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  1. #921
    E. Body
    Join Date
    Dec 2004
    Posts
    2,053
    BG Level
    7
    FFXI Server
    Leviathan

    ACC, MAB, Wind Blade, Thunderstorm

  2. #922
    Melee Summoner
    Join Date
    Oct 2009
    Posts
    27
    BG Level
    1
    FFXI Server
    Leviathan

    Wiki says fSTR is calculated as fSTR2/2. Does that use capped fSTR2?

  3. #923
    >The Implying
    Join Date
    May 2006
    Posts
    4,039
    BG Level
    7
    FFXIV Character
    Jeryhn Astracrown
    FFXIV Server
    Excalibur
    FFXI Server
    Cerberus

    Quote Originally Posted by Kyte View Post
    What are the standard merits for SMN?

    EDIT: Just to clarify, I mean SMN-specific merits. I probably won't merit skill (although I *might*).
    If yes on skill, 5/5 in both Physical and Magical Attack.
    If no, 5/5 in Physical Attack and Accuracy.

    However, you should strongly consider meriting skill because of Diabolos' Favor. With 8 merits in it, you can easily maintain the 317 skill threshold for +4 refreshga while still wearing full perpetuation gear. This also goes for the other Favors, but Diabolos' is essentially the only one that really matters.

    For Group 2, personally I did one in each Bloodpact to maximize elemental options (the base power of each Bloodpact is the same), and then upgraded both Thunderstorm and Heavenly Strike to level 3 to participate in the majority of good magicbursts. Some people like Wind Blade though because the Karura Hachigane makes it easier to generate TP with Garuda. Overall Group 2 will largely come down to personal preference and your Group 1 merits will most likely affect what you unlock and upgrade.

  4. #924
    E. Body
    Join Date
    Jun 2008
    Posts
    2,365
    BG Level
    7
    FFXI Server
    Phoenix

    Quote Originally Posted by Firas View Post
    is there a bigass map of vanadiel in general anywhere on the internet? you know shows all the zones/connections between them, etc. in 1 big map?

    would be cool.
    http://homepage.ntlworld.com/mathew....im/zonemap.jpg

  5. #925
    Road Tinnies
    Sweaty Dick Punching Enthusiast

    Join Date
    Apr 2008
    Posts
    1,714
    BG Level
    6
    FFXI Server
    Sylph

    Are FFXI Community Profiles instantly up to date? I know FFXIAH is pulled from that and there is usually a que for update but are the sites themselves instantly up to date? Say like a players job levels etc? Or would there be a 24 hour window where its not up to date

  6. #926
    Bagel
    Join Date
    Aug 2008
    Posts
    1,419
    BG Level
    6
    FFXI Server
    Lakshmi

    Quote Originally Posted by Shinryuu View Post
    ACC, MAB, Wind Blade, Thunderstorm
    This is the correct answer for SMN merits. Don't listen to Jeryhn, I think he might be a little bit "flying turtle"

  7. #927
    >The Implying
    Join Date
    May 2006
    Posts
    4,039
    BG Level
    7
    FFXIV Character
    Jeryhn Astracrown
    FFXIV Server
    Excalibur
    FFXI Server
    Cerberus

    =(

  8. #928
    Bagel
    Join Date
    Nov 2007
    Posts
    1,488
    BG Level
    6

    Any particular reason to cap Thunderstorm and Wind Blade? Wouldn't you be better off focusing on the elements BLMs don't have covered (i.e. anything but ice/thunder)?

  9. #929
    Sea Torques
    Join Date
    Feb 2009
    Posts
    510
    BG Level
    5
    FFXI Server
    Valefor

    BLM's cover Ice and Thunder for a Very Good Reason (because they're fucking pwn).

  10. #930
    E. Body
    Join Date
    Nov 2007
    Posts
    2,436
    BG Level
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    Phoenix

    Quote Originally Posted by TheMysteriousX View Post
    BLM's cover Ice and Thunder for a Very Good Reason (because they're fucking pwn).
    Blms cover ice and thunder because they're the strongest spells of their tiers (AM2 aside). Elemental pacts are different from this; so what makes sense for blm doesn't for necessarily smn.

    Most smns I know went with wind/garuda for the ZNM hat, and for another one to MB onto other level 3 SC's when wind won't work. Having a brain fart so can't remember which ones that'd be, but you get the idea.

  11. #931
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

    Join Date
    Sep 2007
    Posts
    26,424
    BG Level
    10

    Quote Originally Posted by Nevex View Post
    Any particular reason to cap Thunderstorm and Wind Blade? Wouldn't you be better off focusing on the elements BLMs don't have covered (i.e. anything but ice/thunder)?
    The vast majority of things worth fighting in the game are weak to either Ice or Thunder.

  12. #932
    Sea Torques
    Join Date
    Feb 2009
    Posts
    510
    BG Level
    5
    FFXI Server
    Valefor

    Quote Originally Posted by Dooom View Post
    Blms cover ice and thunder because they're the strongest spells of their tiers (AM2 aside). Elemental pacts are different from this; so what makes sense for blm doesn't for necessarily smn.

    Most smns I know went with wind/garuda for the ZNM hat, and for another one to MB onto other level 3 SC's when wind won't work. Having a brain fart so can't remember which ones that'd be, but you get the idea.
    Not so much that they are the strongest, just that there are very very few things that are strong to both ice and thunder, as they are at opposite ends of the elemental spectrum. Packing on for Ice and Thunder means that you should always have a fully merited spell that the target doesn't resist.

  13. #933
    Nidhogg
    Join Date
    Mar 2008
    Posts
    3,793
    BG Level
    7

    Quote Originally Posted by Callisto View Post
    The vast majority of things worth fighting in the game are not strong vs at least 1 of either Ice or Thunder.
    ftfy, your initial statement was definitely incorrect.

  14. #934
    >The Implying
    Join Date
    May 2006
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    Jeryhn Astracrown
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    Quote Originally Posted by Nevex View Post
    Any particular reason to cap Thunderstorm and Wind Blade? Wouldn't you be better off focusing on the elements BLMs don't have covered (i.e. anything but ice/thunder)?
    The reason why a SMN would cover the same elements as a BLM (ice/thunder) is because skillchains will usually be set up for a BLM to magicburst off of. In any situation where you're using MB as a source of damage, you're likely to have a NIN or a BRD or whatever use the appropriate threnody or ninjutsu or whatever to lower the target's resistance to the appropriate element.

  15. #935
    BG Content
    Join Date
    Jul 2007
    Posts
    22,369
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    On the other hand, Geocrush is pretty badass with the stunning and the titan and the thong.

  16. #936
    >The Implying
    Join Date
    May 2006
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    4,039
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    Jeryhn Astracrown
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    Excalibur
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    Cerberus

    As is a fully merited Wind Blade with a cheap Garuda to generate TP with.

    Which elements you merit is likely going to come down to how you've merited Group 1 and what you do regularly with your SMN.

  17. #937
    The Syrup To Waffles's Waffle
    Join Date
    Jun 2007
    Posts
    5,045
    BG Level
    8
    FFXIV Character
    Cair Bear
    FFXIV Server
    Excalibur
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    Fenrir

    Quote Originally Posted by Jeryhn View Post
    regularly with SMN.
    http://images3.wikia.nocookie.net/ff...Tunnel-pic.jpg

  18. #938
    E. Body
    Join Date
    Sep 2007
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    2,019
    BG Level
    7
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    Fenrir

    Ok guys, what are the best augments for the Moogle expansion hat and the Shantoto pants for a SMN who has full relic, marduk hands/head/legs, gaiters and AF+1 feet/legs...

    Just curious on opinions here, as most of them don't seem as black/white as the ACP body.

  19. #939
    >The Implying
    Join Date
    May 2006
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    Jeryhn Astracrown
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    Cerberus

    lol, yeah, which is mostly the point when it comes to a discussion about SMN merits.

    And two points in SMN skill would take care of that.

  20. #940
    >The Implying
    Join Date
    May 2006
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    Quote Originally Posted by nitsuj View Post
    Ok guys, what are the best augments for the Moogle expansion hat and the Shantoto pants for a SMN who has full relic, marduk hands/head/legs, gaiters and AF+1 feet/legs...

    Just curious on opinions here, as most of them don't seem as black/white as the ACP body.
    A cure potency kit, I guess? Or some elemental siphon pants. Everything else would be covered by what you already have.

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