
Originally Posted by
Falaras
I'm sorry but you are flat out wrong. Most players recognize that the terrans ability to 5 rax reaper forcing zerg into a defensive state is too powerful at the moment but its being fixed. You are over here going "NERF MARAUDERS OMG TERRAN OP", just about any intelligent player will agree nerfing marauders would completely and totally demolish terran. I'm sorry you just run into seige tanks and die but try...not doing that? Again you are blowing this way out of proportion, terran has a SLIGHT advantage over zerg that helps them at the highest level of play, and thats only for now. Zergs will adapt and figure out what to do and I even bet some day soon people will be going "OMG ZERG POWERFUL NERF NERF" because honestly that is what people do. At least Geno is making a decent arguement based on real discussion and not "my race is so good but I lose, but its ok its just underpowered!". I feel that a lot of what Geno is saying about the zerg having to get their expansions up (while I also think if you do it right 1 base play is not really that bad) will be fixed by the reaper nerf. You will also notice that the 3 harassing units for Terran are just harassing units, helions and reapers have no real place in normal play, and unless you are trying 1/1/2 or something banshees do not either. Zerg does not have that problem, every one of their units has a place and a build to make it work. I feel that this should give terran the harassing advantage if they have so many units dedicated to it.
Edit: And your talk of the terran players making mistakes? Every player makes mistakes, boxer makes mistakes, idrA makes mistakes, that's how the game actually ends because you can't be perfect at everything. Maybe you thought that countering while that nydus was popping up in your base was a good idea at the time, but it wasn't, this shit does happen in every single game.