So what's Asura like as far as servers go?
So what's Asura like as far as servers go?
Never been on another server but from what I gather it's fairly mediocre.
We're merging with levi D:
Hate is not an issue, when your first monk un charms, 1 or 2 punch is enough to recover hate. So have the mage kiting stop until hate is established. All you have to do do is have your 2 tanks get charmed assap
then have the mages run around hugging walls. Once the monk1 uncharms have it warn others, the kiter stops kiting and let the monk get hate. Usually it takes us 10-11 minutes, with 2 mnks or mnk+sam, no brd and no cor. This boss is fairly weak and buffs don't make a difference.
I decided I'm going to reactivate my accounts because of the lvl 99 news.
When is the earliest I can reactivate them without having to worry about POL charging me for the end of February? March 2nd?
I never do things with people out of my linkshell basically, so can't really give much info about the server outside of other shells I meet at HNM camps.
But HNMs are rather congested, most HNM ls's are NA, so NA prime there is about 6 shells in DA (even at day 1 faf, ~100 people). Most shells are mediocre at best (I hope you like 3hr tiamats, 2hr cerbs etc etc).
Other than that Asura is a quite populated server, we have about 2000 people online off peak hours and 3000+ on peak (NA time). Don't know 'bout pandy, but Asuramonium will be one packed server by the looks of it.
Sorry if this is a stupid question but is it possible to hit the 3fl N NM + 5fl +6fl + boss in Zhayolm? Need nemain's*** cuffs and I've never even been to that side.
A drk with mkris that doesn't have /drg or /mnk and /nin is useless for the fight, is /war a good sub? Will double attack trait from /war affect overall damage of kris? Gonna think it might boost average damage?
Not sure if I'm doing it right, but Drakesbane gear:
thala/pole/x/black tathlum
heca/gorget/minuet/brutal
zahaks/heca/rajas/triumph
cuchu/warwolf/conte cosciales/heca+1
Hume with no pole merits.
I have brd/blm/rdm so this job will never see the light of day outside of birds occasionally, so I'd like to at least make it as good as possible for that. :X
Suggestions/upgrades?
edit: oh right, current jump stuff:
heca/pcc/adroit/brutal
ares/heca/rajas/thunder
cuchu/warwolf/conte/af1 feet
Same as above, suggestions?
You need 11 more DEX to cap dDEX on birds. There's a few ways you can go about this:
Thunder Ring + Ares' Flanchard
Thunder Ring + Hecatomb Subligar + Aurum Cuirass
Thunder Ring + Pixie Earring + Love Torque + Aurum Cuirass
etc. Thunder + Heca + Aurum is probably your best bet, keeps your WS gorget and swaps to a stronger body, plus you can sell the Zahak's. Keep Zahak's if you need it to cap dDEX.
Not so certain about this. Remember that Critical hits raise your pDIF; hence, your ATT should be worth less critical hits land. The higher your critical hits %, the more critical hits, and that may mean the value of ATT is reduced in many cases. Aurum typically shines on more difficult mobs where dDEX builds are ridiculous for DRG and sTP is a factor (Vork/Sarissa builds).
Aurum has been established as the superior body when Zahak's additional DEX doesn't come into play. That includes capped dDEX as well as low dDEX. I'm merely working off of that information.
Is there any way of reading a saved password on ffxi with a free program like Cain & Able?
Or does anyone have any experience with calling SE about something like this? I have the current CC info, activation codes, and everything else on the PoL/ffxi account. Would they be able to just tell me my password?
Can Apoc Nigh be 4 manned? DRK(zerg) SAM SAM RDM/DRK? Been so long since Ive done it I cant remember how difficult it is.