And right you are, it's annoying![]()
Does argus have any type of windows or is it literally just 18-30 hours?
What kind of gear would one require to be able to land slow II reliably on a higher level Suzaku? Been thinking about trying for a solo I have most of the basic macc/enfeebling items save sturm's report/Altruistic Cape
Nope, iirc its been close to a year since ragnarok has splitting heir. Do a timed nuke at start, once adds pop, rdm will sleepga. 1blm will ES grav the boss, then free style nuke from here on. Aspir the blm add for mp. Make an ES grav rotation. You do not have to kill the adds at all, rdm will just hold the adds till the end of bc. Nuke thunder only.
Something to note is when you do a timed nuke, beware of the blm add, occasionally it will pop and do a sleepga.
stupid question but i couldnt find an answer for. Does mantra stack? or is it just a one shot thing.
I am many things, but I am not a THF. I have already leveled 2 useless/niche jobs by BG standards... I don't intend on doing a third.
But yeah I am aware of the limitations of Shamaya's work, I was just commenting that his maths covered solo-SA and solo-TA not WS or JAs (which I am interested in).
If I have some time to night I may try the delay after using JAs as no one seems to know.
ACP last boss - is KC DRK nerfed or not?
Is it normal for Armed Gears to stop using enspells at low HP?
Was it casting anything else? If it was a long fight you may have ran out its MP pool altogether.
I'm starting to level COR (currently 19) and just started getting parties instead of duo/trio. I haven't touched lowbie jobs in a while, so I was hoping to get some feedback on gear to ~37 so I don't end up being super gimp. I will be leveling with a BRD all the time, if that changes anything.
Normal TP:
Head - Emperor's Hairpin -> Precision Bandana?
Neck - Focus Collar(+1)? -> Spiked Necklace -> PCC
Earrings - Bone Earrings+1 -> Beetle Earrings +1
Body - Mrc. Captain's Doublet
Hands - Battle Gloves -> Combat Mittens +1
Rings - Balance Rings -> Jaeger/Venerer
Back - Exactitude Mantle
Waist - Mrc. Captain's Belt
Legs - Republic Subligar
Feet - Leaping Boots
Ranged Stuff:
Head - Emperor's Hairpin
Neck - Feather Collar +1? -> Wing Pendant -> Spike Necklace -> PCC
Earrings - Drone Earrings/Beaters when applicable
Body - Noct +1
Hands - Noct +1
Rings - Bone +1 -> Beetle +1 -> Bowyer Ring? -> Horn +1 ->
Back - Nomad's Mantle
Waist - Mrc. Captain's Belt/Gun Belt when applicable
Legs - Republic Subligar/Noct+1
Feet - Leaping Boots
Questions:
1. Feather Collar +1 worth synthing or just f it and wait til PCC? (Have Wing Pendant just sitting around.)
2a. Precision Bandana worth 100k price tag?
2b. Is it the best TP head til Zeal Cap? I have Voyager's Sallet if that comes into the equation.
3. Bowyer ring worth 70k for the 3 ratt versus normal racc rings?
4. Acc on Focus Collar(+1) worth 30k/80k? Saw some comment saying the STR on Spike was better than the acc you'd get from it but I'm no mathologist.
I've never seen it specifically stay in Light element like that for an extended amount of time, though usually it's not alive that long once down to one gear so it may do so then, never really paid attention at that part of the fight.
After a long break I'm coming back with no knowledge of the evolith/etching system. I was looking over some etchings that would help with -song casting time. Since its by element I decided the best one to reduce is ballad since that is being played twice in all rotations. Now the only mob that drops -song casting time for the light element is Scylla. It also drops the Ebur pigment.
Now the evolith says it can be a size 1-8 from completing this hunt registry. Also, the amount of song reduction can vary from 3-6. Obviously I would prefer to stack -6s. However, the only way to plug in a size 8 evolith on the pieces I want is to use an ebur pigment. Winning the lot or paying for this is really more trouble than its worth to me just for bard ballad casting time.
So my question is this:
Is the size of the evolith (1-8) directly proportional to the amount of spell casting reduction (i.e. will -6 song casting time be a size 8 while a -3 song casting will be a size 1) or is the size of the evolith independant of the size of the bonus (i.e. could get a -6 song casting time evolith that was a size 4)?
From what ive seen, it seems the extremes can either work in your favor or against. For example you can get a -6% song cast time with a size 7 or get a -3% with a size 2. Ive noticed this through the evolith off Firedance Magmaal Ja (Sword WS: Crit hit+%) where a friend of mine got a capped +6% crit with a size 7 whereas I got a +1% crit with a size 2.
It seems no matter what though, the highest stat you can get will always be size 7 or 8 whereas the lowest stats will float between size 1 and 2.
Currently my +5% crit hit evolith off Firedance is a size 6 leaning towards the idea that the capped size +6% can be either size 7 or 8.
How does the Excal additional effect work with Enspells? Does it proc over them, or can you not use them if you want the proc?
Just came across this while browsing a BCNM30 on wiki...
How does this work? Is there something special about wyverns which makes level caps not affect them fully? Or is the person who posted this simply talking out of their ass?Cure Breath from using a Weapon Skill cancels Paralyze/Poison. Whichever is first on your status list. You will only be able to cure Paralyze if your DRG's level is over 40 when uncapped.
If no one knows, I may go to promy sometime as drg/whm (75 drg), pop a poison potion, get myself TP, and see what happens.
edit - link to wiki page: http://wiki.ffxiclopedia.org/wiki/Cr...oom/Strategies