Any one for some games?
I've gotten better at building things based on what I see my enemies going, or what I'll perceive them going recently, so nothing really set in stone. I've only been playing random 4v4 and 2v2 with a friend lately, so with the 4v4, I'll base it on what my teammates are doing/what the enemy is doing or their races. For instance, if there are 2 or 3 toss on the enemy team, it's safe to say at least one of them will go mass stalker, so I do mass immortal to counter that. Similarly, if there are a lot of terran, at least one of them will mass marines or mmm, so colossi. As has been stressed here, scouting and knowing what your enemy is doing is critical. When I do 2v2, my friend plays as terran, so between his scans and me scattering observers, we can see what the other side is doing and adjust to that. Early game I do zealots and sentries to work with his marines and marauders, and then we adjust accordingly.
Salo ima probably be on tonight for some games. I have to go to school now but it's only going to take an hour max.
Was the new protoss unit for hots posted?
http://t3.gstatic.com/images?q=tbn:A...ZGkTrdOjQCJKdg
I think it's obviously air, and if it's a kick ass unit only makes me less inclined to want to build that robo bay when I should be making high templar for storm cause colossus are so easily countered nowadays.
Incoming post dump
http://imgur.com/qZR1c.jpg
Protoss gets all the cute shit
Rumors are that marauder and Thor are removed from game now.
Defiler and some sort of burrowed zergling maker.
FUCK YES.
Fuck no at Protoss getting Corsair that can hit ground and what looks like a cheap AA Thor for Terrans.
That'd be alright with me considering the new units.
I'm curious what'll happen with zerg/toss units. I thought for sure corruptor would be taken out but I'm not sure the viper takes its role.. seems like viper is a T3 unit and corruptor is supposed to be a bit easier to get out against air tech/collosus. Although if viper can pull massive units it can instantly take collosus out of the battle.
As for toss.. will the observer be taken out? And I'm assuming the new capital ship means no more carriers - which is good imo. But depending on the ratio of range/movespeed on this thing protoss could be a real contender for strongest air race and PvTs could conclude in mass air vs new goliaths + air(viking/raven) and call forth some sick micro because of all of the auto attacking AoEs. It'd be nice if PvT developed into a match like TvT where two good players will usually take the game to an hour where late game is a huge tech shift of mech into air.
Replicant seems weird though. If you copy a unit you get its abilities or only the auto-toggled stuff like cloak/healing? Depending on how fast you can get them you can copy siege tanks for those timing attacks! Or medivacs? Banshees? Pretty cool stuff imo. Wonder how energy works with them - and if cloaking works does that mean they have energy and can use FG and EMP?
First thing that came to mind when I read the description of the new toss flyer: FU Mutas.
Hope Capital Ship doesn't mean it's the new Mothership though..
Blink stalkers already raped mutas.
And no, capitals are battle cruiser, carrier, brood lord at the moment.
Carrier and mother ship gone.
what! mother ship?Even though it had pretty much 0 application in real games I liked seeing it in games like hero vs painuser for the lulz
Don't mean to sound rude, but where are you getting this from?
Edit: actually, I found the sources within the minute of leaving BG lol XD
Banelings can now move burrowed.
Rumor that hydra speed increased.
New mechanic called collapsible rocks. Think opposite of current rocks. Attack them to close paths.