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  1. #3581
    They're coming to take me away. Ha Ha!
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    TLO takes games off people because he's still so unorthodox. He just comes up with these Boxer-esque tactics that are insanely micro based and he catches his opponents completely off guard.... until they just take a note out of Day[9]'s book and "Just go fucking kill him". In short, TLO is constantly all-in.

    iNcontroL doesn't even have that excuse. He actually tries to play standard and just loses to anything that steps even a single foot off of what he expects. It's like he has the blandness of IdrA, but without the mechanics and (usually) good reactions.

  2. #3582
    Relic Weapons
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    Quote Originally Posted by Sylvrdragon View Post
    TLO takes games off people because he's still so unorthodox. He just comes up with these Boxer-esque tactics that are insanely micro based and he catches his opponents completely off guard.... until they just take a note out of Day[9]'s book and "Just go fucking kill him". In short, TLO is constantly all-in.

    iNcontroL doesn't even have that excuse. He actually tries to play standard and just loses to anything that steps even a single foot off of what he expects. It's like he has the blandness of IdrA, but without the mechanics and (usually) good reactions.
    i feel like most of EG plays very bland and standard(besides huk). huk is by no means boxer-esque, but huk has some really good control and always makes the most out of his units at hand

  3. #3583
    They're coming to take me away. Ha Ha!
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    Well... iNcontroL doesn't have to feel quite so ashamed now, Trimaster just beat IdrA (and HayprO earlier, but I don't think anyone gives a shit about him anymore). If he can take down HuK, then the guy will be an instant celebrity.

  4. #3584

    Sweaty Dick Punching Enthusiast

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    Idra lost to every(4) terran he's faced. That's embarrassing for someone who thought ZvT was his best matchup since the beta lol

    And yesssssss HerO! He's totally going to take slush out since he's up 2-0 and hero v kiwikaki's going to be pretty awesome - hope they stream it.

    Also lol@tasteless's voice. He must have had a long night.

  5. #3585
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    gg blizzard no lan support mlg looking dumb right now

  6. #3586
    Sea Torques
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    Ya for sure. I watched the HerO game, that was an awesome awesome match, HerOs micro is fucking insane, also his Flawless victory game was sweet, haha.

    Hopefully MLG SC2s scene gets bigger and Blizz will get some LAN support going for the tournament.

  7. #3587
    Caesar Salad
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    What happened that makes you guys mention lan support?

  8. #3588

    Sweaty Dick Punching Enthusiast

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    Lots of lag and pauses. During DRG v Bomber they had like a 7 minute pause(and were about to go to commercial/break when they got confirmation everyone's ready) while huk v trimaster on the blue stream had two pauses and had huk lagging out a few times. Not a big deal, really. You basically had nothing going on in both streams for a little bit.

    I'm more angry about all this downtime while games are going on. Fuck watching the crowd, I want good angles on those big TVs showing players playing. I really wanted to see hero v kiwi and they give us a puma v coca shutout and nothing on the blue stream for a while :\

    Like right now blue stream has an angle on two of the big screen TV's I'm talking about, but it's an awful angle. I want that in place of crowd shots during these 30-40 minute long breaks.

  9. #3589
    Nidhogg
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    HuK vs NaDa

    Spoiler: show
    Raged at that match as a Protoss. Terrans are stupidly OP - Marines/Marauders crazily cost-effective compared to the high cost supposedly efficient Protoss units, and Ghost EMP is way too good.

  10. #3590

    Sweaty Dick Punching Enthusiast

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    I've always thought terran's been the best race for a while now, but because I play protoss I try and stay away from saying that because there's bias(but I think I'm being objective ) and balance debates are dumb.

    Hero vs sjow was a real nail biter lol. I liked how sjow scouted the proxy by never scouting hero's position until his hellion came out and went all the way inside of the base instead of clicking on minerals. No super-duper-ultra-mega-skill ftw. Hero's micro is really something else though, it's pretty cool to watch stalkers v marines when hero's controlling the stalkers

    Edit: mlg's twitter says "hero holds off sjow's 1/1/1 in G3 and takes the series 2-1. He has a rematch with DRG next." people really need to stop calling the pushes 1/1/1 because they're received so poorly by the community. Yes, sjow had 1 of each tech building, but that was not any of the typical "1/1/1"s you see against protoss. He even expanded during his marine/siege/medivac push. Idk if I should be annoyed by that or not, but it just seems sort of unfair for sjow to be reported as the guy who 1/1/1d 3 games in a row.

  11. #3591
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    I dont think its unfair, its a damn hard strategy for toss to deal with and every terran player knows it.

  12. #3592
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    I don't think it's unfair since, short of hacking the game, do whatever is within your means to win. I do think Terran units are far too cost-effective for their price too, especially compared to Protoss units which cost a ton and yet don't have an equivalent level of cost-effectiveness.

    Plus, FUCK GHOSTS. So ludicrously powerful against Protoss.

  13. #3593
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    Not even ghost, jump the ability that is EMP in general. The general idea behind toss is high price/lower numbers for the army, which is fine and dandy until a ghost comes and EMPs which just took out literally half the effectiveness of the army. Suddenly they're just expensive fodder for your tanks and bioball and toss is just left there going "what is this i don't even...".

    Of course it's much deeper then this, but emp in general is just such a powerful ability its not even funny...

  14. #3594
    Hydra
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    Blizz needs to either increase the energy needed for an EMP or make ghosts cost more minerals/gas. Archons seemed to be the answer to the bio ball, but are rendered worthless without shields.

  15. #3595
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    Ghosts are already a whopping 200/100 in resource, which alone already limits how many can be fielded early/midgame. You need 3 EMP (at least 2 ghosts) to nearly deplete all of an archon's shield. The ghost feels fine to me. The entry of ghosts/infestors/high templars mean you need to be proactive at not balling up your units (1a syndrome). Already at MLG I have seen groups of vikings murdered because they are not spread and 2 fungals can cover the entire viking force.

  16. #3596
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    Compared to most Protoss units, that's pretty standard/cheap. Especially for how powerful it is...

  17. #3597
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    Yea, compared to protoss unit cost/effective that isn't much at all, especially when you figure how debilitating a pair of emp is even on a small ball of zealot/stalker. Doesn't matter what protoss unit it is, knock out the shield with something as easy as an emp and the expensive/high quality unit of a toss is rendered half as effective. I feel like terran has so many tools to deal with protoss (viking on colossus, ghost on templars), but the protoss has lagged behind on how to deal with terran. The immortal upgrade was a nice buff, but toss still feels a little behind.

  18. #3598
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    MLG finals made me sad =(

  19. #3599
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    Compared to stalkers, the thing is still quite expensive... unless you're talking immortals or colossus, in which case, I don't see why you would compare them (it's like comparing infantry to mech units). You can get roughly 2 stalkers for the price of 1 ghost (250/100 vs. 200/100).

  20. #3600
    CoP Dynamis
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    I normally just lurk but I had to clarify. Are you really comparing Stalkers and Ghosts cost effectiveness? Ghosts have the same dps as stalkers, double that vs light units, can cloak, have cheap upgrades and most important, have an AoE that basically does 100 (recoverable if you run away) damage to all toss units. Just comparing a casting unit to a damage unit is silly but actually assuming ghosts are anything but far more cost effective then a stalker is on a whole notha level.

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