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Thread: Battlefield Bad Company 2     submit to reddit submit to twitter

  1. #261
    Chram
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    How the FUCK can I get water vehicle kills? I know the Isle Inocetes rush map with the boats, but other than that I have no idea. Not to mention, the gun on that boat is fucking terrrrrrrrible.

    Its the last pin I need ><

  2. #262
    Cerberus
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    Quote Originally Posted by TheKoolAidMan View Post
    I need fellow 360 fags to play with, its no fun destroying people if no one can talk ; ;
    accepted your friend request on xbl. At first I was like, who dis? but then I saw you here on bg and it all made sense.

  3. #263
    Relic Shield
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    http://www.g2play.net/store/Battlefi...d-Manager.html

    Bad Company 2 download for $26.99

  4. #264
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    Question... I read about a glitch where Magnum Ammo will lock up and you can't unlock it... Well my game just froze and I'm coming up on 15 (currently 14) which is Magnum ammo. When I came back to the game, in the weapons menu, Magnum Ammo doesn't have a "level to unlock" icon, it just sits there greyed out and 0 stats. Should I be worried about hitting 15? Should I play a different profile?

  5. #265
    Shadow of the House of Weave
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    Quote Originally Posted by Devolver View Post
    How the FUCK can I get water vehicle kills? I know the Isle Inocetes rush map with the boats, but other than that I have no idea. Not to mention, the gun on that boat is fucking terrrrrrrrible.

    Its the last pin I need ><
    If you're good at sniping, if you sit in the back of a boat(like the passenger), it counts as a vehicle kill. Only real problem is other snipers pretty much always look out on the coasts for snipers on that level. Note, I don't really know anything about achievements sine I pretty much play on different tags and don't really worry about them, so sorry if you're talking about something else.

  6. #266
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    I also have a question for Recons. What's the best bolt-action sniper, including the Magnum Ammo. I just got the M95 and I love it, but the damage chart shows that magnum far body shot is 98.8, meaning a 2shot kill (I've heard that this pair is a one shot kill though). Can anyone confirm or deny that? What are your preferences?

  7. #267
    BG's worst Rangers fan
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    Quote Originally Posted by Ellimist View Post
    I also have a question for Recons. What's the best bolt-action sniper, including the Magnum Ammo. I just got the M95 and I love it, but the damage chart shows that magnum far body shot is 98.8, meaning a 2shot kill (I've heard that this pair is a one shot kill though). Can anyone confirm or deny that? What are your preferences?
    It is not a long distance one shot.

  8. #268

    Sweaty Dick Punching Enthusiast

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    Patch is up~

    [edit] New server browser rapes.. finally. I'll try to feel out any balance changes.

  9. #269
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    http://blogs.battlefield.ea.com/

    According to the blog, the M60 was finally nerfed. Among many other weapon changes.
    Some highlights:
    Nerfed the range on the 40mm shotgun too . That was my favorite sniping too.
    Nerfed the mortar strike but lowered the cooldown time.
    Motion sensors upped from 2 to 3. Me likey.
    Mag ammo Bolt action snipers and slug shotguns get a range nerf for hardcore balance.

    I hope this patch hits PS3 soon.

  10. #270
    E. Body
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    I've been fucking around with the Saiga for the last couple days. Man that gun is fucking awesome.

    I'm running it on Assault:
    Saiga
    12 Gauge Slug
    Magnum Ammo

    On Engineer:
    Saiga
    12 Gauge Slug
    Extended Shotgun Mags



    Edit:
    I unlocked the Neosted or w/e the Bullpup Shotgun is last night. Not sure how that compares with the Saiga since I haven't had a chance to use it yet.

  11. #271
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    Quote Originally Posted by Quixon View Post
    I've been fucking around with the Saiga for the last couple days. Man that gun is fucking awesome.

    I'm running it on Assault:
    Saiga
    12 Gauge Slug
    Magnum Ammo

    On Engineer:
    Saiga
    12 Gauge Slug
    Extended Shotgun Mags



    Edit:
    I unlocked the Neosted or w/e the Bullpup Shotgun is last night. Not sure how that compares with the Saiga since I haven't had a chance to use it yet.


    Neostead Blows.

  12. #272
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    Update is live on xbox

  13. #273
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    I can't wait for this update to hit PS3. Squad type games are almost unplayable when the enemy all choose M60.

  14. #274

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    Precise changelog from R7 and R10.

    AEK-971:
    Damage is 14.3 at all ranges
    XM8:
    Range increased to 18 - 64m
    F2000:
    Damage is 12.5 at all ranges
    AUG:
    Range increased to 18 - 64m
    AN94:
    Long range damage increase to 16.7
    M416:
    Range increased to 18 - 64m
    M16A2:
    Damage is 14.3 at all ranges

    ALL SMGs:
    Range universally now at 18 - 42m
    9A91:
    Long range damage increased to 14.3

    ALL LMGs:
    Spread Recovery when Sighted is 5.0 per second, Minimum Hip spread increased to 2.5 and 4.0
    PKM:
    Long Damage decreased to 12.5, Spread Per Shot (Spray) when sighted increased to 0.5
    SAW:
    Spread Per Shot increased to 0.44
    T88:
    Close Damage increase to 16.7, Spread Per Shot increased to 0.5 (T88 and PKM are now essentially identical in power)
    M60:
    Damage decreased to 20 - 16.7, Spray increased to 0.6
    XM8:
    Close Damage decreased to 14.3, Spray increased to 0.43
    MG36:
    Spray increased to 0.43 (MG36 and XM8 are now essentially identical in power)
    MG3:
    0.0 Spread when sighted, Spray increased to 0.35

    Bolt Action rifles:
    Long range damage changed to 50, range adjusted to 10 - 36m
    T88:
    Range changed to 8 - 64, long damage changed to 25
    SVU:
    Range changed to 18 - 64, long damage changed to 28
    VSS:
    Nuttin'

    M9:
    Damage increased to 25 - 16.7, range changed to 12 - 42m
    MP443:
    Range changed to 12 - 42
    1911:
    Rate of fire decreased to 260 RPM
    REX:
    Long Damage increased to 33.4
    M93r:
    Damage greatly increased to 12.5 - 9.1

    Thompson:
    Range changed to 18 - 42m
    G3:
    Damage decreased to 20 - 19.5
    Garand and M14:
    Long Damage increased to 28

    Buckshot:
    Damage increased to 12.5 - 6.0, Range changed to 8 - 18m
    Slug Pump Action:
    Range changed to 10 - 36m
    Slug Automatic:
    Range changed to 8 - 64m
    USAS:
    Long Damage decreased to 28
    Underbarrel Shotgun:
    Damage decreased to 14.3, damage drops to 8.0, Range of 8 - 18m

    40mm and Carl Gustav:
    Lethal blast radius approximately 66% of original radius
    Tracer Dart:
    Speed increased to 300 (from 75)

    Vehicle Reload Spec:
    0.85x effect on reloading
    Medic Heal Rate Spec:
    15 health Per second
    Marksman Accuracy Spec:
    0.75x spread decrease
    Motion Mine:
    Stock of 3
    BMD-3:
    Takes 1.0x damage to front

  15. #275
    Chram
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    Quote Originally Posted by Celeras View Post
    Precise changelog from R7 and R10.

    AN94:
    Long range damage increase to 16.7

    Tracer Dart:
    Speed increased to 300 (from 75)
    Very very happy about this. Also I find it odd that Xbox got the patch before PS3, it's usually the other way around.

  16. #276

    Sweaty Dick Punching Enthusiast

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    I still prefer the M16 over AN94, not sure why.

  17. #277
    Chram
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    Anyone knows why I can run the game perfectly fine in windowed mode but full screen make me crash regardless?

    Win 7 x64
    Running it as Admin, Vista SP2 compatibility as adviced on official forums.

  18. #278
    Melee Summoner
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    I'm on PS3 if anyone wants to play.

    PSN: GoreMachine

  19. #279
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    Xbox360 players, was that patch you got actually the patch that PC got? I hear it was just a Dr. Pepper DLC prep patch.

  20. #280
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    i'm on PC if anyone wants to play also =)

    Soldier Name: GQ Reno

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