Right, because there's nothing like feeling you just wasted 4months for no reason XD. FFXI's system had it right for the most part, other then some of the gear being amazing for far too long, I enjoyed that some pieces could be swapped in and out to improve yourself in certain situations. In WoW it's just "Well we got Tier Y....in 5months Tier X will be better and then Tier Z will replace even that."
As for your quote Eagle. "WoW is a fun, casual game that offers you the MMO experience without a lot of the tediousness seen in other MMO's "
I find WoW to be very tedious and like most MMOs in that regard. You grind out rep bars, you grind out the dungeons to be able to grind out raid dungeons. You grind out gear to grind out more gear. While the same could be said for most if not all MMOs, I would enjoy a game that focused more on the story telling and less on the carrot on the stick grind for gear.
Which I believe Blizzard is amazing at. Their carrot on a stick strategy never ceases to amaze me. "Druid skins will be in WoTLK launch...they will be in the patch after this...the one after this one. Dance Studio will be in WoTLK launch...nevermind it will be in Cataclsym. The barbershop will allow you to customize your hair....oh wait it will just let you put pre-existing hairstyles of other races, and even then only a select few."
Comparison of FFXI to WoW though can't really be done. WoW caters to casual players who don't want to spend more then 2hrs a day on it, but want rewards and something to do. FFXI catered to a more hardcore playerbase that had 5-7hrs a day or so and pushed a much deeper story.
XI Wiki



