Next time we get Faf, I guess I'll take some wings in pdt/no pdt gear and see the difference. Might take a while, faf is outside our timezone atm.
Next time we get Faf, I guess I'll take some wings in pdt/no pdt gear and see the difference. Might take a while, faf is outside our timezone atm.
Originally Posted by Argettio
Thanks. Those are good ideas. You're right, in the case of Phalanx I'm swapping out the relevant pieces only, mainly. Terra's during both of these is something that I've overlooked.Originally Posted by Windfoxster
I actually don't have any darksteel +1 or dusk shoes +1. I've been checking the AH every so often, but they rarely pop up on Seraph. I'm not much of a gambling person either, so would rather just pay straight up for the item then attempt to get it via crafting.
It's kinda embarassing to admit, but my merits on this char kinda suck. I was actually planning on switching to Wand/shield once I finished Ice Acc and Slow 2, but this is a good idea too esp since you only lose 2 MND once you HQ the Chapeau.Originally Posted by Fottiti
Goliard Clogs - Don't have.I Salvage pretty often, so I rarely have tags for Nyzul.
Dalmy vs. Morri Robe - I've always had a soft spot for Dalmatica since it took me about a year of camping Nidhogg in my original HNMLS to get it on original Xerlic back in 2006-2007. It's kinda sad, but that's my main reason for justifying it lol. The +50 MP and MDB is kinda cool, but I agree that the loss of HP is a bad idea, esp on Taru.
Wise Gloves +1 vs. Devotee's Mitts +1 - The Wise were a gift from a friend, so that's my main reason for using them.
Thanks for the comments and critiques.
That's how a 'rate my gear' post is supposed to go.
* Well presented gear sets (which were pretty good)
* A few people give some minor suggestions
* The OP replies, answers any questions asked, comments on the advice given and take most of it on board.
Although the 5 page rants about 2% haste fun, its nice to see there sensible people out there still.
The Nyzul thing may or may not be correct. I'm inclined to think that it's incorrect, and people just call them physical because Fanatic's drink blocks it.
However, Fanatic's drink blocks all damaging WSs that's not breaths, which is why it also negates Discharge (which is magical).
If my memory serves me right, I'm pretty sure Discharge is physical, as I can recall seeing 0s when I used Shadow Mantle. Inertia Stream, on the other hand, is magical, as I recall seeing 0s when I used Shadow Ring (I used to use Shadow Ring only because I thought both were magical, until I saw Discharge hitting for 0 with a Fanatic's Drink, and tried Shadow Mantle afterwards). Maybe I'm wrong and I mixed them up, but I'm almost positive one is magical and one is physical.
iirc fanatics also blocks inertia stream damage but shell V reduces the damage from both? It's weird, and like I said, I think it's due to the properties of the buff rather than the properties of the TP move.
Been a while since I really paid attention to any damage I may have taken while shell had worn off / I have MT up half the time.
I dunno, I'm really interested in testing this myself, whenever we start doing runs with my group. As I said, I can recall being shocked at a weird 0 at some point, and since then on I used both Mantle and Ring when I fought bosses (although at times I forgot to change my macros). Hopefully within a week I'll have tested this.
I'm still confused why I took less damage from Wing in aery in PDT set instead of mdb set...
Edit: And also, if most AoEs you're going to be hit with regularly as a mage tend to be magical, then why people don't advocate Hexarei Cape over Cheviot for example, or Coral Cuisses+1 over Goliard Trews
It's not really about getting hit with AoE TP moves, it's about pulling hate and being able to more easily survive a couple of melee rounds from hard-hitting mobs. It depends on what you're doing, though - if you're going to be in range of AoE magic damage then you should obviously idle in gear that will absorb that sort of damage (e.g. BCC).
Fool's drinks are broken and do nothing.
True, dwaffles. What I was trying to say (I think, not even sure myself <.>) is that the argument of Morri vs Dalmy for MDB reasons on Rdm is pretty moot because I would have thought for most times you take AoE magic damage, you'll know it's coming and have time to swap to Coral gear. This is of course doesn't cover things like Fafnir's Wing, which you don't have time to swap gear for, but as I mentioned, I'm not convinced that it counts as magical damage anyway. But then again I don't have more than anacdotal experiances to back this up. Next time we claim and I'm on brd with nothing but ballad/stoneskin to do, I'll parse a couple of wings in different sets.
It's not stated well on the drinks but:
Fanatic's Drink blocks all Physical + Magical damage, but not breath damage.
Fool's Drink blocks all elemental damage. Thundaga III, Blizzard IV, etc... Best use of Fool's Drink is T3 Behemoth. Using Fool's Drink blocks damage from Meteor since it's a spell. It did not block damage for thunderbolt.
Fool's Drink and Fan drink are mutualli exclusive. Using one when the other is active will overwrite it. Many times people try to use both and end up overwriting their Fan drink.
Discharge is 100% magical damage. I've annul'd it using Shadow Ring when Salvage first came out. (It also proc'd on Inertia Stream. The added effects of Para/Bind still apply even if shadow ring procs.)
Is this correct?
Red Mage:
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Town job:
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Stuff I could finish with (a lot of) luck: need 35 for ares legs and morri feet, and Temenos RDM material to +1 body.
SO, what am I doing wrong, and any ideas for what should I throw money at next?
Also I'm not sure what I should make of my Shantotto legs when I get around to doing them: either something for drg (just for the set to look pretty), or cure potency/-enmity, haste/acc, or PDT legs for RDM?
Nothing is jumping out at me while flicking through the RDM sets.
There are some minor upgrades like White Tathlum, Witch sash, sea capes, Umbra Cape etc.
Personally I wouldn't wear Dusk in your PDT set as the movement speed is a pain in the ass.
Also what are you meleeing? Just campaign? If so you can gear more aggressively as you don't need the accuracy, TP in bull necklace for example.
I don't actually swap dusk in for PDT, that's just a hybrid 'ouch' set when meleeing.
Outside of campaign, I usually only melee stuff ~EM/T, and even then I'm usually on DRG if I need to melee stuff solo. Also a side note on bull necklace and other similar campaign latents: does it give the normal bonus on top of the latent (ie 4+25 STR in campaign) or just +25 total?
I didn't think of White tathlum, would be good until I can get aurum body![]()
Your Stoneskin set has too much MP that you could be swapping out for Haste/PDT/SIR-. You have nearly 100~ that you could drop, between the hands/belt slot alone you could fit 7% haste and still not lose any MP from your idle set.