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  1. #2921
    Caesar Salad
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    That's a neat idea too. If we didn't get more then like 6-8 teams I was going to put this up on z33k to get more participants, but I think the idea of the tournament only lasting a couple of days (instead of weeks) is enough of an incentive to get those that can come to sign up. I think the biggest problem we've had is that the tournies just went on too long.

  2. #2922
    Sea Torques
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    Quetzalcoatl

    Im down for this 2v2 thing, i'll ask me buddy if he wants to join in. If not then well . Also tomorrow is my last day of work, so woo! then I leave for cali on sunday. Back by Weds, and then i ship off to Basic Training on the 16th, so lets try and get something in there!

  3. #2923
    Caesar Salad
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    Ill set it up then real soon then.

  4. #2924
    Gave 5$ to bg and all I could think of was this lousy title.
    -____-

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    Quote Originally Posted by Anakron View Post
    Alternatively, we could just informally have certain nights designated as something like "Friday Night Starcraft," and then we could do whatever with whoever shows up. Maybe some 1v1s with spectators, 2v2s, 3v3s, etc.
    I love this idea.

    Also I saw this little gem on screddit: Warp prism

  5. #2925
    The God Damn Kuno
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    Kuno Sedai
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    Gilgamesh
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    Anyone have the GSL link on Youtube again? I can't find where I asked for it last time. >.>;

    Also trying to search youtube/google for this just brings a million fan commentary stuff I don't care for.

  6. #2926
    Relic Weapons
    Join Date
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    Quote Originally Posted by Not Kuno View Post
    Anyone have the GSL link on Youtube again? I can't find where I asked for it last time. >.>;

    Also trying to search youtube/google for this just brings a million fan commentary stuff I don't care for.
    I don't know about YouTube, but I watch a lot of the GSL games on gomtv.net.

    EDIT: You can only watch the first match of each match-up though, watching anymore requires a season pass. But still they're good fun to watch.

  7. #2927
    The God Damn Kuno
    Join Date
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    Kuno Sedai
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    Gilgamesh
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    No post about the updates?

    Balance

    PROTOSS


    Archon
    Now a Massive unit.
    Range increased from 2 to 3.
    Cybernetics Core
    Research Warp Gate research time increased from 140 to 160.
    Gateway
    Sentry train time decreased from 42 to 37.
    Warp Gate unit train times remain unchanged.
    Pylon power radius has been decreased from 7.5 to 6.5.

    TERRAN


    Bunker
    Salvage resource return reduced from 100% to 75%.
    Ghost
    Cost changed from 150/150 to 200/100.
    Thor
    Thor now has 200 max energy, and starts with 50 energy.
    250mm Strike Cannons now cost 150 energy to use (cooldown removed).

    ZERG


    Infestor
    Speed decreased from 2.5 to 2.25.
    Spore Crawler
    Root time decreased from 12 to 6.

  8. #2928
    Caesar Salad
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    WHAT THE FUCK A PROTOSS NERF?!!

    God fucking damnit. Sentry taking less time to train then a zealot is neat, but massing sentries was exactly a/the problem. Man I'm a little upset about this...

  9. #2929
    The God Damn Kuno
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    Being able to feedback thors is definitely nice though.

  10. #2930
    Sea Torques
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    Quetzalcoatl

    Oh it went live today? I saw it on the PTR, but didn't think it was offical already. I don't like this update. Its going to encourge 2 gate proxy again. and that's already a pain in the ass to deal with as zerg

  11. #2931
    E. Body
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    Quote Originally Posted by Salodin View Post
    WHAT THE FUCK A PROTOSS NERF?!!

    God fucking damnit. Sentry taking less time to train then a zealot is neat, but massing sentries was exactly a/the problem. Man I'm a little upset about this...
    That isn't really a nerf, it actually helps when doing a 1 gate expo as you get your sentries out quicker so they build more energy. Really the only match up it is truly going to effect is PvP and in that case it effects both players evenly. Besides the Archon change is a massive buff.

    To Mis, this change doesn't effect 2 gating at all, they reverted the zealot build time change so a 2 gate proxy is exactly the same as it was before.

  12. #2932
    The God Damn Kuno
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    Force Fields rape Zerg. Which is why I'm worried about these changes. D:

  13. #2933
    Nikkei's Hoe
    Worse than her at uno

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    All warp gate times are the same though, you won't see anything more than maybe a faster sentry getting put out. It won't be mass sentry before gate probably because of gas cost, and sentries kind of suck on their own. It's just pre-warp gate times that were changed due to the additional 20 second research time anyways.

  14. #2934
    i'm awesome.
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    Sentries don't start with energy anymore.

  15. #2935
    Very Sexy Nerd
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    Carbuncle

    Aw yeeeeaah, maybe I can finally have higher than a 10% win rate vs protoss because all these idiots on ladder know how to do is 4gate 4gate 4gate 4gate.

    Wont help against the stupid death ball, but that I feel I can get better against with more practice.

  16. #2936
    New Spam Forum
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    Quote Originally Posted by Bweigelt View Post
    That isn't really a nerf, it actually helps when doing a 1 gate expo as you get your sentries out quicker so they build more energy.
    I don't care if sentries take 10 seconds to build, if you 1 gate expo making sentries out of your first gateway you're still going to die

  17. #2937
    Caesar Salad
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    Quote Originally Posted by Maguspk View Post
    Sentries don't start with energy anymore.
    I haven't been on, you're joking right?

    And Archons being massive does what? I don't understand this change at all, except maybe extra dmg from lolvoids.

  18. #2938
    Hackey Thread Lurker since 2010
    I could have bought an 11 pull and have 1000 gems left over, but all I got was this silly title.

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    The archon change was more or less for pvp because if you go down each tech (air, robo, templar) it doesn't force the guy who went templar tech go colossi vs a sentry colossi death ball to undo it. Doesn't do too much, but it more or less alleviates the punishing nature of not having a massive unit in such an expensive unit.

    Plus it's goofy to graviton lift an archon.

  19. #2939
    Radsourceful

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    Bismarck

    Additionally immune to Concussive Shells

  20. #2940

    Sweaty Dick Punching Enthusiast

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    Stuff's hilarious on the internet, but rarely does it make me laugh. But sentries not starting with energy made me laugh out loud, bravo.


    The cooldown reduction on sentries was literally targeted for PvP where, during a 4gate, the non-4gater could use a forcefield 5 seconds faster when trying to deny the runby.
    Sentry cooldown wont affect very much. I doubt very much it can be used offensively.. gas dictates the sentry numbers, not so much the cooldown I think.

    Archon's being massive = no conc. shell(makes them at least shoot twice/thrice against marauders), no graviton beam, breaks forcefields(this is pretty big, since before only collosus can do that). And of course, extra damage from massive-damage types(void ray only I believe). The range increased by 50% is pretty nice for them, too.

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