Looks like something interesting at vanafest is going to happen regarding FFXIV, just noticed this on the vanafest website. Can't post links but it is in the newsletter.
Secret Bonus Stage
A mysterious FINAL FANTASY XIV event!
Looks like something interesting at vanafest is going to happen regarding FFXIV, just noticed this on the vanafest website. Can't post links but it is in the newsletter.
Secret Bonus Stage
A mysterious FINAL FANTASY XIV event!
Vanafest2010
Edit: It's under the Event Overview section
FFXIV is aimed at FFXI players and taking the information drought there will definately without a doubt be Final Fantasy 14 information at Vanafest Feb.28.
True, it will be interesting to see what progress they've made and what they show. Maybe we will finally see some mage action![]()
I'll be surprised if they don't have any concrete beta info then. It's already February!
Yea they are running really far behind on the beta info.
I hope that they actually do give a little more information this time, even though it's not entirely appropriate to soak up FFXI's festival time with blurbs about a different game.
But bloody hell, it's about time they gave us SOMETHING.
Has Elmer confirmed if he will be there this year?
I heard someone say that the news they read stated FF14 will not be out till Next year. Anyone have a quote on that?
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If they'd play Cataclysm instead, I wouldn't want them tarding up XIV anyway.
Just wait 2-3 months after the release (before the next big update hit). It takes around 1 months before the novelty of an expansion wears off, and another months before people get fed up with the current grind.
Out of curiosity, I wonder how many will buy it simply because they can play it on console. It might hit a different crowd that no other mmo got before (ffxi did too, but online gaming on console wasnt the same back then. It was kinda an hassle to setup compared to console now)
Peak? Don't make me laugh. I would hope most sensible people would have seen where WoW is going with WoTLK. Cataclysm will only make it worse. Raids will be made retard proof, tier gear will continue to be badge bought, we'll probably see more ToC type raiding and gear art styles, but oh boy they are upping the water textures! The only thing worth seeing is the redone azeroth questing system, but you STILL have to go through Outlands to get to max level, I don't care if it only takes 1-2 days to level through Outlands, it's still Outlands...
Yeah, choosing a well-developed game with good customer service shows that someone is a terrible person.
Easy raids are retard proof, sure. But you do know that the majority of FFXI "raiding" is retard-proof too, right? All you need is time and you can achieve just about everything in FFXI.
WoW is a fun, casual game that offers you the MMO experience without a lot of the tediousness seen in other MMO's. They're continuing the make the game even less tedious, which is the huge plus of WoW. You don't have to /heal for 3min after that epic 1m30s duel with a bee in highlands. You get to go around, kill shit, and keep on killing shit.
Raiding is still hard and interesting for those who choose, ICC isn't being pugged past 4~ bosses on my realm yet and my realm is fairly strong. My group of friends (7 people strong) have only made it 7/12 thus far because of the 3 pugs we need to bring in each week holding us back from progression. The game is easy where it needs to be and hard if you want it to be.
Most sensible people don't want to spend 3-6 hours minimum on an MMO to get anything done, they know they won't have this for WoW. Does anyone know this won't be the case for FF14? Sensible people know WoW is going to be strong and have plenty of content for them to play, do we know FF14 will have this at release?
I really don't understand where people are coming from when they bash WoW. I prefer FF style and FF games, but WoW is simply put a better developed game than I am confident SE is willing to do. Not that they're necessarily incapable of developing a game as good or better, but they need to prove they can, I don't have blind faith in them like so many people apparently do.
I have high hopes that potentially they will revolutionize how an MMO can work, since they're obviously not creating the same system as WoW, I just hope that they understand what makes WoW so successful and puts a bit of that into their model. And what makes WoW successful, as stated above, is the removal of a lot of grinding/timesink/tediousness of gameplay.
I guess I don't see the fun in WoW anymore. With the lack of challenge, the fact that each patch update almost completely negates all the gear you worked for, and how easy it is to even get gear. I just leveled a priest to 80 on alliance less then a week ago. I have my full T9 set, ToC25man wpn, and a bunch of other junk. Only thing I need to replace are blue bracers I got while leveling. I enjoyed back in the day, not even PreBC, when it would take awhile to get geared up. Granted I can see why it was changed because of what I previously mentioned of how gear becomes obsolete so fast, and the need for alts in WoW.
Sorry but explain this o_O
WoW is a fun, casual game that offers you the MMO experience without a lot of the tediousness seen in other MMO's
The fact that I could reactivate my FFXI account after 2 years away and still have almost all the best gear is sad. Maybe I am just a big loot whore, but I find advancing my character and making him more powerful fun and interesting. Getting new gear so that he is better is fun to me. So in that sense I believe FFXI did it horribly wrong.
There's plenty of challenge in WoW. Are you clearing all content right away? Ulduar was difficult when it came out, ToC was mostly filler between Ulduar and ICC but ToGC was fairly difficult if you did it in correct ilvl gear for what it was tuned for. Everything gets easier after a while, but try clearing the place before you outgear it with a group full of people without excessive experience and see how it goes. ICC isn't being cleared too quickly.
So you just hit 80 and now with lots of grinding you're successfully able to perform in raids. How is this a bad thing? Your gear isn't the best, it's just good enough, it's like hitting 75 with a hauby and dual snipers. Grats, you're ok, now you can work on getting to be the best.
BC was terrible with alts. You were pretty much stuck playing a single class the entire expansion because of how much effort it was to re-gear another toon. You had to go through Kara a few times to get full epics, while grinding heroics, then pick up a few choice pieces in SSC/TK, which were not pug friendly at all so you had to either drag a guild to do that for you or you couldn't get the gear at all. And then just hope you can get into a guild capable of BT so you could start to catch up on cutting edge content. It was a lot of work that really wasn't necessary and was downright exhausting and too much to ask.
My quote is about time spent. You now have at most a 15min wait to do anything in WoW (well, aside from raid, but BG and LFD queue's are 10-15min at worst) and even while doing that you can still farm and do dailies. It's entirely possible to spend 100% of your playtime actually playing WoW. The time it takes to rest after a hard battle is short, almost non-existent. Like I said earlier, 3min to /heal after a 90s fight, that was a reality in FFXI. In WoW you can do 10-15min of fighting even as a warrior/rogue before taking 20s to rest and repeat doing stuff. Any class can solo in WoW, even healers and tanks now, it doesn't require a particular spec or certain gear to be able to do so. You don't have to /nin to be able to do old things solo. You don't have to /whm or /blm to be able to move around. There are zeppelins, flight paths, portals, on-use items to teleport you and flying mounts to get you to where you need to go quickly. Travel time is much less in WoW compared to something like EQ or FFXI. Yeah, I know, that's a downside because I looooved getting to the airship docks to see the airship fly away so I got to afk for 20min waiting for it to come back or ponder whether where I'm going is worth using my tav ring or switching to /whm and using outposts or a chocobo to get to where I needed to go.
tl:dr - I want an FF game where:
1) My character actually feels strong and weaker creatures are truly weaker.
2) I can see my character getting stronger.
3) I can get to where I want to go quickly.