Serefina Solfyre
    FFXIV Server
    Odin
    FFXI Server
    Bahamut

    Quote Originally Posted by Argettio View Post
    He did a bunch of calculations based on SA and TA normal swings, and showed that heca gear is bad for SA non WS as the slow effect reduces your DoT more than the extra stats give on the 1 attack.
    On a random tangent and I know this isn't related to your question, nor should it be interpreted as an attack on you (which you know I wouldn't do ; ; cats4life) - Shamaya's math is very good, but also based on a vacuum situation. Hecatomb gear is still very valuable for SA, just not in high haste scenarios where the SA hit does not kill the mob in question.

    There are many mobs where you only soloSA or soloTA, or where you're underbuffed, or where the SA/TA will kill the mob which mean Hecatomb gear still has its place.

    Just saying this because I don't want people taking the results too literally and weakening themselves in some situations.

  7. #707
    Relic Weapons
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    Dec 2006
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    381
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    Quetzalcoatl

    (La Vaule ops)

    Quote Originally Posted by Windfoxster View Post
    5xblms 1 rdm

    Did it with 3xblms 1 rdm, low margin error. Almost won with 3blms once but wiped at 20%~.
    Do you ES sleepga2 the adds and kite the main boss around the house? or do you need to kill any of the adds?

  8. #708
    BG Content
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    Lakshmi
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    Quote Originally Posted by zagex View Post
    (La Vaule ops)



    Do you ES sleepga2 the adds and kite the main boss around the house? or do you need to kill any of the adds?
    That was the strategy I used with that setup. However, don't go with people who don't know how to play BLM.

  9. #709
    MOOSE VOUCHER
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    Fenrir
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    Tichondrius

    Quote Originally Posted by LinktheDeme View Post
    People tend to prefer aquillo's and jupiter's over vulcan's because most people will get max ice and thunder potency. Mainly because originally they were the two top damage spells (and still are for aoe if you are doing any blm aoe burns). Not to mention though the ice staff has + int and elemental magic skill which makes it ideal to max potency for. Because of that even though some monsters are weak to other spells or strong vs other things +10 skill is still good with the added int for damage and the ice potency that may or may not be there. Not to mention the mobs your burning on are EM or lower so the + skill bonus and merits really shouldnt get many resists.
    It's vs.tigers that are resistant to ice I believe. They are weak to fire and thunder, but thundaga2 is lvl 61, while the camp is still decent exp then, it's much better 54-59. So it just makes sense, really.

    Aquillo's is some 400k cheaper than the others, so it really is a no-brainer.

  10. #710
    An exploitable mess of a card game
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    Gouka Mekkyaku
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    Quote Originally Posted by Snick View Post
    It's vs.tigers that are resistant to ice I believe. They are weak to fire and thunder, but thundaga2 is lvl 61, while the camp is still decent exp then, it's much better 54-59. So it just makes sense, really.

    Aquillo's is some 400k cheaper than the others, so it really is a no-brainer.
    To add to what others said, Plutos > Aquilos > Jupiters > Austers (Gravity is nice for BLM soloing). From there it shouldn't really matter unless your BLM is heavy on DoT solos where Poison II is handy.

  11. #711
    Sea Torques
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    Feb 2009
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    Valefor

    Just come from La Vaule (S) picking up the pop items for the SCNM.

    Got round to Draketrader Zlodgodd, and neither me or the other SAM could land WS's on him (<t> is too far away).

    First few I assumed that he really was too far away, then tried again when he started raping the face of our BLM, but still got the too far away message despite being nearly on top of him, and the mob not moving what so ever.

    Anyone found this before?

  12. #712
    E. Body
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    Oct 2004
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    Asura

    So I just unlocked Rana and never really thought about what kind of WS gear I should use could anyone give me suggestions or examples of their rana gear?

  13. #713
    Bagel
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    Lakshmi

    Quote Originally Posted by Falaras View Post
    So I just unlocked Rana and never really thought about what kind of WS gear I should use could anyone give me suggestions or examples of their rana gear?
    The only difference between this and Y/G/K is the lack of generally capped ACC no matter what you're wearing. Still go STR-heavy, but you need to be able to hit, too, so keep that in mind.

    This is the only WS, for Great Katana, for instance, where AF+1 SAM hands would be > Alky's in my opinion. Someone with math might come and destroy this thought, but, it's what I would do D:

  14. #714
    BG Content
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    Errrr.... the SAMs I know claim Rana does better if you generally favor attack. The guy who said he uses his Penta set is probably going to do better damage than someone who uses their Gekko set with some acc mixed in.

  15. #715
    E. Body
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    Fenrir

    Any SMN's taken the time to find the best Garliand of Bliss WS set?

    INT vs MND vs STR vs Attack vs MAB?

    (pretty sure STR and attack don't affect it, but honestly I've hardly used the WS)

  16. #716
    Bagel
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    Quote Originally Posted by Byrthnoth View Post
    Errrr.... the SAMs I know claim Rana does better if you generally favor attack. The guy who said he uses his Penta set is probably going to do better damage than someone who uses their Gekko set with some acc mixed in.
    I was actually only talking about a few pieces. For reference, the only differences in my build are Haub+1 instead of Osode, Bandomusha kote instead of Alky's.

    On HNMs, SAM AF+1 > Bandomusha for obvious reasons.

  17. #717
    BG Content
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    Yeah, Bandos and Haub were the big things I was thinking about.

    A very solid build would be:
    Weap/Pole/___/Black
    Orc hat/Gorget/Bushi/Brutal
    Haub+1/Bando/Flame/Rajas
    Forager's/Virtuoso/Hachiryu/Usu

    Toss on Toreador instead of Flame if you need more Acc.

  18. #718
    E. Body
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    Leviathan

    On HNMs, SAM AF+1 > Bandomusha for obvious reasons.
    What obvious reasons? The higher the mob's level, the better attack is. If you're not ACC-capped, Enkidu is better.

  19. #719
    Salvage Bans
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    Apr 2007
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    846
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    5

    How low can you go for Soboro mob? Like to get one but may drag as few people out as I can.

    I heard 4 (RDM, BRD, PLD/blu, BLU) is possible?

  20. #720
    E. Body
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    Leviathan

    Solo on DRK or BLM with RR earrings :3 otherwise uh DRK x2 BLM RDM and maybe a BRD or so?

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